Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaZe Hazardz
Bellona
Level 121
God Stats
14W - 12L
1,674 SR
Queue Stats
242W - 214L
1,551 Elo+
Party 1
Medusa
Medusa
DangleSnipeCelly
Medusa
Level 88
God Stats
15W - 8L
1,465 SR
Queue Stats
143W - 130L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
JustCheese76
Cthulhu
Level 64
God Stats
3W - 4L
1,556 SR
Queue Stats
28W - 34L
1,365 Elo+
Party 4
Team Averages
Level 94
1,539 SR
1,478 Elo+

VS

Team Averages
Level 68
1,575 SR
1,547 Elo+
Anubis
Anubis
EzXpGodly
Anubis
Level 107
God Stats
92W - 83L
1,511 SR
Queue Stats
440W - 412L
1,511 Elo+
Party 3
Hades
Hades
EzXpJayJay
Hades
Level 66
God Stats
8W - 5L
1,553 SR
Queue Stats
227W - 230L
1,501 Elo+
Party 3
Cabrakan
Cabrakan
Gorsh lol
Cabrakan
Level 47
God Stats
358W - 256L
1,640 SR
Queue Stats
473W - 399L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Kerbe25
Danzaburou
Level 48
God Stats
108W - 70L
1,673 SR
Queue Stats
317W - 274L
1,603 Elo+
Party 2
Fenrir
Fenrir
ThE_NaViGaToR740
Fenrir
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 43L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 2
7,303
456
5,712
6,730
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
0 / 3 / 2
7,005
438
4,865
10,799
4,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
DaZe Hazardz
Bellona
12
0 / 6 / 0
7,061
441
8,028
14,580
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 4 / 0
7,168
448
7,648
8,518
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JustCheese76
Cthulhu
12
1 / 4 / 1
7,060
441
3,602
9,969
5,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EzXpGodly
Anubis
17
8 / 0 / 1
10,345
647
11,620
13,403
7,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
15
1 / 1 / 3
8,639
540
4,989
8,391
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Gorsh lol
Cabrakan
13
3 / 1 / 9
8,545
534
5,896
9,712
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Kerbe25
Danzaburou
14
5 / 1 / 4
8,660
541
5,756
7,875
2,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 4
7,718
482
4,554
10,804
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
20
20
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
L
Ymir
 
Ymir
0
3
2
0.33
L
Bellona
DaZe Hazardz
Bellona
0
6
0
0
L
1
4
0
0.25
W
Anubis
EzXpGodly
Anubis
8
0
1
8.5
W
Hades
1
1
3
2.5
W
Cabrakan
Gorsh lol
Cabrakan
3
1
9
7.5
L
Cthulhu
JustCheese76
Cthulhu
1
4
1
0.38
W
Danzaburou
Kerbe25
Danzaburou
5
1
4
7
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,855
Damage
32,815
50,596
Taken
50,185
28,154
Mitigated
26,752
12,916
Healing
30,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,712
220
0
963
6,730
4,787
310
2,662
4,068
32,115
0
L
Ymir
 
Ymir
4,865
1,222
0
3,240
10,799
4,802
0
5,803
4,996
36,742
0
L
Bellona
DaZe Hazardz
Bellona
8,028
3,560
0
3,816
14,580
10,191
0
9,224
5,356
0
46,080
L
7,648
2,414
0
2,146
8,518
2,454
0
2,042
6,476
0
48,841
W
Anubis
EzXpGodly
Anubis
11,620
621
124
10,260
13,403
7,210
220
2,222
11,123
75,077
0
W
Hades
4,989
333
803
4,361
8,391
3,911
1,110
4,514
3,715
51,891
0
W
Cabrakan
Gorsh lol
Cabrakan
5,896
977
0
3,643
9,712
8,568
0
3,233
6,374
28,198
0
L
Cthulhu
JustCheese76
Cthulhu
3,602
554
288
2,463
9,969
5,920
0
2,774
7,195
19,585
0
W
Danzaburou
Kerbe25
Danzaburou
5,756
2,040
0
4,880
7,875
2,983
540
1,183
6,610
0
54,829
W
4,554
1,118
0
6,015
10,804
4,080
124
2,524
8,184
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
43,907
357
Minions Killed
488
0
Camps Cleared
0
1,409,917
Distance Traveled
1,498,095
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,303
456
70
4
0
302,462
2
L
Ymir
7,005
438
86
5
0
269,780
2
L
Bellona
7,061
441
91
6
0
250,285
0
L
Medusa
7,168
448
86
5
0
285,435
8
W
Anubis
10,345
647
169
11
0
269,684
0
W
Hades
8,639
540
108
7
0
284,779
4
W
Cabrakan
8,545
534
61
4
0
304,827
4
L
Cthulhu
7,060
441
24
2
0
301,955
4
W
Danzaburou
8,660
541
85
5
0
298,678
4
W
Fenrir
7,718
482
65
4
0
340,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role