Player Matchup

Cu Chulainn
Cu Chulainn
JaySantiago00
Cu Chulainn
Level 29
God Stats
4W - 5L
1,271 SR
Queue Stats
186W - 235L
1,365 Elo+
Party 1
Fenrir
Fenrir
Zunllo_B
Fenrir
Level 28
God Stats
17W - 14L
1,885 SR
Queue Stats
503W - 576L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alldayswole
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,432 Elo+
Party 2
Poseidon
Poseidon
foREVerpsycho
Poseidon
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 2
Neith
Neith
oldentimes
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Team Averages
Level 19
1,531 SR
1,355 Elo+

VS

Team Averages
Level 25
1,398 SR
1,383 Elo+
Bellona
Bellona
Blockwizard
Bellona
Level 26
God Stats
7W - 9L
1,322 SR
Queue Stats
65W - 89L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
Bonez0413
Erlang Shen
Level 29
God Stats
20W - 20L
1,565 SR
Queue Stats
128W - 108L
1,547 Elo+
Party 3
Scylla
Scylla
LMAL3X
Scylla
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 108L
1,385 Elo+
Party 3
Skadi
Skadi
OsmarHunter
Skadi
Level 29
God Stats
5W - 6L
1,408 SR
Queue Stats
177W - 245L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
Zugzwang2388
Baron Samedi
Level 26
God Stats
26W - 26L
1,198 SR
Queue Stats
154W - 178L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaySantiago00
Cu Chulainn
15
4 / 7 / 1
9,785
466
11,923
20,096
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Zunllo_B
Fenrir
14
4 / 6 / 3
9,567
456
10,118
19,457
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
alldayswole
Kumbhakarna
14
1 / 4 / 6
9,216
439
6,874
15,832
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
foREVerpsycho
Poseidon
14
3 / 10 / 0
9,184
437
4,658
11,248
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 5 / 4
7,898
376
9,822
12,319
4,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blockwizard
Bellona
15
2 / 6 / 7
9,630
459
12,260
13,693
12,066
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Bonez0413
Erlang Shen
19
14 / 0 / 3
12,088
576
13,499
14,923
9,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LMAL3X
Scylla
17
9 / 2 / 7
11,277
537
19,376
12,053
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 2 / 8
9,788
466
7,991
10,477
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zugzwang2388
Baron Samedi
15
3 / 2 / 13
10,526
501
12,627
14,479
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
32
32
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blockwizard
Bellona
2
6
7
0.92
W
Erlang Shen
Bonez0413
Erlang Shen
14
0
3
15.5
L
Cu Chulainn
JaySantiago00
Cu Chulainn
4
7
1
0.64
W
Scylla
LMAL3X
Scylla
9
2
7
6.25
W
4
2
8
4
W
Baron Samedi
Zugzwang2388
Baron Samedi
3
2
13
4.75
L
Fenrir
Zunllo_B
Fenrir
4
6
3
0.92
L
Kumbhakarna
alldayswole
Kumbhakarna
1
4
6
1
L
Poseidon
foREVerpsycho
Poseidon
3
10
0
0.3
L
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
65,753
78,952
Taken
65,625
44,483
Mitigated
44,724
11,712
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blockwizard
Bellona
12,260
5,910
0
1,978
13,693
12,066
156
3,172
10,187
85
46,453
W
Erlang Shen
Bonez0413
Erlang Shen
13,499
7,261
0
1,369
14,923
9,968
0
848
14,000
0
99,823
L
Cu Chulainn
JaySantiago00
Cu Chulainn
11,923
3,668
0
3,572
20,096
13,523
1,608
6,837
13,139
0
51,437
W
Scylla
LMAL3X
Scylla
19,376
1,600
452
1,590
12,053
4,339
1,022
2,665
9,313
63,316
0
W
7,991
3,574
122
3,298
10,477
3,998
1,187
2,155
8,297
0
47,968
W
Baron Samedi
Zugzwang2388
Baron Samedi
12,627
1,520
1,392
4,889
14,479
14,353
1,317
2,692
11,687
40,510
0
L
Fenrir
Zunllo_B
Fenrir
10,118
1,051
0
5,282
19,457
8,146
194
6,281
13,058
0
50,085
L
Kumbhakarna
alldayswole
Kumbhakarna
6,874
1,260
0
1,562
15,832
15,238
0
5,919
9,789
32,814
0
L
Poseidon
foREVerpsycho
Poseidon
4,658
1,468
0
0
11,248
3,398
259
6,419
4,429
32,892
0
L
Neith
9,822
4,437
0
1,296
12,319
4,178
0
5,750
6,449
0
49,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
53,309
338
Minions Killed
495
0
Camps Cleared
0
1,760,209
Distance Traveled
1,978,379
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,630
459
91
4
0
349,078
0
W
Erlang Shen
12,088
576
156
7
0
530,267
0
L
Cu Chulainn
9,785
466
83
4
0
367,535
0
W
Scylla
11,277
537
98
5
0
378,426
1
W
Skadi
9,788
466
97
5
0
337,065
5
W
Baron Samedi
10,526
501
53
3
0
383,543
3
L
Fenrir
9,567
456
74
4
0
397,386
0
L
Kumbhakarna
9,216
439
46
2
0
415,363
2
L
Poseidon
9,184
437
63
3
0
285,056
0
L
Neith
7,898
376
72
3
0
294,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role