Player Matchup

Erlang Shen
Erlang Shen
Gold III
MrFrostRSL
Erlang Shen
Gold III
Level 87
God Stats
2W - 0L
1,470 SR
Queue Stats
85W - 72L
1,546 MMR
Party 2
Merlin
Merlin
Gold III
SheLikesMonster
Merlin
Gold III
Level 92
God Stats
13W - 7L
1,412 SR
Queue Stats
84W - 71L
1,534 MMR
Party 2
Neith
Neith
Gold II
WxlfLF
Neith
Gold II
Level 124
God Stats
2W - 0L
1,608 SR
Queue Stats
84W - 70L
1,592 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,497 SR
1,558 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,440 SR
1,546 MMR
Vulcan
Vulcan
Platinum V
OG WATERMALONE
Vulcan
Platinum V
Level 104
God Stats
96W - 59L
1,687 SR
Queue Stats
163W - 158L
1,687 MMR
Party 1
Kali
Kali
Bronze III
fluffysenpai21
Kali
Bronze III
Level 61
God Stats
0W - 1L
1,077 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artio
Artio
Gold IV
starswars maste
Artio
Gold IV
Level 122
God Stats
11W - 12L
1,556 SR
Queue Stats
135W - 125L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrFrostRSL
Erlang Shen
14
0 / 2 / 7
10,792
568
7,578
11,136
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 0 / 4
12,046
634
17,791
5,394
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WxlfLF
Neith
16
5 / 0 / 3
12,214
643
10,913
9,919
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaDanzaburouAphroditeThothMedusa

VS

Bans
BacchusCthulhuHeraYmirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,593
558
11,760
8,099
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
9,911
522
3,211
12,200
4,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 1
11,331
596
5,608
22,675
28,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
MrFrostRSL
Erlang Shen
0
2
7
1.75
L
1
4
1
0.38
W
3
0
4
5
W
Neith
WxlfLF
Neith
5
0
3
6.5
L
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,282
Damage
20,579
26,449
Taken
42,974
10,552
Mitigated
36,391
7,241
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
MrFrostRSL
Erlang Shen
7,578
2,342
0
1,534
11,136
5,865
753
8,428
2,708
0
27,279
L
11,760
6,825
0
421
8,099
3,527
204
2,568
5,331
79,134
0
W
17,791
845
0
1,480
5,394
1,771
711
2,950
2,444
102,778
0
W
Neith
WxlfLF
Neith
10,913
4,779
0
4,227
9,919
2,916
2,091
6,078
3,841
0
63,162
L
3,211
835
340
4,343
12,200
4,585
0
5,526
6,300
0
25,859
L
5,608
390
1,201
6,922
22,675
28,279
0
8,531
13,528
12,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
31,835
286
Minions Killed
192
0
Camps Cleared
0
1,006,712
Distance Traveled
1,038,410
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,792
568
43
2
0
330,937
7
L
Vulcan
10,593
558
140
7
0
347,144
1
W
Merlin
12,046
634
148
8
0
343,879
6
W
Neith
12,214
643
95
5
0
331,896
6
L
Kali
9,911
522
40
2
0
361,029
4
L
Artio
11,331
596
12
1
0
330,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role