Player Matchup

Anubis
Anubis
Frigisaurus
Anubis
Level 77
God Stats
8W - 1L
1,782 SR
Queue Stats
151W - 127L
1,767 Elo+
Party 1
Danzaburou
Danzaburou
Kinglab
Danzaburou
Level 102
God Stats
7W - 5L
1,799 SR
Queue Stats
347W - 248L
1,625 Elo+
Party 1
Bellona
Bellona
Vaithro
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 140L
1,625 Elo+
Party 1
Team Averages
Level 89
1,694 SR
1,672 Elo+

VS

Team Averages
Level 64
1,528 SR
1,510 Elo+
Tiamat
Tiamat
LowKeyAwesome
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
XcessiveMAYHEM
Bellona
Level 89
God Stats
16W - 10L
1,583 SR
Queue Stats
264W - 262L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
prkallari
Cernunnos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 7
9,438
674
6,316
8,865
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kinglab
Danzaburou
14
8 / 2 / 7
11,209
801
13,367
11,869
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Vaithro
Bellona
14
6 / 0 / 9
10,140
724
11,814
8,646
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,566
540
4,915
13,332
8,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 3
8,520
609
9,063
12,887
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
prkallari
Cernunnos
11
3 / 6 / 1
8,907
636
6,959
9,407
3,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
4
4
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
7
3.75
W
Danzaburou
Kinglab
Danzaburou
8
2
7
5.75
L
0
7
3
0.21
W
Bellona
Vaithro
Bellona
6
0
9
10.5
L
1
5
3
0.5
L
Cernunnos
prkallari
Cernunnos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
20,937
29,380
Taken
35,626
16,333
Mitigated
19,722
11,948
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,316
411
0
3,496
8,865
3,717
0
1,540
7,325
39,750
0
W
Danzaburou
Kinglab
Danzaburou
13,367
6,614
0
7,308
11,869
4,587
2,373
1,472
10,397
0
55,971
L
4,915
656
0
1,986
13,332
8,041
0
3,865
9,467
21,200
0
W
Bellona
Vaithro
Bellona
11,814
5,881
0
1,144
8,646
8,029
276
2,031
6,615
0
39,178
L
9,063
3,624
0
2,270
12,887
8,028
0
1,224
11,663
0
16,659
L
Cernunnos
prkallari
Cernunnos
6,959
2,607
0
1,045
9,407
3,653
0
1,267
8,140
0
29,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
24,993
187
Minions Killed
108
0
Camps Cleared
0
727,860
Distance Traveled
623,837
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,438
674
52
4
0
209,355
0
W
Danzaburou
11,209
801
94
7
0
226,143
2
L
Tiamat
7,566
540
34
2
0
185,648
2
W
Bellona
10,140
724
41
3
0
292,362
1
L
Bellona
8,520
609
20
1
0
247,796
3
L
Cernunnos
8,907
636
54
4
0
190,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role