Player Matchup

Hercules
Hercules
jpqew
Hercules
Level 86
God Stats
16W - 23L
1,728 SR
Queue Stats
250W - 159L
1,634 Elo+
Party 1
Ra
Ra
macncheesedood
Ra
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 41L
1,824 Elo+
Party 1
Sol
Sol
tuckcubfan
Sol
Level 68
God Stats
12W - 3L
1,755 SR
Queue Stats
65W - 38L
1,716 Elo+
Party 1
Team Averages
Level 78
1,661 SR
1,724 Elo+

VS

Team Averages
Level 152
1,715 SR
1,556 Elo+
Sylvanus
Sylvanus
Derkenstein89
Sylvanus
Level 157
God Stats
1W - 1L
1,887 SR
Queue Stats
5W - 6L
1,668 Elo+
Party 2
Tiamat
Tiamat
GodlySentinel
Tiamat
Level 142
God Stats
5W - 4L
1,562 SR
Queue Stats
39W - 54L
1,589 Elo+
Solo
King Arthur
King Arthur
PlatinumExile
King Arthur
Level 158
God Stats
2W - 2L
1,697 SR
Queue Stats
35W - 40L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
jpqew
Hercules
12
10 / 0 / 10
10,100
918
11,393
11,981
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
9 / 0 / 11
9,323
848
10,284
7,320
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 15
8,107
737
11,651
9,759
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Derkenstein89
Sylvanus
9
1 / 6 / 1
7,025
639
8,789
16,175
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 0
6,765
615
7,616
9,532
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PlatinumExile
King Arthur
8
0 / 12 / 2
6,254
569
5,711
17,017
12,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
21
Kills
2
2
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Derkenstein89
Sylvanus
1
6
1
0.25
L
1
4
0
0.25
L
King Arthur
PlatinumExile
King Arthur
0
12
2
0.08
W
Hercules
jpqew
Hercules
10
0
10
15
W
9
0
11
14.5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
22,116
29,060
Taken
42,724
16,024
Mitigated
29,990
15,878
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Derkenstein89
Sylvanus
8,789
1,825
1,874
4,015
16,175
11,130
14
8,343
7,832
15,822
0
L
7,616
707
0
1,848
9,532
6,673
0
4,637
4,895
31,626
0
L
King Arthur
PlatinumExile
King Arthur
5,711
127
0
900
17,017
12,187
0
9,023
7,994
0
13,647
W
Hercules
jpqew
Hercules
11,393
5,082
0
4,350
11,981
10,416
227
6,306
5,401
0
17,431
W
10,284
1,101
3,137
4,163
7,320
2,724
523
4,216
2,956
42,296
0
W
11,651
3,913
0
4,228
9,759
2,884
2,329
5,251
4,260
33,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
20,044
134
Minions Killed
70
0
Camps Cleared
0
626,037
Distance Traveled
542,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,025
639
12
1
0
168,424
0
L
Tiamat
6,765
615
48
4
0
189,133
1
L
King Arthur
6,254
569
10
1
0
184,484
2
W
Hercules
10,100
918
12
1
0
222,403
0
W
Ra
9,323
848
70
6
0
218,388
0
W
Sol
8,107
737
52
5
0
185,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role