Player Matchup

Fafnir
Fafnir
Ampieth
Fafnir
Level 42
God Stats
10W - 4L
1,586 SR
Queue Stats
29W - 33L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
graking
Sun Wukong
Level 48
God Stats
17W - 20L
1,394 SR
Queue Stats
69W - 83L
1,228 Elo+
Party 1
Kukulkan
Kukulkan
seriouslybudds
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,493 SR
1,350 Elo+

VS

Team Averages
Level 100
1,507 SR
1,416 Elo+
Aphrodite
Aphrodite
B000TYLICKER
Aphrodite
Level 93
God Stats
25W - 11L
1,655 SR
Queue Stats
68W - 63L
1,445 Elo+
Party 2
Bellona
Bellona
ThrownAside1
Bellona
Level 126
God Stats
12W - 4L
1,662 SR
Queue Stats
214W - 311L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
koges212
Ne Zha
Level 82
God Stats
16W - 13L
1,204 SR
Queue Stats
294W - 341L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ampieth
Fafnir
14
6 / 4 / 7
10,879
680
9,642
18,561
27,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
graking
Sun Wukong
14
7 / 4 / 9
11,910
744
12,131
20,596
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
3 / 4 / 10
10,603
663
17,633
13,598
4,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B000TYLICKER
Aphrodite
15
2 / 2 / 10
11,348
709
17,913
15,650
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ThrownAside1
Bellona
13
4 / 9 / 4
11,343
709
9,720
23,464
16,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
koges212
Ne Zha
15
6 / 6 / 5
11,394
712
16,920
20,636
9,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
16
Kills
12
12
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ampieth
Fafnir
6
4
7
2.38
W
Aphrodite
B000TYLICKER
Aphrodite
2
2
10
3.5
W
Bellona
ThrownAside1
Bellona
4
9
4
0.67
L
Sun Wukong
graking
Sun Wukong
7
4
9
2.88
W
Ne Zha
koges212
Ne Zha
6
6
5
1.42
L
Kukulkan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
44,553
52,755
Taken
59,750
50,621
Mitigated
33,493
13,811
Healing
33,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ampieth
Fafnir
9,642
2,988
444
4,523
18,561
27,248
394
6,688
11,873
25,658
0
W
Aphrodite
B000TYLICKER
Aphrodite
17,913
3,415
12,973
11,077
15,650
6,924
968
9,900
5,750
53,920
0
W
Bellona
ThrownAside1
Bellona
9,720
4,157
58
5,052
23,464
16,971
1,107
7,625
15,839
341
38,687
L
Sun Wukong
graking
Sun Wukong
12,131
1,527
409
6,442
20,596
18,521
0
7,072
13,524
0
33,680
W
Ne Zha
koges212
Ne Zha
16,920
6,618
0
4,301
20,636
9,598
691
9,817
10,819
0
39,734
L
Kukulkan
17,633
2,511
0
1,993
13,598
4,852
44
4,387
9,211
52,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
34,085
132
Minions Killed
151
0
Camps Cleared
0
773,352
Distance Traveled
819,571
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,879
680
36
2
0
262,824
0
W
Aphrodite
11,348
709
69
4
0
280,249
0
W
Bellona
11,343
709
46
3
0
248,690
1
L
Sun Wukong
11,910
744
34
2
0
255,619
1
W
Ne Zha
11,394
712
36
2
0
290,632
0
L
Kukulkan
10,603
663
62
4
0
254,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role