Player Matchup

Achilles
Achilles
Achilles669
Achilles
Level 27
God Stats
52W - 46L
1,429 SR
Queue Stats
184W - 165L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Hirrablack
Kukulkan
Level 25
God Stats
7W - 0L
1,613 SR
Queue Stats
21W - 9L
1,336 Elo+
Solo
Neith
Neith
RedmistTW
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,077 Elo+
Party 1
Izanami
Izanami
kim_0102
Izanami
Level 36
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
subzeero17
Cernunnos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,146 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,280 Elo+

VS

Team Averages
Level 14
1,401 SR
1,208 Elo+
Artemis
Artemis
HunterPyro
Artemis
Level 21
God Stats
35W - 31L
1,444 SR
Queue Stats
135W - 147L
1,337 Elo+
Solo
Thor
Thor
LouDog2121
Thor
Level 5
God Stats
2W - 5L
1,305 SR
Queue Stats
8W - 14L
1,060 Elo+
Solo
Hades
Hades
XxDaTBoiCioZxX
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,350 Elo+
Party 2
Skadi
Skadi
ferrrtrrrr
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,053 Elo+
Solo
Scylla
Scylla
xSENSACioNo
Scylla
Level 6
God Stats
35W - 28L
1,256 SR
Queue Stats
42W - 40L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achilles669
Achilles
18
20 / 2 / 12
13,183
1,465
21,436
13,905
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Hirrablack
Kukulkan
18
7 / 2 / 21
10,905
1,212
21,281
6,428
2,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
RedmistTW
Neith
17
7 / 2 / 21
10,965
1,218
12,182
8,924
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
kim_0102
Izanami
17
8 / 0 / 16
10,741
1,193
10,207
7,550
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
subzeero17
Cernunnos
16
5 / 2 / 19
10,406
1,156
13,536
9,788
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HunterPyro
Artemis
14
1 / 7 / 4
8,951
995
10,412
15,028
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 14 / 4
9,359
1,040
6,013
20,613
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 12 / 1
10,055
1,117
11,211
20,754
13,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
15
1 / 7 / 6
9,061
1,007
8,259
16,229
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
0 / 7 / 5
8,497
944
5,344
12,403
4,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
28
47
Kills
8
8
Deaths
47
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Achilles669
Achilles
20
2
12
13
W
Kukulkan
Hirrablack
Kukulkan
7
2
21
8.75
L
Artemis
HunterPyro
Artemis
1
7
4
0.43
L
2
14
4
0.29
W
Neith
RedmistTW
Neith
7
2
21
8.75
L
4
12
1
0.38
L
Skadi
1
7
6
0.57
W
Izanami
kim_0102
Izanami
8
0
16
16
W
Cernunnos
subzeero17
Cernunnos
5
2
19
7.25
L
Scylla
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,642
Damage
41,239
46,595
Taken
85,027
26,884
Mitigated
34,318
12,935
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Achilles669
Achilles
21,436
11,373
0
4,036
13,905
14,521
0
3,972
9,933
400
28,613
W
Kukulkan
Hirrablack
Kukulkan
21,281
2,272
289
1,095
6,428
2,408
0
2,976
3,452
31,524
0
L
Artemis
HunterPyro
Artemis
10,412
5,295
0
1,934
15,028
4,611
0
3,127
11,751
0
25,181
L
6,013
1,883
0
501
20,613
6,854
0
4,652
15,761
0
16,365
W
Neith
RedmistTW
Neith
12,182
6,876
0
3,122
8,924
3,673
0
3,070
5,854
0
25,933
L
11,211
818
470
815
20,754
13,260
0
6,616
13,963
21,290
0
L
Skadi
8,259
3,588
0
1,103
16,229
4,793
0
3,703
12,501
0
20,285
W
Izanami
kim_0102
Izanami
10,207
8,370
0
2,279
7,550
2,643
0
3,377
4,173
0
31,169
W
Cernunnos
subzeero17
Cernunnos
13,536
7,012
0
2,114
9,788
3,639
0
3,160
6,628
0
19,632
L
Scylla
5,344
1,183
0
0
12,403
4,800
0
3,576
8,802
13,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,200
Gold Earned
45,923
141
Minions Killed
117
4
Camps Cleared
7
746,495
Distance Traveled
714,875
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,183
1,465
17
2
1
170,053
2
W
Kukulkan
10,905
1,212
17
2
1
159,636
0
L
Artemis
8,951
995
32
4
4
127,560
2
L
Thor
9,359
1,040
22
2
1
156,850
1
W
Neith
10,965
1,218
34
4
2
141,703
0
L
Hades
10,055
1,117
21
2
0
123,642
0
L
Skadi
9,061
1,007
28
3
1
157,080
1
W
Izanami
10,741
1,193
63
7
0
159,985
0
W
Cernunnos
10,406
1,156
10
1
0
115,118
0
L
Scylla
8,497
944
14
2
1
149,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role