Player Matchup

Ah Puch
Ah Puch
Lukatìel
Ah Puch
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 58L
1,271 Elo+
Party 2
Nike
Nike
SoloOrFeed2320
Nike
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
32W - 23L
1,513 Elo+
Party 2
Terra
Terra
TTVOperationEnd
Terra
Level 160
God Stats
1W - 1L
1,828 SR
Queue Stats
37W - 44L
1,426 Elo+
Party 2
Rama
Rama
Tonggggssss
Rama
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,271 Elo+
Party 2
Tiamat
Tiamat
twarner117
Tiamat
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,271 Elo+
Party 2
Team Averages
Level 147
1,613 SR
1,350 Elo+

VS

Team Averages
Level 129
1,581 SR
1,636 Elo+
Amaterasu
Amaterasu
GenericName999
Amaterasu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 72L
1,605 Elo+
Party 1
Da Ji
Da Ji
Opråh
Da Ji
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 34L
1,747 Elo+
Party 1
Sylvanus
Sylvanus
SlenderManzzz
Sylvanus
Level 150
God Stats
1W - 1L
1,843 SR
Queue Stats
75W - 54L
1,737 Elo+
Party 1
Apollo
Apollo
Unforgîven
Apollo
Level 128
God Stats
0W - 1L
1,345 SR
Queue Stats
55W - 41L
1,517 Elo+
Party 1
Cerberus
Cerberus
bridog29
Cerberus
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
141W - 129L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lukatìel
Ah Puch
20
4 / 4 / 17
11,973
748
30,461
13,355
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 6 / 13
12,304
769
24,332
27,479
27,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 19
10,461
654
9,743
20,237
21,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 4 / 13
12,722
795
25,816
17,653
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
twarner117
Tiamat
20
6 / 3 / 18
12,484
780
20,404
16,092
17,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GenericName999
Amaterasu
18
4 / 5 / 12
11,405
713
10,959
27,143
30,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Opråh
Da Ji
18
7 / 7 / 9
10,818
676
16,326
20,126
14,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SlenderManzzz
Sylvanus
16
2 / 6 / 16
9,948
622
12,535
25,079
31,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
19
2 / 4 / 15
11,699
731
20,948
23,217
12,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bridog29
Cerberus
18
6 / 7 / 10
12,130
758
16,799
29,446
34,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
83
29
Kills
21
21
Deaths
29
80
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GenericName999
Amaterasu
4
5
12
2
W
Ah Puch
Lukatìel
Ah Puch
4
4
17
3.13
L
Da Ji
Opråh
Da Ji
7
7
9
1.64
L
Sylvanus
SlenderManzzz
Sylvanus
2
6
16
1.67
W
8
6
13
2.42
W
1
4
19
2.63
W
10
4
13
4.13
L
Apollo
2
4
15
2.38
L
Cerberus
bridog29
Cerberus
6
7
10
1.57
W
Tiamat
twarner117
Tiamat
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,756
Damage
77,567
94,816
Taken
125,011
79,215
Mitigated
123,752
52,165
Healing
60,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GenericName999
Amaterasu
10,959
3,299
1,213
10,451
27,143
30,188
336
14,528
12,615
1,109
11,804
W
Ah Puch
Lukatìel
Ah Puch
30,461
2,157
865
4,965
13,355
5,397
1,666
4,829
8,426
59,941
0
L
Da Ji
Opråh
Da Ji
16,326
1,909
5,003
2,467
20,126
14,614
1,216
12,955
7,171
0
23,982
L
Sylvanus
SlenderManzzz
Sylvanus
12,535
1,323
14,225
7,515
25,079
31,462
134
13,879
11,200
16,688
0
W
24,332
2,479
2,208
3,732
27,479
27,860
644
6,469
20,865
13,203
26,423
W
9,743
1,040
17,309
8,793
20,237
21,327
480
7,129
12,935
17,022
0
W
25,816
20,654
207
4,199
17,653
7,012
3,658
7,470
10,108
0
42,406
L
Apollo
20,948
9,285
1,717
7,984
23,217
12,833
2,944
13,247
9,970
0
60,905
L
Cerberus
bridog29
Cerberus
16,799
451
3,224
6,641
29,446
34,655
250
11,877
17,569
32,400
0
W
Tiamat
twarner117
Tiamat
20,404
3,083
4,081
5,806
16,092
17,619
763
4,432
11,460
33,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
56,000
187
Minions Killed
202
0
Camps Cleared
0
1,493,547
Distance Traveled
1,373,287
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,405
713
13
1
0
299,472
0
W
Ah Puch
11,973
748
66
4
0
301,072
1
L
Da Ji
10,818
676
18
1
0
269,312
0
L
Sylvanus
9,948
622
14
1
0
265,926
4
W
Nike
12,304
769
22
1
0
294,754
0
W
Terra
10,461
654
22
1
0
304,605
1
W
Rama
12,722
795
45
3
0
270,800
1
L
Apollo
11,699
731
112
7
0
272,057
0
L
Cerberus
12,130
758
45
3
0
266,520
0
W
Tiamat
12,484
780
32
2
0
322,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role