Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Argos Ram
Chaac
Level 158
God Stats
23W - 30L
1,619 SR
Queue Stats
134W - 146L
1,561 Elo+
Party 2
Awilix
Awilix
IsaqueSteallth
Awilix
Level 88
God Stats
1W - 2L
1,753 SR
Queue Stats
266W - 262L
1,562 Elo+
Party 2
Apollo
Apollo
KingBradley7702
Apollo
Level 156
God Stats
16W - 8L
1,833 SR
Queue Stats
146W - 160L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
NSpewpstain
Cabrakan
Level 141
God Stats
3W - 6L
1,500 SR
Queue Stats
852W - 832L
1,568 Elo+
Solo
Team Averages
Level 140
1,641 SR
1,548 Elo+

VS

Team Averages
Level 95
1,448 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Absurdkibbles02
Mercury
Level 108
God Stats
10W - 7L
1,405 SR
Queue Stats
219W - 196L
1,551 Elo+
Party 3
Fafnir
Fafnir
AggroBeaver
Fafnir
Level 64
God Stats
1W - 2L
1,352 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Homeless_goose64
Danzaburou
Level 89
God Stats
1W - 4L
1,283 SR
Queue Stats
16W - 27L
1,403 Elo+
Party 1
Bellona
Bellona
Ilmmortal_Legend
Bellona
Level 105
God Stats
7W - 5L
1,699 SR
Queue Stats
503W - 464L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 2 / 0
6,317
574
2,149
5,331
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Argos Ram
Chaac
11
0 / 0 / 1
6,067
552
8,090
7,410
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
5,674
516
2,200
7,747
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,358
487
5,289
7,683
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
NSpewpstain
Cabrakan
8
1 / 2 / 1
5,446
495
2,376
8,251
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 2
5,755
523
2,037
4,290
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
6,240
567
2,994
6,065
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
10
3 / 1 / 5
6,612
601
4,713
6,816
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Homeless_goose64
Danzaburou
11
3 / 0 / 1
6,598
600
5,906
7,355
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 0
6,472
588
4,435
11,680
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
9
9
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Nox
 
Nox
0
0
2
1
W
2
0
1
2.5
W
Fafnir
3
1
5
5.5
L
Chaac
Argos Ram
Chaac
0
0
1
0.5
W
Danzaburou
Homeless_goose64
Danzaburou
3
0
1
3.5
W
1
1
0
1
L
1
3
1
0.5
L
0
2
1
0.25
L
Cabrakan
NSpewpstain
Cabrakan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,104
Damage
20,085
36,422
Taken
36,206
19,914
Mitigated
17,418
16,276
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,149
374
0
1,000
5,331
1,548
138
2,082
3,027
39,880
0
W
Nox
 
Nox
2,037
242
0
1,250
4,290
1,392
0
1,514
2,605
24,141
0
W
2,994
1,539
0
2,216
6,065
2,753
0
884
5,089
0
31,731
W
Fafnir
4,713
1,255
0
2,597
6,816
3,924
285
1,317
5,474
14,749
0
L
Chaac
Argos Ram
Chaac
8,090
765
0
5,181
7,410
8,229
542
683
6,727
0
36,871
W
Danzaburou
Homeless_goose64
Danzaburou
5,906
3,077
0
4,242
7,355
2,140
884
70
7,285
0
38,773
W
4,435
2,293
0
6,421
11,680
7,209
0
527
10,528
0
37,479
L
2,200
1,406
0
3,118
7,747
2,318
0
504
7,243
0
25,967
L
5,289
3,856
0
3,845
7,683
2,199
523
537
7,146
0
34,193
L
Cabrakan
NSpewpstain
Cabrakan
2,376
465
0
3,132
8,251
5,620
0
2,722
5,529
13,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
31,677
307
Minions Killed
311
0
Camps Cleared
0
1,041,921
Distance Traveled
1,149,245
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,317
574
86
8
0
193,470
1
W
Nox
5,755
523
59
5
0
239,443
4
W
Mercury
6,240
567
69
6
0
287,506
3
W
Fafnir
6,612
601
18
2
0
219,605
0
L
Chaac
6,067
552
69
6
0
204,797
4
W
Danzaburou
6,598
600
73
7
0
188,601
1
W
Bellona
6,472
588
92
8
0
214,090
1
L
Awilix
5,674
516
59
5
0
234,030
1
L
Apollo
5,358
487
59
5
0
204,358
3
L
Cabrakan
5,446
495
34
3
0
205,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role