Player Matchup

Guan Yu
Guan Yu
Gold I
Eonic
Guan Yu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Gritle
Heimdallr
Platinum I
Level 159
God Stats
25W - 40L
1,478 SR
Queue Stats
325W - 286L
1,932 MMR
Solo
Nemesis
Nemesis
Platinum I
ICantBearThisD
Nemesis
Platinum I
Level 144
God Stats
22W - 10L
1,891 SR
Queue Stats
317W - 295L
1,956 MMR
Solo
Thoth
Thoth
Platinum I
iMetroboomin
Thoth
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
uncleansedblaze
Eset
Platinum V
Level 129
God Stats
8W - 3L
1,817 SR
Queue Stats
272W - 260L
1,938 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,637 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,631 SR
1,846 MMR
Ra
Ra
Platinum II
ColorsRHard
Ra
Platinum II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 455L
2,084 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
KyyKoo
Tsukuyomi
Gold II
Level 69
God Stats
35W - 22L
1,981 SR
Queue Stats
212W - 208L
1,917 MMR
Party 1
Hachiman
Hachiman
Gold II
Skepticc
Hachiman
Gold II
Level 53
God Stats
3W - 4L
1,630 SR
Queue Stats
47W - 35L
1,949 MMR
Party 1
Geb
Geb
Platinum V
Urged1
Geb
Platinum V
Level 160
God Stats
3W - 2L
1,546 SR
Queue Stats
31W - 23L
1,778 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond IV
Wasabi
Baron Samedi
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eonic
Guan Yu
18
1 / 1 / 1
10,469
654
3,575
10,138
8,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Gritle
Heimdallr
16
1 / 1 / 6
9,396
587
7,509
9,302
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 4
9,032
565
5,624
9,829
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 0 / 7
9,747
609
11,285
5,125
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 10
8,067
504
5,144
10,610
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ApolloSetScyllaDanzaburouAphrodite

VS

Bans
Cu ChulainnYmirKing ArthurAnhurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,871
492
4,221
9,717
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KyyKoo
Tsukuyomi
15
2 / 4 / 2
8,529
533
7,327
10,548
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Skepticc
Hachiman
14
1 / 3 / 1
7,975
498
4,473
10,288
3,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Urged1
Geb
11
1 / 2 / 3
7,193
450
3,842
9,901
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Wasabi
Baron Samedi
17
1 / 1 / 2
9,724
608
6,360
8,122
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Guan Yu
Eonic
Guan Yu
1
1
1
1.5
W
Heimdallr
Gritle
Heimdallr
1
1
6
4
W
5
2
4
3.5
L
Tsukuyomi
KyyKoo
Tsukuyomi
2
4
2
0.75
L
Hachiman
Skepticc
Hachiman
1
3
1
0.5
L
Geb
Urged1
Geb
1
2
3
1.25
L
Baron Samedi
Wasabi
Baron Samedi
1
1
2
2
W
8
0
7
11.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
26,223
45,004
Taken
48,576
25,073
Mitigated
18,885
15,629
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
752
490
2,632
9,717
2,661
0
6,316
3,097
49,145
0
W
Guan Yu
Eonic
Guan Yu
3,575
629
88
4,668
10,138
8,646
0
4,848
5,278
0
72,891
W
Heimdallr
Gritle
Heimdallr
7,509
4,370
0
4,799
9,302
4,179
164
2,968
6,262
0
68,424
W
5,624
2,603
0
1,437
9,829
4,052
0
2,063
7,746
0
61,022
L
Tsukuyomi
KyyKoo
Tsukuyomi
7,327
1,355
0
2,802
10,548
3,534
0
3,824
6,537
0
63,817
L
Hachiman
Skepticc
Hachiman
4,473
1,929
0
5,063
10,288
3,369
0
1,061
9,209
0
56,140
L
Geb
Urged1
Geb
3,842
692
0
2,890
9,901
5,462
0
4,019
5,708
14,428
0
L
Baron Samedi
Wasabi
Baron Samedi
6,360
1,849
0
4,317
8,122
3,859
370
526
7,596
74,002
0
W
11,285
200
0
374
5,125
1,681
0
1,554
3,416
70,834
0
W
5,144
63
370
3,893
10,610
6,515
0
2,629
7,879
25,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
41,292
573
Minions Killed
511
0
Camps Cleared
0
1,708,614
Distance Traveled
1,643,609
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,871
492
116
7
0
332,641
8
W
Guan Yu
10,469
654
175
11
0
347,256
3
W
Heimdallr
9,396
587
130
8
0
310,975
6
W
Nemesis
9,032
565
101
6
0
356,583
8
L
Tsukuyomi
8,529
533
106
7
0
367,421
4
L
Hachiman
7,975
498
121
8
0
319,250
4
L
Geb
7,193
450
16
1
0
340,945
6
L
Baron Samedi
9,724
608
152
10
0
283,352
5
W
Thoth
9,747
609
130
8
0
337,751
7
W
Eset
8,067
504
37
2
0
356,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role