Player Matchup

Sol
Sol
Deadly-Ragnarok1
Sol
Level 12
God Stats
2W - 0L
1,611 SR
Queue Stats
6W - 6L
1,511 Elo+
Solo
Tiamat
Tiamat
HebrewHammer317
Tiamat
Level 143
God Stats
24W - 46L
1,363 SR
Queue Stats
294W - 355L
1,355 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xTheToasterx
Cu Chulainn
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 76L
1,299 Elo+
Party 1
Team Averages
Level 102
1,491 SR
1,389 Elo+

VS

Team Averages
Level 46
1,464 SR
1,529 Elo+
Sun Wukong
Sun Wukong
KazeFlow
Sun Wukong
Level 66
God Stats
0W - 5L
1,263 SR
Queue Stats
56W - 57L
1,535 Elo+
Party 2
Janus
Janus
crybabythugga
Janus
Level 48
God Stats
7W - 13L
1,428 SR
Queue Stats
76W - 80L
1,517 Elo+
Party 2
Ymir
Ymir
eleidrian8260
Ymir
Level 25
God Stats
9W - 9L
1,703 SR
Queue Stats
150W - 178L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
9,656
690
9,014
9,106
2,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 5
9,865
705
9,977
9,865
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xTheToasterx
Cu Chulainn
13
3 / 4 / 6
9,780
699
7,644
11,495
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KazeFlow
Sun Wukong
13
4 / 4 / 2
9,526
680
8,468
14,999
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 5
9,204
657
7,971
11,660
4,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 2
7,263
519
1,610
4,028
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
7
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
4
2
5
3.25
L
Sun Wukong
KazeFlow
Sun Wukong
4
4
2
1.25
L
1
3
5
1.17
L
0
2
2
0.5
W
Cu Chulainn
xTheToasterx
Cu Chulainn
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
18,049
30,466
Taken
30,687
18,187
Mitigated
18,351
9,146
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,014
1,594
0
3,622
9,106
2,868
1,676
3,898
5,083
40,710
0
W
9,977
521
0
3,648
9,865
7,183
430
2,886
6,809
45,130
0
L
Sun Wukong
KazeFlow
Sun Wukong
8,468
1,191
0
4,883
14,999
11,530
0
9,219
5,231
0
32,998
L
7,971
326
0
4,288
11,660
4,850
0
6,915
4,347
46,627
0
L
1,610
505
0
642
4,028
1,971
0
2,153
1,779
4,229
0
W
Cu Chulainn
xTheToasterx
Cu Chulainn
7,644
2,072
0
1,876
11,495
8,136
204
2,953
8,263
2,437
29,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
25,993
186
Minions Killed
139
0
Camps Cleared
0
763,281
Distance Traveled
596,108
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,656
690
69
5
0
259,778
0
W
Tiamat
9,865
705
83
6
0
256,397
1
L
Sun Wukong
9,526
680
43
3
0
275,600
4
L
Janus
9,204
657
82
6
0
253,417
1
L
Ymir
7,263
519
14
1
0
67,091
0
W
Cu Chulainn
9,780
699
34
2
0
247,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role