Player Matchup

Anhur
Anhur
Beetus403
Anhur
Level 38
God Stats
1W - 1L
1,705 SR
Queue Stats
28W - 39L
1,370 Elo+
Party 4
Bellona
Bellona
DaAsianEquation
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,391 Elo+
Party 4
Tsukuyomi
Tsukuyomi
McDs Approved
Tsukuyomi
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 290L
1,501 Elo+
Party 1
Athena
Athena
RAG3 DECRYPTED
Athena
Level 49
God Stats
24W - 11L
1,500 SR
Queue Stats
322W - 279L
1,529 Elo+
Party 1
Tiamat
Tiamat
RAG3 ECLIPES
Tiamat
Level 64
God Stats
18W - 22L
1,508 SR
Queue Stats
504W - 460L
1,477 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,454 Elo+

VS

Team Averages
Level 81
1,500 SR
1,407 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
BlackVald_7
Susano
Level 49
God Stats
7W - 5L
1,508 SR
Queue Stats
207W - 187L
1,433 Elo+
Party 3
Hou Yi
Hou Yi
KeybladeMeister
Hou Yi
Level 119
God Stats
6W - 7L
1,735 SR
Queue Stats
188W - 222L
1,397 Elo+
Party 2
Tyr
Tyr
OdogOnWiiFit
Tyr
Level 47
God Stats
16W - 17L
1,281 SR
Queue Stats
178W - 251L
1,322 Elo+
Party 2
Artio
Artio
Smoochster
Artio
Level 67
God Stats
15W - 21L
1,473 SR
Queue Stats
155W - 211L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beetus403
Anhur
10
1 / 3 / 1
5,946
457
4,789
8,428
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 0
6,240
480
6,623
11,989
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
McDs Approved
Tsukuyomi
10
2 / 6 / 1
6,158
474
4,642
9,404
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
5,888
453
3,246
8,514
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
1 / 3 / 1
6,231
479
3,851
5,946
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 1 / 4
6,968
536
4,587
4,840
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
11
3 / 3 / 2
6,428
494
2,802
7,146
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 2
7,601
585
8,436
6,073
1,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 2 / 4
7,369
567
9,017
9,087
4,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
12
5 / 1 / 7
7,761
597
5,382
11,068
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
20
20
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
4
6
L
Anhur
Beetus403
Anhur
1
3
1
0.5
W
Susano
3
3
2
1.33
L
2
5
0
0.4
W
5
0
2
6
L
Tsukuyomi
McDs Approved
Tsukuyomi
2
6
1
0.42
W
3
2
4
2.5
L
1
3
1
0.5
L
Tiamat
1
3
1
0.5
W
Artio
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
30,224
44,281
Taken
38,214
24,104
Mitigated
17,410
10,848
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,587
396
195
1,905
4,840
2,563
628
1,897
2,674
26,782
0
L
Anhur
Beetus403
Anhur
4,789
2,739
0
2,512
8,428
2,656
316
1,330
7,056
0
36,607
W
Susano
2,802
1,029
99
1,764
7,146
2,209
0
1,290
5,686
0
25,629
L
6,623
2,029
0
2,572
11,989
9,925
318
1,013
10,976
1,668
26,072
W
8,436
2,282
282
935
6,073
1,624
1,529
977
5,096
0
43,607
L
Tsukuyomi
McDs Approved
Tsukuyomi
4,642
1,233
0
2,584
9,404
3,109
0
2,561
6,723
0
27,912
W
9,017
1,121
0
2,912
9,087
4,627
322
484
8,103
0
34,569
L
3,246
1,117
0
2,014
8,514
4,919
0
2,370
6,086
15,398
0
L
Tiamat
3,851
463
0
1,166
5,946
3,495
175
2,210
3,471
30,356
0
W
Artio
5,382
425
1,534
6,340
11,068
6,387
1,098
2,569
8,379
21,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
36,127
270
Minions Killed
271
0
Camps Cleared
0
1,138,055
Distance Traveled
1,262,846
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,968
536
67
5
0
240,637
1
L
Anhur
5,946
457
72
6
0
193,076
1
W
Susano
6,428
494
43
3
0
269,055
4
L
Bellona
6,240
480
49
4
0
222,183
0
W
Hou Yi
7,601
585
73
6
0
215,307
2
L
Tsukuyomi
6,158
474
60
5
0
229,270
4
W
Tyr
7,369
567
56
4
0
271,104
0
L
Athena
5,888
453
27
2
0
263,681
3
L
Tiamat
6,231
479
62
5
0
229,845
3
W
Artio
7,761
597
32
2
0
266,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role