Player Matchup

Cupid
Cupid
Haku823
Cupid
Level 27
God Stats
3W - 0L
1,897 SR
Queue Stats
25W - 20L
1,623 Elo+
Party 2
Mercury
Mercury
Klimatic
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
TTOON
Artio
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 96L
1,561 Elo+
Solo
Rama
Rama
VizualNinja7
Rama
Level 57
God Stats
3W - 1L
1,626 SR
Queue Stats
26W - 20L
1,623 Elo+
Party 2
Chronos
Chronos
XHeroLink64
Chronos
Level 44
God Stats
3W - 3L
1,475 SR
Queue Stats
32W - 19L
1,645 Elo+
Solo
Team Averages
Level 40
1,600 SR
1,590 Elo+

VS

Team Averages
Level 46
1,545 SR
1,623 Elo+
Agni
Agni
BABYDONTGo1544
Agni
Level 47
God Stats
11W - 6L
1,597 SR
Queue Stats
80W - 91L
1,591 Elo+
Solo
Cthulhu
Cthulhu
D_Vichai
Cthulhu
Level 29
God Stats
1W - 1L
1,460 SR
Queue Stats
7W - 3L
1,751 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ehthans
Cu Chulainn
Level 29
God Stats
0W - 1L
1,668 SR
Queue Stats
10W - 9L
1,615 Elo+
Solo
Hachiman
Hachiman
XxWolf-DerpxX
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,594 Elo+
Party 1
Ra
Ra
XxleaderDerpxX
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haku823
Cupid
19
13 / 3 / 9
13,043
932
20,888
13,994
8,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Klimatic
Mercury
17
4 / 5 / 12
11,220
801
11,125
18,909
8,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
TTOON
Artio
17
6 / 1 / 21
12,372
884
8,468
25,576
33,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 17
12,264
876
14,209
12,324
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
XHeroLink64
Chronos
17
5 / 1 / 14
10,933
781
13,493
9,397
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,579
684
13,063
8,847
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
D_Vichai
Cthulhu
14
1 / 8 / 4
8,759
626
9,115
17,097
12,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Ehthans
Cu Chulainn
17
1 / 7 / 5
9,511
679
10,375
17,190
15,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
XxWolf-DerpxX
Hachiman
14
3 / 7 / 2
8,840
631
7,703
17,373
6,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 1
10,063
719
11,168
14,792
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
35
Kills
11
11
Deaths
35
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cthulhu
D_Vichai
Cthulhu
1
8
4
0.38
L
Cu Chulainn
Ehthans
Cu Chulainn
1
7
5
0.5
W
Cupid
Haku823
Cupid
13
3
9
5.83
W
Mercury
Klimatic
Mercury
4
5
12
2
W
Artio
TTOON
Artio
6
1
21
16.5
W
7
1
17
15.5
W
Chronos
XHeroLink64
Chronos
5
1
14
12
L
Hachiman
XxWolf-DerpxX
Hachiman
3
7
2
0.57
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,183
Damage
51,424
80,200
Taken
75,299
61,153
Mitigated
45,017
25,434
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,063
360
0
780
8,847
3,319
0
2,367
6,404
30,060
0
L
Cthulhu
D_Vichai
Cthulhu
9,115
314
112
262
17,097
12,981
0
4,890
11,953
21,000
0
L
Cu Chulainn
Ehthans
Cu Chulainn
10,375
1,746
0
1,848
17,190
15,609
0
4,307
12,787
0
44,097
W
Cupid
Haku823
Cupid
20,888
14,433
277
5,005
13,994
8,184
1,651
5,990
7,652
0
60,883
W
Mercury
Klimatic
Mercury
11,125
6,165
0
3,803
18,909
8,490
654
9,640
8,723
0
36,802
W
Artio
TTOON
Artio
8,468
1,024
2,423
8,042
25,576
33,385
218
8,193
16,675
13,997
0
W
14,209
11,024
0
3,614
12,324
7,020
1,855
4,787
7,315
0
46,404
W
Chronos
XHeroLink64
Chronos
13,493
5,268
0
2,270
9,397
4,074
2,869
3,808
5,439
37,340
0
L
Hachiman
XxWolf-DerpxX
Hachiman
7,703
3,912
0
2,008
17,373
6,109
66
3,943
13,276
0
21,036
L
11,168
541
271
2,476
14,792
6,999
0
5,876
8,806
22,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
46,752
313
Minions Killed
250
11
Camps Cleared
6
1,401,739
Distance Traveled
1,164,575
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,579
684
56
4
0
256,978
2
L
Cthulhu
8,759
626
16
1
0
227,166
0
L
Cu Chulainn
9,511
679
86
6
4
237,500
0
W
Cupid
13,043
932
96
7
6
281,462
0
W
Mercury
11,220
801
75
5
2
303,963
3
W
Artio
12,372
884
19
1
0
286,687
2
W
Rama
12,264
876
66
5
3
254,081
0
W
Chronos
10,933
781
57
4
0
275,546
0
L
Hachiman
8,840
631
46
3
2
220,923
0
L
Ra
10,063
719
46
3
0
222,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role