Player Matchup

Ah Puch
Ah Puch
DarJo x
Ah Puch
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 229L
1,530 Elo+
Party 2
Artemis
Artemis
Peep Lw
Artemis
Level 66
God Stats
1W - 3L
1,186 SR
Queue Stats
185W - 198L
1,525 Elo+
Party 2
Geb
Geb
SNIPES4523
Geb
Level 157
God Stats
6W - 4L
1,540 SR
Queue Stats
139W - 124L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
Willismang
Guan Yu
Level 160
God Stats
25W - 28L
1,679 SR
Queue Stats
586W - 658L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zxnyk
Cu Chulainn
Level 134
God Stats
8W - 5L
1,530 SR
Queue Stats
276W - 296L
1,526 Elo+
Party 2
Team Averages
Level 125
1,487 SR
1,535 Elo+

VS

Team Averages
Level 109
1,685 SR
1,466 Elo+
Vamana
Vamana
Chaacuh
Vamana
Level 83
God Stats
1W - 1L
1,569 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 3
Apollo
Apollo
ElementalPrime54
Apollo
Level 63
God Stats
3W - 1L
1,719 SR
Queue Stats
122W - 107L
1,540 Elo+
Solo
Arachne
Arachne
GrotesqueGimp
Arachne
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 161L
1,560 Elo+
Party 3
Cerberus
Cerberus
RussianSpartanX
Cerberus
Level 127
God Stats
3W - 1L
1,809 SR
Queue Stats
71W - 62L
1,305 Elo+
Party 3
Poseidon
Poseidon
Shuavv
Poseidon
Level 126
God Stats
3W - 0L
1,830 SR
Queue Stats
67W - 80L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarJo x
Ah Puch
11
1 / 6 / 1
6,636
442
9,279
8,725
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Peep Lw
Artemis
11
1 / 4 / 0
6,513
434
3,003
10,188
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 2
6,547
436
4,126
14,328
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Willismang
Guan Yu
13
2 / 4 / 1
8,017
534
6,114
12,517
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Zxnyk
Cu Chulainn
14
2 / 1 / 1
8,109
541
6,973
7,954
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chaacuh
Vamana
13
1 / 2 / 1
7,305
487
2,233
7,887
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 0 / 3
8,363
558
8,277
7,121
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
15
7 / 1 / 7
8,860
591
9,647
15,508
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
12
4 / 2 / 9
7,208
481
7,264
9,855
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Shuavv
Poseidon
14
3 / 2 / 10
8,111
541
11,036
7,174
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
21
21
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chaacuh
Vamana
1
2
1
0.75
L
Ah Puch
DarJo x
Ah Puch
1
6
1
0.25
W
6
0
3
7.5
W
Arachne
7
1
7
10.5
L
Artemis
Peep Lw
Artemis
1
4
0
0.25
W
Cerberus
4
2
9
4.25
L
1
6
2
0.33
W
Poseidon
Shuavv
Poseidon
3
2
10
4
L
Guan Yu
Willismang
Guan Yu
2
4
1
0.63
L
Cu Chulainn
Zxnyk
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,495
Damage
38,457
53,712
Taken
47,545
23,548
Mitigated
21,621
13,282
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chaacuh
Vamana
2,233
866
0
889
7,887
4,245
80
1,385
5,941
0
35,687
L
Ah Puch
DarJo x
Ah Puch
9,279
653
0
1,165
8,725
2,646
0
4,001
4,495
39,274
0
W
8,277
4,696
0
2,757
7,121
3,843
698
605
6,512
0
54,864
W
Arachne
9,647
6,454
0
9,118
15,508
5,876
0
3,990
11,223
0
60,089
L
Artemis
Peep Lw
Artemis
3,003
1,193
0
1,861
10,188
2,083
0
2,288
7,860
0
28,747
W
Cerberus
7,264
357
0
3,590
9,855
5,464
520
3,710
5,985
19,830
0
L
4,126
978
0
2,319
14,328
6,327
0
6,386
7,657
12,319
0
W
Poseidon
Shuavv
Poseidon
11,036
1,479
0
1,972
7,174
2,193
484
3,418
3,418
51,704
0
L
Guan Yu
Willismang
Guan Yu
6,114
926
280
4,284
12,517
7,156
0
3,996
8,270
0
51,845
L
Cu Chulainn
Zxnyk
Cu Chulainn
6,973
568
0
3,373
7,954
5,336
646
826
6,905
6,589
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
39,847
364
Minions Killed
422
0
Camps Cleared
0
1,330,131
Distance Traveled
1,504,835
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,305
487
66
4
0
326,426
2
L
Ah Puch
6,636
442
87
6
0
235,984
4
W
Apollo
8,363
558
89
6
0
278,958
3
W
Arachne
8,860
591
115
8
0
330,700
0
L
Artemis
6,513
434
63
4
0
255,661
1
W
Cerberus
7,208
481
31
2
0
285,825
2
L
Geb
6,547
436
12
1
0
254,750
3
W
Poseidon
8,111
541
121
8
0
282,926
1
L
Guan Yu
8,017
534
103
7
0
321,134
1
L
Cu Chulainn
8,109
541
99
7
0
262,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role