Player Matchup

Discordia
Discordia
Evyyx
Discordia
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
20W - 26L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
RevenantTiger
Danzaburou
Level 6
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo
Artio
Artio
Rykattu
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,352 Elo+
Party 1
Hera
Hera
Soufk
Hera
Level 15
God Stats
0W - 3L
1,162 SR
Queue Stats
45W - 59L
1,254 Elo+
Party 1
Chiron
Chiron
WOLVEREY
Chiron
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
56W - 77L
1,270 Elo+
Party 1
Team Averages
Level 12
1,349 SR
1,327 Elo+

VS

Team Averages
Level 19
1,545 SR
1,498 Elo+
Discordia
Discordia
BiruleibeBaby
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Narlucci
Tiamat
Level 5
God Stats
4W - 4L
1,530 SR
Queue Stats
21W - 22L
1,524 Elo+
Solo
Danzaburou
Danzaburou
NoelleSforza
Danzaburou
Level 36
God Stats
115W - 134L
1,596 SR
Queue Stats
117W - 152L
1,561 Elo+
Party 2
Bellona
Bellona
SorScyth
Bellona
Level 11
God Stats
29W - 23L
1,631 SR
Queue Stats
42W - 39L
1,519 Elo+
Party 2
Izanami
Izanami
nananix
Izanami
Level 24
God Stats
34W - 33L
1,467 SR
Queue Stats
96W - 91L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evyyx
Discordia
14
0 / 9 / 3
8,832
883
12,779
12,909
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RevenantTiger
Danzaburou
15
1 / 7 / 4
9,313
931
10,834
16,332
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Rykattu
Artio
14
2 / 6 / 2
9,732
973
3,897
18,633
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Soufk
Hera
15
0 / 4 / 4
8,951
895
6,855
9,404
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
WOLVEREY
Chiron
15
2 / 12 / 3
9,417
942
7,041
20,958
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

30

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiruleibeBaby
Discordia
18
9 / 1 / 21
12,026
1,203
20,526
8,952
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Narlucci
Tiamat
19
7 / 0 / 22
11,844
1,184
16,960
6,950
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NoelleSforza
Danzaburou
19
15 / 1 / 17
13,271
1,327
22,141
9,709
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SorScyth
Bellona
18
6 / 2 / 21
10,954
1,095
9,384
13,186
12,079
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
nananix
Izanami
15
1 / 1 / 8
9,312
931
4,224
6,735
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
127
5
Kills
38
38
Deaths
5
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Discordia
BiruleibeBaby
Discordia
9
1
21
19.5
L
Discordia
Evyyx
Discordia
0
9
3
0.17
W
Tiamat
Narlucci
Tiamat
7
0
22
18
W
Danzaburou
NoelleSforza
Danzaburou
15
1
17
23.5
L
Danzaburou
RevenantTiger
Danzaburou
1
7
4
0.43
L
Artio
Rykattu
Artio
2
6
2
0.5
W
Bellona
SorScyth
Bellona
6
2
21
8.25
L
Hera
Soufk
Hera
0
4
4
0.5
L
Chiron
WOLVEREY
Chiron
2
12
3
0.29
W
Izanami
nananix
Izanami
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
73,235
78,236
Taken
45,532
37,806
Mitigated
31,345
6,208
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BiruleibeBaby
Discordia
20,526
2,943
0
314
8,952
3,772
0
3,749
5,203
37,537
0
L
Discordia
Evyyx
Discordia
12,779
1,094
0
443
12,909
4,264
0
6,458
6,451
33,535
0
W
Tiamat
Narlucci
Tiamat
16,960
1,296
0
1,937
6,950
8,646
0
3,357
3,593
42,246
0
W
Danzaburou
NoelleSforza
Danzaburou
22,141
8,539
0
3,096
9,709
4,287
0
6,041
3,668
0
46,456
L
Danzaburou
RevenantTiger
Danzaburou
10,834
3,841
0
1,471
16,332
6,219
0
8,945
7,387
0
31,595
L
Artio
Rykattu
Artio
3,897
557
917
1,377
18,633
16,351
0
9,188
9,445
10,335
0
W
Bellona
SorScyth
Bellona
9,384
2,592
0
1,016
13,186
12,079
0
5,736
7,450
0
21,473
L
Hera
Soufk
Hera
6,855
1,734
0
0
9,404
3,527
0
3,859
5,545
25,003
0
L
Chiron
WOLVEREY
Chiron
7,041
4,467
337
1,663
20,958
7,445
0
9,036
11,922
0
23,698
W
Izanami
nananix
Izanami
4,224
2,602
0
1,342
6,735
2,561
0
4,648
2,087
0
15,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
57,407
168
Minions Killed
213
3
Camps Cleared
6
800,332
Distance Traveled
1,005,302
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,026
1,203
45
5
1
203,944
1
L
Discordia
8,832
883
49
5
1
151,075
0
W
Tiamat
11,844
1,184
46
5
0
238,522
0
W
Danzaburou
13,271
1,327
72
7
1
201,166
0
L
Danzaburou
9,313
931
37
4
0
165,155
1
L
Artio
9,732
973
16
2
1
166,177
0
W
Bellona
10,954
1,095
11
1
2
207,195
0
L
Hera
8,951
895
38
4
1
173,822
2
L
Chiron
9,417
942
28
3
0
144,103
0
W
Izanami
9,312
931
39
4
2
154,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role