Player Matchup

Loki
Loki
AlphaUllr
Loki
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,468 Elo+
Party 2
Chaac
Chaac
Fenir5
Chaac
Level 24
God Stats
5W - 2L
1,534 SR
Queue Stats
70W - 53L
1,457 Elo+
Party 2
Bacchus
Bacchus
HippoInMotion
Bacchus
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
gk1911
Skadi
Level 26
God Stats
7W - 4L
1,591 SR
Queue Stats
49W - 31L
1,534 Elo+
Solo
Tiamat
Tiamat
king564
Tiamat
Level 22
God Stats
3W - 1L
1,614 SR
Queue Stats
10W - 1L
1,566 Elo+
Party 2
Team Averages
Level 41
1,548 SR
1,505 Elo+

VS

Team Averages
Level 19
1,565 SR
1,529 Elo+
Heimdallr
Heimdallr
ElecTricksCity
Heimdallr
Level 29
God Stats
55W - 46L
1,486 SR
Queue Stats
765W - 711L
1,591 Elo+
Party 1
Ares
Ares
Jamesdoesstuff
Ares
Level 6
God Stats
6W - 9L
1,604 SR
Queue Stats
10W - 16L
1,474 Elo+
Solo
Thor
Thor
SleepyJoe4Prez
Thor
Level 24
God Stats
2W - 3L
1,767 SR
Queue Stats
130W - 112L
1,635 Elo+
Party 1
Merlin
Merlin
abbershowell
Merlin
Level 25
God Stats
1W - 3L
1,504 SR
Queue Stats
11W - 14L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deetdeet30
Ah Muzen Cab
Level 10
God Stats
1W - 2L
1,465 SR
Queue Stats
19W - 17L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
12 / 0 / 15
12,249
1,114
18,047
7,675
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Fenir5
Chaac
19
8 / 0 / 25
12,034
1,094
19,022
16,268
19,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
18
3 / 0 / 27
11,962
1,087
7,859
6,046
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
gk1911
Skadi
19
11 / 1 / 20
12,503
1,137
22,676
11,490
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
king564
Tiamat
18
3 / 1 / 25
10,831
985
7,032
4,079
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElecTricksCity
Heimdallr
15
0 / 1 / 1
9,334
849
5,495
8,545
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 12 / 0
9,229
839
4,049
26,723
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 7 / 0
10,143
922
9,898
14,086
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 7 / 1
9,608
873
10,886
14,622
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
deetdeet30
Ah Muzen Cab
15
0 / 10 / 0
9,292
845
10,375
17,024
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
4
37
Kills
2
2
Deaths
37
112
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
12
0
15
19.5
L
Heimdallr
ElecTricksCity
Heimdallr
0
1
1
0.5
W
Chaac
Fenir5
Chaac
8
0
25
20.5
W
Bacchus
3
0
27
16.5
L
0
12
0
0
L
2
7
0
0.29
L
Merlin
0
7
1
0.07
L
Ah Muzen Cab
deetdeet30
Ah Muzen Cab
0
10
0
0
W
Skadi
gk1911
Skadi
11
1
20
21
W
Tiamat
king564
Tiamat
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,636
Damage
40,703
45,558
Taken
81,000
39,184
Mitigated
36,479
16,633
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
18,047
5,472
0
688
7,675
3,156
0
1,093
6,582
0
53,083
L
Heimdallr
ElecTricksCity
Heimdallr
5,495
3,665
0
283
8,545
3,308
0
1,647
6,848
0
19,751
W
Chaac
Fenir5
Chaac
19,022
3,849
1,540
8,265
16,268
19,602
0
4,824
11,444
0
33,383
W
Bacchus
7,859
463
0
978
6,046
8,353
0
2,402
3,644
16,806
0
L
4,049
489
0
601
26,723
16,671
0
4,258
22,290
10,984
0
L
9,898
808
0
423
14,086
5,133
0
1,752
12,259
0
24,287
L
Merlin
10,886
588
151
1,160
14,622
5,150
0
3,446
11,001
46,837
0
L
Ah Muzen Cab
deetdeet30
Ah Muzen Cab
10,375
3,684
0
834
17,024
6,217
0
3,788
12,986
0
27,308
W
Skadi
gk1911
Skadi
22,676
13,493
0
4,104
11,490
5,003
0
3,784
7,706
0
41,487
W
Tiamat
king564
Tiamat
7,032
327
0
1,058
4,079
3,070
0
2,832
1,247
19,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,579
Gold Earned
47,606
237
Minions Killed
195
11
Camps Cleared
5
1,136,235
Distance Traveled
940,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,249
1,114
87
8
6
257,094
0
L
Heimdallr
9,334
849
41
4
1
195,328
0
W
Chaac
12,034
1,094
29
3
0
252,877
0
W
Bacchus
11,962
1,087
41
4
0
234,052
0
L
Ares
9,229
839
1
0
0
168,616
1
L
Thor
10,143
922
24
2
3
207,608
1
L
Merlin
9,608
873
85
8
1
179,833
0
L
Ah Muzen Cab
9,292
845
44
4
0
188,828
1
W
Skadi
12,503
1,137
46
4
4
215,484
0
W
Tiamat
10,831
985
34
3
1
176,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role