Player Matchup

Fenrir
Fenrir
LabiaSlapper
Fenrir
Level 13
God Stats
2W - 3L
1,257 SR
Queue Stats
6W - 8L
1,583 Elo+
Party 1
Neith
Neith
TheJaegerMeister
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,543 Elo+
Party 1
Hera
Hera
TheJanManCan
Hera
Level 16
God Stats
5W - 6L
1,549 SR
Queue Stats
16W - 17L
1,523 Elo+
Party 1
Khepri
Khepri
fallenxlegend
Khepri
Level 15
God Stats
1W - 2L
1,509 SR
Queue Stats
6W - 10L
1,689 Elo+
Party 1
Chaac
Chaac
the3ptCASHflow
Chaac
Level 48
God Stats
2W - 4L
1,571 SR
Queue Stats
2W - 7L
1,623 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,592 Elo+

VS

Team Averages
Level 19
1,583 SR
1,597 Elo+
Janus
Janus
Im Trash4727
Janus
Level 13
God Stats
2W - 0L
1,787 SR
Queue Stats
25W - 15L
1,549 Elo+
Party 3
Chronos
Chronos
NAWFR100XD
Chronos
Level 16
God Stats
3W - 3L
1,457 SR
Queue Stats
41W - 17L
1,603 Elo+
Party 3
Mulan
Mulan
ReportFORgey
Mulan
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
128W - 108L
1,645 Elo+
Party 2
Thor
Thor
RiellRR
Thor
Level 20
God Stats
16W - 10L
1,669 SR
Queue Stats
303W - 258L
1,535 Elo+
Party 3
Nike
Nike
Smurferoo420xXx
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 86L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 8 / 1
7,158
477
8,167
14,367
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 7 / 4
6,320
421
4,954
10,135
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 4 / 0
6,857
457
4,904
5,453
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 6
5,946
396
4,981
9,595
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 0
6,740
449
3,868
12,148
7,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,537
569
4,919
5,910
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
NAWFR100XD
Chronos
16
2 / 1 / 5
9,192
613
8,600
8,493
2,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
10 / 2 / 6
8,173
545
12,261
12,073
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
RiellRR
Thor
13
6 / 1 / 6
8,421
561
6,576
7,357
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 4 / 10
8,331
555
7,995
10,482
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
29
29
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Fenrir
4
8
1
0.56
W
Chronos
NAWFR100XD
Chronos
2
1
5
4.5
W
10
2
6
6.5
W
Thor
RiellRR
Thor
6
1
6
9
W
5
4
10
2.5
L
1
7
4
0.43
L
3
4
0
0.75
L
0
5
6
0.6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
40,351
51,698
Taken
44,315
22,297
Mitigated
23,214
9,910
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,919
400
0
1,761
5,910
1,833
365
1,096
4,814
39,014
0
L
Fenrir
8,167
3,209
0
3,252
14,367
5,068
0
3,731
10,413
0
38,160
W
Chronos
NAWFR100XD
Chronos
8,600
4,501
0
1,162
8,493
2,756
2,092
405
7,888
71,264
0
W
12,261
2,546
0
3,590
12,073
10,269
0
4,091
7,982
0
31,321
W
Thor
RiellRR
Thor
6,576
2,920
0
576
7,357
2,158
0
967
6,340
0
44,268
W
7,995
1,707
0
2,107
10,482
6,198
401
3,326
7,156
5,215
30,396
L
4,954
2,905
0
1,282
10,135
2,878
605
980
8,886
0
20,413
L
4,904
1,378
0
502
5,453
1,732
168
2,317
2,986
25,066
0
L
4,981
569
506
1,063
9,595
4,643
67
633
8,870
17,204
0
L
3,868
558
0
3,305
12,148
7,976
0
6,323
5,825
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
42,654
248
Minions Killed
379
0
Camps Cleared
0
1,341,879
Distance Traveled
1,416,061
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,537
569
87
6
0
310,339
2
L
Fenrir
7,158
477
55
4
0
284,075
3
W
Chronos
9,192
613
127
8
0
268,062
4
W
Mulan
8,173
545
31
2
0
271,497
0
W
Thor
8,421
561
70
5
0
310,031
0
W
Nike
8,331
555
64
4
0
256,132
2
L
Neith
6,320
421
42
3
0
230,526
0
L
Hera
6,857
457
52
3
0
284,828
3
L
Khepri
5,946
396
23
2
0
280,632
1
L
Chaac
6,740
449
76
5
0
261,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role