Player Matchup

Tiamat
Tiamat
ZeroTempest
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 1
Neith
Neith
pyepur
Neith
Level 128
God Stats
22W - 22L
1,580 SR
Queue Stats
99W - 109L
1,583 Elo+
Party 1
Awilix
Awilix
robricca89
Awilix
Level 128
God Stats
2W - 3L
1,343 SR
Queue Stats
8W - 9L
1,554 Elo+
Party 1
Team Averages
Level 132
1,474 SR
1,536 Elo+

VS

Team Averages
Level 72
1,486 SR
1,393 Elo+
He Bo
He Bo
AKAjvtaylor
He Bo
Level 81
God Stats
6W - 6L
1,500 SR
Queue Stats
542W - 587L
1,439 Elo+
Solo
Chaac
Chaac
LiquidDreamms
Chaac
Level 67
God Stats
11W - 13L
1,459 SR
Queue Stats
26W - 43L
1,396 Elo+
Solo
Skadi
Skadi
Zoidux IFL
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 88L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 9 / 11
10,467
698
6,514
13,077
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
pyepur
Neith
14
3 / 6 / 12
10,625
708
11,435
16,213
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
robricca89
Awilix
16
13 / 4 / 4
13,270
885
22,570
13,813
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 9
9,484
632
6,721
11,897
2,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 12
10,482
699
10,729
20,329
21,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
15
14 / 5 / 4
11,725
782
16,627
14,916
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
18
Kills
19
19
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
L
4
5
12
2
W
Tiamat
2
9
11
0.83
L
Skadi
14
5
4
3.2
W
Neith
pyepur
Neith
3
6
12
1.5
W
Awilix
robricca89
Awilix
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
34,077
43,103
Taken
47,142
18,250
Mitigated
29,433
9,361
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,721
568
0
1,074
11,897
2,608
425
834
11,063
19,439
0
L
10,729
2,133
250
5,910
20,329
21,908
253
3,165
17,164
0
37,029
W
Tiamat
6,514
887
674
2,167
13,077
6,859
52
909
12,073
19,886
0
L
Skadi
16,627
8,063
0
4,689
14,916
4,917
1,039
2,589
12,327
0
53,970
W
Neith
pyepur
Neith
11,435
5,397
516
5,351
16,213
6,025
2,810
1,849
13,989
0
50,928
W
Awilix
robricca89
Awilix
22,570
10,447
0
653
13,813
5,366
0
3,996
9,592
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
31,691
120
Minions Killed
157
0
Camps Cleared
0
758,542
Distance Traveled
708,579
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,484
632
34
2
0
232,759
4
L
Chaac
10,482
699
53
4
0
275,363
2
W
Tiamat
10,467
698
26
2
0
224,064
4
L
Skadi
11,725
782
70
5
0
200,457
1
W
Neith
10,625
708
75
5
0
225,793
6
W
Awilix
13,270
885
19
1
0
308,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role