Player Matchup

Ra
Ra
BraulioAdrain
Ra
Level 89
God Stats
7W - 8L
1,687 SR
Queue Stats
222W - 220L
1,514 Elo+
Party 2
Tiamat
Tiamat
FreeKills4Dayz
Tiamat
Level 98
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 7L
1,744 Elo+
Solo
Jormungandr
Jormungandr
Godaddy229
Jormungandr
Level 66
God Stats
4W - 3L
1,748 SR
Queue Stats
69W - 65L
1,626 Elo+
Solo
Heimdallr
Heimdallr
INobIesse
Heimdallr
Level 89
God Stats
12W - 18L
1,407 SR
Queue Stats
291W - 286L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Yuselg
Guan Yu
Level 106
God Stats
6W - 7L
1,713 SR
Queue Stats
958W - 957L
1,593 Elo+
Party 2
Team Averages
Level 90
1,653 SR
1,608 Elo+

VS

Team Averages
Level 90
1,675 SR
1,414 Elo+
Skadi
Skadi
Irregularisc
Skadi
Level 85
God Stats
4W - 2L
1,660 SR
Queue Stats
42W - 30L
1,487 Elo+
Solo
Sobek
Sobek
Porkco
Sobek
Level 110
God Stats
1W - 1L
1,739 SR
Queue Stats
51W - 47L
1,552 Elo+
Party 1
Mercury
Mercury
SleeveTheSteve
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,164 Elo+
Solo
Kukulkan
Kukulkan
SpazyNuggetStack
Kukulkan
Level 91
God Stats
5W - 5L
1,918 SR
Queue Stats
282W - 294L
1,357 Elo+
Solo
Ymir
Ymir
Xterminator0106
Ymir
Level 93
God Stats
5W - 6L
1,558 SR
Queue Stats
97W - 82L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,728
533
17,383
11,136
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 6 / 3
9,245
420
6,608
15,417
12,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Godaddy229
Jormungandr
15
4 / 4 / 13
11,192
509
11,928
17,614
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
INobIesse
Heimdallr
19
13 / 3 / 8
12,844
584
19,282
18,430
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Yuselg
Guan Yu
18
3 / 1 / 8
11,630
529
17,658
29,646
24,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 4
10,479
476
14,616
15,881
5,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Porkco
Sobek
17
2 / 3 / 2
10,292
468
18,201
30,515
31,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 0
11,046
502
8,704
20,136
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 4
9,985
454
7,631
11,117
4,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 5
9,444
429
9,825
23,237
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
25
Kills
15
15
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
0
6
3
0.25
W
Jormungandr
Godaddy229
Jormungandr
4
4
13
2.63
W
Heimdallr
INobIesse
Heimdallr
13
3
8
5.67
L
5
9
4
0.78
L
Sobek
Porkco
Sobek
2
3
2
1
L
5
5
0
1
L
1
4
4
0.75
L
2
5
5
0.9
W
Guan Yu
Yuselg
Guan Yu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,859
Damage
58,977
92,243
Taken
100,886
71,242
Mitigated
69,680
37,767
Healing
30,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,383
1,257
4,788
5,295
11,136
5,664
1,817
5,990
5,071
76,596
0
W
6,608
986
0
3,816
15,417
12,698
540
5,101
10,183
44,375
0
W
Jormungandr
Godaddy229
Jormungandr
11,928
2,113
0
1,104
17,614
19,709
287
6,217
11,322
41,631
0
W
Heimdallr
INobIesse
Heimdallr
19,282
13,259
0
6,422
18,430
8,483
5,133
5,168
13,237
0
98,865
L
14,616
8,239
429
3,064
15,881
5,809
962
5,501
10,287
0
58,458
L
Sobek
Porkco
Sobek
18,201
2,552
0
15,478
30,515
31,216
45
8,810
21,418
79,468
0
L
8,704
3,378
0
4,372
20,136
7,359
0
4,772
15,234
0
73,684
L
7,631
545
0
1,534
11,117
4,483
490
5,997
4,941
66,609
0
L
9,825
2,353
0
5,333
23,237
20,813
72
10,230
12,848
34,359
0
W
Guan Yu
Yuselg
Guan Yu
17,658
3,653
3,600
12,742
29,646
24,688
1,022
11,973
16,773
236
71,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
51,246
516
Minions Killed
528
0
Camps Cleared
0
1,985,936
Distance Traveled
2,044,474
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,728
533
131
6
0
427,189
4
W
Tiamat
9,245
420
70
3
0
379,420
2
W
Jormungandr
11,192
509
48
2
0
378,175
3
W
Heimdallr
12,844
584
151
7
0
372,021
0
L
Skadi
10,479
476
88
4
0
362,445
0
L
Sobek
10,292
468
143
7
0
351,463
4
L
Mercury
11,046
502
111
5
0
509,988
1
L
Kukulkan
9,985
454
132
6
0
411,563
2
L
Ymir
9,444
429
54
2
0
409,015
1
W
Guan Yu
11,630
529
116
5
0
429,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role