Player Matchup

Kukulkan
Kukulkan
Duzer
Kukulkan
Level 8
God Stats
2W - 5L
1,470 SR
Queue Stats
9W - 14L
1,441 Elo+
Party 2
Ganesha
Ganesha
MikeLmaoski
Ganesha
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 85L
1,554 Elo+
Solo
Cernunnos
Cernunnos
YesICamp2
Cernunnos
Level 31
God Stats
3W - 2L
1,594 SR
Queue Stats
25W - 18L
1,572 Elo+
Party 2
Bellona
Bellona
pachown
Bellona
Level 27
God Stats
7W - 3L
1,777 SR
Queue Stats
25W - 29L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rockossss
Tsukuyomi
Level 13
God Stats
1W - 4L
1,705 SR
Queue Stats
65W - 50L
1,416 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,501 Elo+

VS

Team Averages
Level 39
1,568 SR
1,519 Elo+
Geb
Geb
CmyBAZOOKAgat99
Geb
Level 24
God Stats
5W - 7L
1,731 SR
Queue Stats
27W - 36L
1,526 Elo+
Party 1
Bakasura
Bakasura
Ivybug2010
Bakasura
Level 17
God Stats
20W - 23L
1,616 SR
Queue Stats
158W - 224L
1,437 Elo+
Solo
Guan Yu
Guan Yu
MrZSFG
Guan Yu
Level 103
God Stats
7W - 16L
1,304 SR
Queue Stats
358W - 347L
1,470 Elo+
Party 1
Izanami
Izanami
Stepvhen
Izanami
Level 25
God Stats
6W - 3L
1,589 SR
Queue Stats
73W - 64L
1,548 Elo+
Party 1
Olorun
Olorun
Terabyte24
Olorun
Level 24
God Stats
17W - 10L
1,599 SR
Queue Stats
112W - 104L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duzer
Kukulkan
15
7 / 13 / 3
10,443
418
20,351
17,079
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MikeLmaoski
Ganesha
15
2 / 5 / 8
10,507
420
18,375
30,987
28,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
YesICamp2
Cernunnos
16
4 / 10 / 6
10,557
422
16,902
25,582
9,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
pachown
Bellona
18
1 / 2 / 3
10,390
416
14,720
22,501
20,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
rockossss
Tsukuyomi
12
3 / 2 / 2
9,238
370
6,103
8,874
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
12,394
496
12,358
28,150
34,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Ivybug2010
Bakasura
20
8 / 2 / 10
14,120
565
6,765
17,160
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
MrZSFG
Guan Yu
20
6 / 0 / 12
15,150
606
26,942
28,644
36,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Stepvhen
Izanami
20
7 / 5 / 12
13,770
551
19,727
23,161
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Terabyte24
Olorun
20
10 / 8 / 4
14,236
569
19,081
24,267
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
17
Kills
32
32
Deaths
18
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Kukulkan
Duzer
Kukulkan
7
13
3
0.65
W
Bakasura
Ivybug2010
Bakasura
8
2
10
6.5
L
Ganesha
MikeLmaoski
Ganesha
2
5
8
1.2
W
Guan Yu
MrZSFG
Guan Yu
6
0
12
12
W
Izanami
Stepvhen
Izanami
7
5
12
2.6
W
Olorun
Terabyte24
Olorun
10
8
4
1.5
L
Cernunnos
YesICamp2
Cernunnos
4
10
6
0.7
L
Bellona
pachown
Bellona
1
2
3
1.25
L
Tsukuyomi
rockossss
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,451
Damage
84,873
105,023
Taken
121,382
67,089
Mitigated
102,561
18,724
Healing
52,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,358
1,455
0
2,759
28,150
34,687
599
8,405
19,670
40,777
0
L
Kukulkan
Duzer
Kukulkan
20,351
2,841
0
0
17,079
6,390
254
6,936
10,143
59,842
0
W
Bakasura
Ivybug2010
Bakasura
6,765
3,326
0
10,540
17,160
8,247
0
5,051
12,084
0
80,314
L
Ganesha
MikeLmaoski
Ganesha
18,375
1,461
0
4,391
30,987
28,627
179
11,736
18,857
51,281
0
W
Guan Yu
MrZSFG
Guan Yu
26,942
4,373
2,325
12,399
28,644
36,933
1,872
6,721
21,327
16,237
111,871
W
Izanami
Stepvhen
Izanami
19,727
14,630
0
10,473
23,161
11,064
5,107
9,559
13,552
0
110,285
W
Olorun
Terabyte24
Olorun
19,081
10,458
1,810
12,495
24,267
11,630
3,526
10,625
13,542
94,422
0
L
Cernunnos
YesICamp2
Cernunnos
16,902
9,337
0
8,172
25,582
9,001
411
6,745
18,667
0
58,060
L
Bellona
pachown
Bellona
14,720
2,408
0
3,806
22,501
20,483
0
6,614
15,733
0
67,776
L
Tsukuyomi
rockossss
Tsukuyomi
6,103
2,113
0
2,355
8,874
2,588
0
3,209
5,665
0
41,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
69,670
447
Minions Killed
685
0
Camps Cleared
0
1,917,340
Distance Traveled
2,206,069
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,394
496
40
2
0
457,776
0
L
Kukulkan
10,443
418
93
4
0
424,590
0
W
Bakasura
14,120
565
146
6
0
484,728
8
L
Ganesha
10,507
420
13
1
0
472,344
11
W
Guan Yu
15,150
606
200
8
0
477,150
0
W
Izanami
13,770
551
166
7
0
377,492
0
W
Olorun
14,236
569
133
5
0
408,923
3
L
Cernunnos
10,557
422
126
5
0
368,655
3
L
Bellona
10,390
416
137
5
0
433,087
0
L
Tsukuyomi
9,238
370
78
3
0
218,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role