Player Matchup

Nox
Nox
LAB0LAS
Nox
Level 69
God Stats
7W - 1L
1,805 SR
Queue Stats
42W - 19L
1,702 Elo+
Party 1
Hercules
Hercules
SwordRainAlpha
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
Yozo
Hou Yi
Level 46
God Stats
12W - 6L
1,727 SR
Queue Stats
41W - 21L
1,654 Elo+
Party 1
Team Averages
Level 53
1,677 SR
1,661 Elo+

VS

Team Averages
Level 59
1,682 SR
1,471 Elo+
Cthulhu
Cthulhu
GalenMarek24
Cthulhu
Level 47
God Stats
24W - 17L
1,754 SR
Queue Stats
177W - 181L
1,477 Elo+
Party 2
Thanatos
Thanatos
Karlos24
Thanatos
Level 82
God Stats
4W - 7L
1,551 SR
Queue Stats
130W - 115L
1,627 Elo+
Party 2
Hel
Hel
stax30
Hel
Level 47
God Stats
1W - 1L
1,740 SR
Queue Stats
49W - 93L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 7 / 6
17,254
616
22,274
22,224
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
20
4 / 3 / 8
16,170
578
13,234
26,378
34,214
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Yozo
Hou Yi
20
2 / 6 / 11
16,461
588
25,251
21,612
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GalenMarek24
Cthulhu
20
3 / 4 / 13
17,294
618
31,293
30,844
53,320
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Karlos24
Thanatos
19
11 / 7 / 4
18,099
646
18,029
22,991
16,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
stax30
Hel
20
2 / 3 / 10
16,196
578
10,073
22,314
23,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
12
Kills
16
16
Deaths
14
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GalenMarek24
Cthulhu
3
4
13
2.38
L
Thanatos
Karlos24
Thanatos
11
7
4
1.86
W
Nox
6
7
6
1.29
W
Hercules
4
3
8
2.67
W
Hou Yi
Yozo
Hou Yi
2
6
11
1.25
L
Hel
stax30
Hel
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
59,395
70,214
Taken
76,149
52,028
Mitigated
92,627
16,148
Healing
33,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GalenMarek24
Cthulhu
31,293
715
3,063
2,776
30,844
53,320
811
6,461
24,383
100,432
0
L
Thanatos
Karlos24
Thanatos
18,029
5,567
0
10,838
22,991
16,213
1,697
8,263
14,728
0
92,397
W
Nox
22,274
1,321
0
2,119
22,224
9,359
792
12,039
10,185
112,579
0
W
Hercules
13,234
4,372
0
7,308
26,378
34,214
0
17,995
8,383
0
30,049
W
Hou Yi
Yozo
Hou Yi
25,251
17,671
0
6,721
21,612
8,455
249
11,406
10,206
0
113,313
L
Hel
stax30
Hel
10,073
1,899
6,492
10,539
22,314
23,094
640
7,680
14,634
75,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
51,589
291
Minions Killed
320
0
Camps Cleared
0
1,445,910
Distance Traveled
1,535,018
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,294
618
121
4
0
532,097
2
L
Thanatos
18,099
646
93
3
0
494,452
6
W
Nox
17,254
616
137
5
0
488,228
6
W
Hercules
16,170
578
32
1
0
504,538
1
W
Hou Yi
16,461
588
122
4
0
453,144
2
L
Hel
16,196
578
106
4
0
508,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role