Player Matchup

Chiron
Chiron
DrZanahoria9290
Chiron
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 65L
1,360 Elo+
Party 2
Janus
Janus
Matachanekes724
Janus
Level 69
God Stats
5W - 5L
1,558 SR
Queue Stats
99W - 106L
1,358 Elo+
Party 2
Tiamat
Tiamat
MrTomato8904
Tiamat
Level 85
God Stats
1W - 3L
1,190 SR
Queue Stats
59W - 63L
1,344 Elo+
Party 2
King Arthur
King Arthur
ThronedAbyss2
King Arthur
Level 81
God Stats
13W - 19L
1,467 SR
Queue Stats
720W - 699L
1,478 Elo+
Solo
Khepri
Khepri
pyrobruisin
Khepri
Level 87
God Stats
5W - 1L
1,865 SR
Queue Stats
26W - 19L
1,495 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,407 Elo+

VS

Team Averages
Level 88
1,474 SR
1,439 Elo+
Danzaburou
Danzaburou
BandoTrippin
Danzaburou
Level 95
God Stats
5W - 6L
1,458 SR
Queue Stats
722W - 695L
1,414 Elo+
Solo
Anubis
Anubis
BosnianDrxgon
Anubis
Level 65
God Stats
51W - 45L
1,446 SR
Queue Stats
181W - 174L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BosnianSmurf
Tsukuyomi
Level 80
God Stats
12W - 11L
1,460 SR
Queue Stats
329W - 340L
1,461 Elo+
Party 1
Artio
Artio
GodLikeValK
Artio
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 150L
1,460 Elo+
Solo
Chaac
Chaac
Onslaught7
Chaac
Level 124
God Stats
21W - 4L
1,504 SR
Queue Stats
154W - 132L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,270
482
10,412
8,929
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 0
6,431
495
4,527
8,670
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
11
2 / 5 / 1
6,395
492
4,308
8,268
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ThronedAbyss2
King Arthur
10
0 / 5 / 1
6,316
486
7,330
16,753
7,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
10
3 / 4 / 2
6,550
504
4,076
7,642
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BandoTrippin
Danzaburou
10
1 / 3 / 2
6,657
512
6,086
9,668
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 2 / 5
8,955
689
11,183
9,735
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BosnianSmurf
Tsukuyomi
14
6 / 0 / 5
8,190
630
6,018
8,405
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 3
6,364
490
2,068
6,947
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
14
5 / 1 / 1
7,935
610
12,822
15,466
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
22
22
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BandoTrippin
Danzaburou
1
3
2
0.67
W
9
2
5
5.75
W
Tsukuyomi
BosnianSmurf
Tsukuyomi
6
0
5
8.5
L
3
1
4
5
W
1
4
3
0.63
L
2
7
0
0.29
L
Tiamat
2
5
1
0.5
W
Chaac
5
1
1
5.5
L
King Arthur
ThronedAbyss2
King Arthur
0
5
1
0.1
L
Khepri
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
38,177
50,262
Taken
50,221
21,379
Mitigated
21,486
13,839
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BandoTrippin
Danzaburou
6,086
1,819
0
2,817
9,668
2,767
150
2,283
7,353
0
33,206
W
11,183
568
362
6,127
9,735
4,650
1,438
5,526
3,727
50,669
0
W
Tsukuyomi
BosnianSmurf
Tsukuyomi
6,018
833
294
3,228
8,405
3,028
380
1,230
7,041
0
46,807
L
10,412
3,982
1,266
4,581
8,929
2,495
705
2,613
6,316
0
36,046
W
2,068
335
483
1,840
6,947
2,862
540
1,336
5,595
15,413
0
L
4,527
738
0
590
8,670
1,920
0
2,712
5,958
30,435
0
L
Tiamat
4,308
608
0
2,374
8,268
3,570
0
5,407
2,861
22,049
0
W
Chaac
12,822
3,978
0
7,074
15,466
8,179
568
1,744
13,594
0
54,054
L
King Arthur
ThronedAbyss2
King Arthur
7,330
922
0
4,452
16,753
7,671
151
0
16,753
0
30,191
L
Khepri
4,076
383
0
576
7,642
5,723
249
2,519
5,123
20,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
38,101
254
Minions Killed
359
0
Camps Cleared
0
1,157,349
Distance Traveled
1,290,925
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,657
512
54
4
0
249,712
2
W
Anubis
8,955
689
93
7
0
219,537
0
W
Tsukuyomi
8,190
630
85
7
0
308,783
2
L
Chiron
6,270
482
55
4
0
231,493
2
W
Artio
6,364
490
28
2
0
250,778
2
L
Janus
6,431
495
57
4
0
226,775
1
L
Tiamat
6,395
492
40
3
0
235,636
0
W
Chaac
7,935
610
99
8
0
262,115
2
L
King Arthur
6,316
486
66
5
0
221,795
0
L
Khepri
6,550
504
36
3
0
241,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role