Player Matchup

Horus
Horus
DeadsNight01
Horus
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 99L
1,666 Elo+
Solo
Izanami
Izanami
Kingkeckles
Izanami
Level 126
God Stats
15W - 4L
1,834 SR
Queue Stats
680W - 780L
1,626 Elo+
Party 2
Artio
Artio
chaosctrl
Artio
Level 126
God Stats
20W - 8L
1,681 SR
Queue Stats
677W - 778L
1,624 Elo+
Party 2
Team Averages
Level 137
1,672 SR
1,639 Elo+

VS

Team Averages
Level 129
1,631 SR
1,619 Elo+
Aphrodite
Aphrodite
Baneful_Taurus16
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,556 Elo+
Party 1
Janus
Janus
ItzDoIphin
Janus
Level 141
God Stats
5W - 1L
1,819 SR
Queue Stats
16W - 10L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
imaginealways
The Morrigan
Level 128
God Stats
0W - 1L
1,573 SR
Queue Stats
30W - 11L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 7
13,530
615
13,643
30,172
31,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Kingkeckles
Izanami
19
10 / 5 / 4
16,455
748
21,057
22,869
15,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
chaosctrl
Artio
19
4 / 3 / 10
15,627
710
17,115
28,072
30,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
2 / 8 / 10
14,146
643
11,330
26,292
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
18
5 / 4 / 10
14,339
652
28,384
20,361
5,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

The Morrigan
imaginealways
The Morrigan
18
9 / 7 / 6
15,067
685
23,320
18,587
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
19
Kills
16
16
Deaths
19
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
2
8
10
0.88
W
5
8
7
1.06
L
Janus
5
4
10
2.5
W
Izanami
Kingkeckles
Izanami
10
5
4
2.4
W
Artio
chaosctrl
Artio
4
3
10
3
L
The Morrigan
imaginealways
The Morrigan
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,815
Damage
63,034
81,113
Taken
65,240
78,511
Mitigated
31,215
30,078
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
11,330
1,376
5,462
11,662
26,292
17,494
208
9,595
16,697
22,210
0
W
13,643
7,746
5,773
8,083
30,172
31,821
1,585
20,737
9,057
0
31,777
L
Janus
28,384
1,700
304
4,597
20,361
5,974
355
4,738
15,623
91,764
0
W
Izanami
Kingkeckles
Izanami
21,057
12,151
0
1,040
22,869
15,812
2,456
19,226
3,231
5,522
110,095
W
Artio
chaosctrl
Artio
17,115
1,113
4,607
10,575
28,072
30,878
67
21,939
5,742
76,493
0
L
The Morrigan
imaginealways
The Morrigan
23,320
4,180
179
4,202
18,587
7,747
494
4,678
13,909
71,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
43,552
262
Minions Killed
217
0
Camps Cleared
0
1,130,421
Distance Traveled
1,056,444
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,146
643
29
1
0
375,731
4
W
Horus
13,530
615
24
1
0
364,871
9
L
Janus
14,339
652
91
4
0
363,863
3
W
Izanami
16,455
748
158
7
0
322,138
1
W
Artio
15,627
710
80
4
0
443,412
3
L
The Morrigan
15,067
685
97
4
0
316,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role