Player Matchup

Artemis
Artemis
Baconadors
Artemis
Level 158
God Stats
20W - 12L
1,382 SR
Queue Stats
752W - 765L
1,530 Elo+
Solo
Nemesis
Nemesis
EPS0L0N
Nemesis
Level 159
God Stats
0W - 1L
1,382 SR
Queue Stats
4W - 13L
1,560 Elo+
Party 1
Osiris
Osiris
FireVictinii
Osiris
Level 143
God Stats
4W - 3L
1,720 SR
Queue Stats
116W - 101L
1,608 Elo+
Party 1
Athena
Athena
Lizbeth55
Athena
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 224L
1,631 Elo+
Party 1
Agni
Agni
Storm77777
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,387 Elo+
Party 1
Team Averages
Level 147
1,497 SR
1,543 Elo+

VS

Team Averages
Level 140
1,496 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Tmandd
Merlin
Level 148
God Stats
3W - 0L
1,767 SR
Queue Stats
84W - 94L
1,447 Elo+
Solo
Ne Zha
Ne Zha
airborne0801
Ne Zha
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
253W - 251L
1,516 Elo+
Solo
Rama
Rama
drsstrtr
Rama
Level 105
God Stats
2W - 1L
1,502 SR
Queue Stats
87W - 104L
1,553 Elo+
Solo
Kukulkan
Kukulkan
st-rock19
Kukulkan
Level 158
God Stats
4W - 2L
1,213 SR
Queue Stats
107W - 101L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baconadors
Artemis
18
4 / 6 / 13
10,724
766
19,670
13,411
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
EPS0L0N
Nemesis
17
7 / 5 / 8
10,750
768
12,573
13,938
6,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
17
3 / 4 / 13
10,174
727
11,291
13,946
20,352
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Lizbeth55
Athena
18
2 / 5 / 12
9,829
702
5,756
22,063
20,317
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 8
9,883
706
11,915
11,972
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 2 / 13
11,335
810
13,690
8,962
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Tmandd
Merlin
17
2 / 4 / 9
10,338
738
11,329
12,265
5,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
19
6 / 6 / 12
11,357
811
12,755
21,890
25,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
20
7 / 2 / 13
12,178
870
13,203
14,393
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
st-rock19
Kukulkan
17
2 / 6 / 14
10,664
762
11,532
12,458
10,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
19
Kills
24
24
Deaths
20
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
13
6.75
L
Artemis
Baconadors
Artemis
4
6
13
1.75
L
Nemesis
EPS0L0N
Nemesis
7
5
8
2.2
L
Osiris
3
4
13
2.38
L
Athena
Lizbeth55
Athena
2
5
12
1.6
L
3
4
8
1.75
W
Merlin
Tmandd
Merlin
2
4
9
1.63
W
Ne Zha
6
6
12
2
W
Rama
7
2
13
6.75
W
Kukulkan
st-rock19
Kukulkan
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,205
Damage
62,509
75,330
Taken
69,968
56,026
Mitigated
52,761
29,588
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,690
1,950
2,759
1,229
8,962
3,644
1,353
1,763
7,098
25,017
0
L
Artemis
Baconadors
Artemis
19,670
10,204
0
1,444
13,411
4,995
1,287
7,304
5,862
0
48,374
L
Nemesis
EPS0L0N
Nemesis
12,573
4,078
4,429
3,492
13,938
6,111
639
6,799
6,827
0
17,823
L
Osiris
11,291
2,143
3,240
2,507
13,946
20,352
467
5,641
8,095
0
22,476
L
Athena
Lizbeth55
Athena
5,756
1,996
3,608
3,905
22,063
20,317
189
9,558
12,107
19,046
0
L
11,915
353
3,922
3,041
11,972
4,251
521
5,928
5,888
33,377
0
W
Merlin
Tmandd
Merlin
11,329
796
1,857
1,157
12,265
5,763
528
1,694
10,410
27,053
0
W
Ne Zha
12,755
2,702
3,081
4,916
21,890
25,648
914
5,907
15,557
0
23,824
W
Rama
13,203
10,940
1,587
3,353
14,393
6,924
2,791
3,550
10,700
0
31,315
W
Kukulkan
st-rock19
Kukulkan
11,532
1,174
2,221
639
12,458
10,782
58
4,224
7,817
30,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
55,872
176
Minions Killed
162
0
Camps Cleared
0
1,250,673
Distance Traveled
1,184,508
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,335
810
36
3
0
251,282
4
L
Artemis
10,724
766
67
5
0
220,255
2
L
Nemesis
10,750
768
15
1
0
290,479
1
L
Osiris
10,174
727
18
1
0
245,652
3
L
Athena
9,829
702
30
2
0
245,453
2
L
Agni
9,883
706
46
3
0
248,834
0
W
Merlin
10,338
738
34
2
0
237,051
0
W
Ne Zha
11,357
811
8
1
0
249,088
0
W
Rama
12,178
870
39
3
0
226,860
1
W
Kukulkan
10,664
762
45
3
0
220,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role