Player Matchup

Danzaburou
Danzaburou
HannibalMagnum
Danzaburou
Level 160
God Stats
1W - 10L
1,229 SR
Queue Stats
601W - 550L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Laveux
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
iAdonn
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
mentekator
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,650 Elo+
Solo
Janus
Janus
v1tto
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,524 Elo+

VS

Team Averages
Level 134
1,518 SR
1,531 Elo+
Neith
Neith
Baphometx
Neith
Level 159
God Stats
15W - 6L
1,773 SR
Queue Stats
948W - 927L
1,556 Elo+
Solo
Medusa
Medusa
NoctisLücis
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 96L
1,576 Elo+
Solo
Thor
Thor
Siaq
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Taurnnil
Bastet
Level 144
God Stats
3W - 3L
1,319 SR
Queue Stats
102W - 115L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
lMarlus
Baron Samedi
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 105L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HannibalMagnum
Danzaburou
18
6 / 4 / 8
11,359
874
9,937
14,799
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Laveux
Baron Samedi
18
4 / 8 / 10
10,608
816
12,406
14,658
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
iAdonn
Agni
17
7 / 7 / 4
10,693
823
13,963
14,003
4,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 11
9,797
754
10,874
16,611
10,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
v1tto
Janus
16
1 / 7 / 12
9,656
743
11,268
12,447
8,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baphometx
Neith
19
7 / 4 / 12
11,915
917
10,891
13,250
6,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
20
10 / 4 / 11
12,326
948
15,422
14,842
6,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Siaq
Thor
15
6 / 4 / 9
10,203
785
7,337
14,806
11,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Taurnnil
Bastet
16
4 / 6 / 14
10,235
787
13,390
14,234
5,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
lMarlus
Baron Samedi
19
4 / 3 / 14
11,359
874
16,434
14,770
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
20
Kills
31
31
Deaths
21
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
Baphometx
Neith
7
4
12
3.25
L
Danzaburou
HannibalMagnum
Danzaburou
6
4
8
2.5
L
Baron Samedi
Laveux
Baron Samedi
4
8
10
1.13
W
Medusa
10
4
11
3.88
W
Thor
Siaq
Thor
6
4
9
2.63
W
Bastet
Taurnnil
Bastet
4
6
14
1.83
L
Agni
iAdonn
Agni
7
7
4
1.29
W
Baron Samedi
lMarlus
Baron Samedi
4
3
14
3.67
L
2
5
11
1.5
L
Janus
v1tto
Janus
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,448
Damage
63,474
72,518
Taken
71,902
37,354
Mitigated
37,550
26,707
Healing
32,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baphometx
Neith
10,891
4,544
1,692
5,130
13,250
6,273
2,475
5,959
7,217
0
28,130
L
Danzaburou
HannibalMagnum
Danzaburou
9,937
1,942
1,613
5,989
14,799
5,921
2,530
3,904
10,895
0
27,514
L
Baron Samedi
Laveux
Baron Samedi
12,406
957
3,729
3,013
14,658
8,015
752
3,377
11,281
31,841
0
W
Medusa
15,422
7,838
2,261
3,226
14,842
6,448
1,011
8,457
6,145
0
42,925
W
Thor
Siaq
Thor
7,337
1,089
1,696
2,371
14,806
11,833
897
5,326
9,376
0
14,467
W
Bastet
Taurnnil
Bastet
13,390
2,806
1,403
3,115
14,234
5,679
783
9,250
4,892
0
17,930
L
Agni
iAdonn
Agni
13,963
655
181
3,394
14,003
4,211
65
2,121
11,882
22,730
0
W
Baron Samedi
lMarlus
Baron Samedi
16,434
1,640
5,684
6,156
14,770
7,317
1,031
8,031
6,635
31,741
0
L
10,874
5,476
1,711
5,312
16,611
10,367
73
4,649
11,962
0
15,136
L
Janus
v1tto
Janus
11,268
452
0
1,765
12,447
8,840
165
2,383
10,064
22,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
56,038
137
Minions Killed
158
0
Camps Cleared
0
1,024,168
Distance Traveled
1,087,696
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,915
917
33
3
0
217,485
1
L
Danzaburou
11,359
874
32
2
0
229,219
1
L
Baron Samedi
10,608
816
40
3
0
192,848
2
W
Medusa
12,326
948
68
5
0
234,337
2
W
Thor
10,203
785
6
0
0
228,407
1
W
Bastet
10,235
787
7
1
0
188,767
1
L
Agni
10,693
823
30
2
0
191,780
1
W
Baron Samedi
11,359
874
44
3
0
218,700
1
L
Kali
9,797
754
9
1
0
196,480
3
L
Janus
9,656
743
26
2
0
213,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role