Player Matchup

Bacchus
Bacchus
FabianInfante96
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Fandoro
Mercury
Level 115
God Stats
6W - 7L
1,502 SR
Queue Stats
268W - 259L
1,500 Elo+
Solo
Neith
Neith
HeavensLite
Neith
Level 62
God Stats
16W - 12L
1,667 SR
Queue Stats
41W - 49L
1,539 Elo+
Solo
Olorun
Olorun
illtickleya
Olorun
Level 125
God Stats
57W - 43L
1,489 SR
Queue Stats
125W - 123L
1,477 Elo+
Solo
Tyr
Tyr
xdroyxx
Tyr
Level 140
God Stats
10W - 14L
1,507 SR
Queue Stats
147W - 130L
1,544 Elo+
Party 1
Team Averages
Level 114
1,533 SR
1,512 Elo+

VS

Team Averages
Level 83
1,422 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
L0neW0lf98
Tsukuyomi
Level 71
God Stats
184W - 182L
1,468 SR
Queue Stats
322W - 362L
1,404 Elo+
Party 2
Hades
Hades
Michael_co19
Hades
Level 90
God Stats
470W - 468L
1,506 SR
Queue Stats
528W - 535L
1,461 Elo+
Party 2
Bacchus
Bacchus
Paragon2abyss
Bacchus
Level 121
God Stats
14W - 11L
1,307 SR
Queue Stats
557W - 530L
1,514 Elo+
Solo
Chernobog
Chernobog
SandyTurben92k
Chernobog
Level 63
God Stats
1W - 0L
1,268 SR
Queue Stats
91W - 79L
1,493 Elo+
Solo
Anubis
Anubis
Tilin2920
Anubis
Level 71
God Stats
222W - 208L
1,559 SR
Queue Stats
356W - 346L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,729
386
7,158
18,568
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Fandoro
Mercury
15
2 / 2 / 1
9,258
463
4,872
12,592
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 0
8,592
430
9,661
15,019
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
15
0 / 4 / 1
9,002
450
7,360
13,215
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
15
1 / 6 / 1
9,165
458
7,311
19,258
13,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L0neW0lf98
Tsukuyomi
17
7 / 1 / 12
11,065
553
12,524
8,627
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 10
11,378
569
11,877
12,597
13,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
14
4 / 0 / 17
9,915
496
11,323
14,459
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SandyTurben92k
Chernobog
17
7 / 2 / 8
10,892
545
8,769
9,992
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Tilin2920
Anubis
16
4 / 1 / 9
10,058
503
11,717
9,296
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
4
Kills
26
26
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Mercury
Fandoro
Mercury
2
2
1
1.25
L
1
5
0
0.2
W
Tsukuyomi
L0neW0lf98
Tsukuyomi
7
1
12
13
W
4
0
10
9
W
Bacchus
4
0
17
12.5
W
Chernobog
SandyTurben92k
Chernobog
7
2
8
5.5
W
Anubis
Tilin2920
Anubis
4
1
9
8.5
L
Olorun
0
4
1
0.13
L
Tyr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
56,210
78,652
Taken
54,971
42,929
Mitigated
43,439
24,166
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,158
795
0
1,675
18,568
15,985
0
8,616
9,952
25,833
0
L
Mercury
Fandoro
Mercury
4,872
1,730
0
6,300
12,592
4,461
0
3,952
8,640
0
67,980
L
9,661
4,265
0
5,444
15,019
4,891
338
4,210
10,809
0
58,815
W
Tsukuyomi
L0neW0lf98
Tsukuyomi
12,524
3,403
0
1,623
8,627
3,751
25
995
7,632
0
61,773
W
11,877
1,188
31
7,762
12,597
13,206
2,938
1,707
10,890
77,650
0
W
Bacchus
11,323
1,991
0
5,095
14,459
17,289
859
6,041
8,418
19,135
0
W
Chernobog
SandyTurben92k
Chernobog
8,769
5,536
0
3,544
9,992
4,610
757
1,590
8,402
0
71,212
W
Anubis
Tilin2920
Anubis
11,717
270
823
4,779
9,296
4,583
1,805
4,185
5,111
67,758
0
L
Olorun
7,360
2,796
874
5,839
13,215
4,539
0
8,970
4,245
71,403
0
L
Tyr
7,311
1,357
0
4,034
19,258
13,053
0
9,169
10,089
0
55,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
53,308
516
Minions Killed
499
0
Camps Cleared
0
1,920,071
Distance Traveled
1,935,061
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,729
386
30
2
0
396,665
5
L
Mercury
9,258
463
108
5
0
446,207
3
L
Neith
8,592
430
110
6
0
335,271
8
W
Tsukuyomi
11,065
553
98
5
0
476,265
4
W
Hades
11,378
569
162
8
0
357,960
6
W
Bacchus
9,915
496
14
1
0
389,110
9
W
Chernobog
10,892
545
112
6
0
356,436
4
W
Anubis
10,058
503
113
6
0
355,290
5
L
Olorun
9,002
450
143
7
0
350,568
0
L
Tyr
9,165
458
125
6
0
391,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role