Player Matchup

Osiris
Osiris
AhhTheNegotiator
Osiris
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,593 Elo+
Party 2
Raijin
Raijin
Estadude
Raijin
Level 10
God Stats
15W - 12L
1,548 SR
Queue Stats
21W - 17L
1,579 Elo+
Party 2
Izanami
Izanami
Jdav7_
Izanami
Level 25
God Stats
7W - 4L
1,642 SR
Queue Stats
22W - 18L
1,563 Elo+
Party 2
Team Averages
Level 51
1,563 SR
1,578 Elo+

VS

Team Averages
Level 61
1,741 SR
1,528 Elo+
Mulan
Mulan
KnightShadowz95
Mulan
Level 82
God Stats
9W - 5L
1,583 SR
Queue Stats
56W - 36L
1,565 Elo+
Party 1
Neith
Neith
Mermaidsmoke781
Neith
Level 8
God Stats
2W - 2L
1,645 SR
Queue Stats
15W - 19L
1,384 Elo+
Solo
Hera
Hera
NeptunesFist
Hera
Level 94
God Stats
19W - 8L
1,996 SR
Queue Stats
177W - 136L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 8
8,166
817
7,221
9,487
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Estadude
Raijin
10
2 / 2 / 9
7,291
729
3,831
4,748
1,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jdav7_
Izanami
11
9 / 1 / 2
8,499
850
6,183
6,435
2,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
7,410
741
3,157
7,965
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 6
6,497
650
4,185
6,619
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 7 / 4
6,852
685
6,559
7,146
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
6
6
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Raijin
Estadude
Raijin
2
2
9
3.25
W
Izanami
Jdav7_
Izanami
9
1
2
10
L
4
4
1
1.13
L
0
5
6
0.6
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
13,901
20,670
Taken
21,730
10,571
Mitigated
8,343
5,937
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,221
2,672
698
2,331
9,487
7,038
1,041
1,973
7,058
0
29,286
W
Raijin
Estadude
Raijin
3,831
784
706
370
4,748
1,420
439
1,500
3,125
23,587
0
W
Izanami
Jdav7_
Izanami
6,183
4,435
445
1,387
6,435
2,113
1,506
2,609
3,588
0
21,499
L
3,157
695
0
1,131
7,965
4,219
38
1,143
6,622
0
14,769
L
4,185
2,232
0
382
6,619
1,978
176
1,043
5,551
0
17,241
L
6,559
959
0
250
7,146
2,146
42
1,661
5,335
20,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
20,759
112
Minions Killed
87
0
Camps Cleared
0
522,298
Distance Traveled
461,812
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,166
817
32
3
0
170,508
0
W
Raijin
7,291
729
43
4
0
178,555
0
W
Izanami
8,499
850
37
4
0
173,235
3
L
Mulan
7,410
741
24
2
0
156,573
2
L
Neith
6,497
650
34
3
0
147,860
2
L
Hera
6,852
685
29
3
0
157,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role