Player Matchup

Scylla
Scylla
Glatto
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,724 Elo+
Party 2
Ratatoskr
Ratatoskr
PERMANGANATO
Ratatoskr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,848 Elo+
Party 2
Erlang Shen
Erlang Shen
marlon28
Erlang Shen
Level 68
God Stats
1W - 1L
1,317 SR
Queue Stats
29W - 33L
1,871 Elo+
Party 2
Team Averages
Level 87
1,439 SR
1,814 Elo+

VS

Team Averages
Level 88
1,624 SR
1,606 Elo+
Achilles
Achilles
HildHino
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 229L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
Virescentz
Ao Kuang
Level 85
God Stats
0W - 1L
1,705 SR
Queue Stats
57W - 45L
1,636 Elo+
Party 1
Thanatos
Thanatos
mike2mic
Thanatos
Level 76
God Stats
5W - 6L
1,668 SR
Queue Stats
171W - 143L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Glatto
Scylla
14
8 / 7 / 16
12,080
711
14,031
10,752
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
PERMANGANATO
Ratatoskr
16
7 / 1 / 19
12,746
750
14,887
16,176
15,264
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
marlon28
Erlang Shen
18
18 / 1 / 13
14,477
852
21,038
18,136
15,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HildHino
Achilles
13
2 / 9 / 6
10,509
618
10,487
22,326
8,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Virescentz
Ao Kuang
13
4 / 13 / 2
10,784
634
9,990
24,664
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
mike2mic
Thanatos
13
3 / 12 / 4
10,564
621
9,010
16,971
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
33
Kills
9
9
Deaths
34
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Glatto
Scylla
8
7
16
2.29
L
Achilles
HildHino
Achilles
2
9
6
0.56
W
Ratatoskr
PERMANGANATO
Ratatoskr
7
1
19
16.5
L
Ao Kuang
Virescentz
Ao Kuang
4
13
2
0.38
W
Erlang Shen
marlon28
Erlang Shen
18
1
13
24.5
L
Thanatos
mike2mic
Thanatos
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
29,487
45,064
Taken
63,961
32,978
Mitigated
26,173
14,904
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Glatto
Scylla
14,031
1,276
0
500
10,752
2,713
997
1,724
8,898
39,782
0
L
Achilles
HildHino
Achilles
10,487
2,102
0
2,292
22,326
8,639
0
4,215
17,576
0
42,032
W
Ratatoskr
PERMANGANATO
Ratatoskr
14,887
2,294
0
5,554
16,176
15,264
971
3,957
11,921
0
54,376
L
Ao Kuang
Virescentz
Ao Kuang
9,990
987
0
3,957
24,664
7,940
0
5,943
18,109
33,235
0
W
Erlang Shen
marlon28
Erlang Shen
21,038
10,272
0
8,850
18,136
15,001
2,144
3,733
14,185
0
62,790
L
Thanatos
mike2mic
Thanatos
9,010
2,247
0
4,602
16,971
9,594
0
3,217
13,475
0
30,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
31,857
181
Minions Killed
109
0
Camps Cleared
0
966,760
Distance Traveled
746,477
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,080
711
54
3
0
242,744
6
L
Achilles
10,509
618
42
2
0
265,838
3
W
Ratatoskr
12,746
750
55
3
0
370,944
2
L
Ao Kuang
10,784
634
38
2
0
211,684
4
W
Erlang Shen
14,477
852
72
4
0
353,072
1
L
Thanatos
10,564
621
29
2
0
268,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role