Player Matchup

Poseidon
Poseidon
ForeverNaDay
Poseidon
Level 29
God Stats
12W - 2L
1,799 SR
Queue Stats
103W - 48L
1,693 Elo+
Party 1
Ganesha
Ganesha
KABRALY
Ganesha
Level 158
God Stats
3W - 1L
1,871 SR
Queue Stats
114W - 69L
1,670 Elo+
Party 1
Serqet
Serqet
TacoElite32
Serqet
Level 125
God Stats
43W - 23L
1,885 SR
Queue Stats
306W - 135L
1,748 Elo+
Party 1
Cupid
Cupid
Takeurmmr
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
iLikeCheese519
Fenrir
Level 28
God Stats
1W - 0L
1,769 SR
Queue Stats
38W - 14L
1,769 Elo+
Party 1
Team Averages
Level 81
1,765 SR
1,676 Elo+

VS

Team Averages
Level 75
1,418 SR
1,585 Elo+
Hades
Hades
 
Hades
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CallMeDimples
Nox
Level 25
God Stats
14W - 12L
1,624 SR
Queue Stats
39W - 34L
1,586 Elo+
Party 2
Skadi
Skadi
Henpapi
Skadi
Level 47
God Stats
1W - 4L
1,183 SR
Queue Stats
55W - 54L
1,740 Elo+
Party 3
Jormungandr
Jormungandr
I_ASSASSINATE_YU
Jormungandr
Level 156
God Stats
1W - 4L
1,285 SR
Queue Stats
105W - 111L
1,597 Elo+
Party 3
Chaac
Chaac
WILANDRIA
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ForeverNaDay
Poseidon
17
3 / 5 / 8
10,749
768
11,538
9,820
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
KABRALY
Ganesha
18
1 / 1 / 27
12,382
884
7,943
11,694
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
16
4 / 4 / 10
10,572
755
6,884
12,973
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Takeurmmr
Cupid
20
21 / 2 / 10
15,408
1,101
33,675
14,826
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 19
11,165
798
7,353
13,849
14,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 7 / 0
7,684
549
1,657
13,046
4,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 4
8,835
631
10,839
12,346
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Henpapi
Skadi
16
1 / 5 / 0
9,361
669
7,310
12,228
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
I_ASSASSINATE_YU
Jormungandr
16
4 / 7 / 3
10,991
785
12,847
14,922
17,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
WILANDRIA
Chaac
17
7 / 7 / 4
11,965
855
14,128
26,352
32,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
32
Kills
12
12
Deaths
32
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
7
0
0
L
0
6
4
0.33
W
Poseidon
ForeverNaDay
Poseidon
3
5
8
1.4
L
Skadi
Henpapi
Skadi
1
5
0
0.2
L
Jormungandr
I_ASSASSINATE_YU
Jormungandr
4
7
3
0.79
W
Ganesha
KABRALY
Ganesha
1
1
27
14.5
W
Serqet
4
4
10
2.25
W
Cupid
Takeurmmr
Cupid
21
2
10
13
L
Chaac
WILANDRIA
Chaac
7
7
4
1.29
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,393
Damage
46,781
63,162
Taken
78,894
45,686
Mitigated
64,021
10,928
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,657
375
0
784
13,046
4,899
552
2,046
10,848
10,768
0
L
10,839
222
0
0
12,346
4,830
153
2,333
9,869
26,732
0
W
Poseidon
ForeverNaDay
Poseidon
11,538
2,217
0
507
9,820
4,018
1,294
3,069
6,501
38,508
0
L
Skadi
Henpapi
Skadi
7,310
2,870
0
1,118
12,228
4,329
767
3,707
8,357
0
30,983
L
Jormungandr
I_ASSASSINATE_YU
Jormungandr
12,847
1,670
0
457
14,922
17,528
12
3,259
11,206
35,964
0
W
Ganesha
KABRALY
Ganesha
7,943
706
0
1,737
11,694
12,821
150
3,892
7,627
22,088
0
W
Serqet
6,884
1,525
0
1,858
12,973
5,436
711
5,815
6,883
0
19,957
W
Cupid
Takeurmmr
Cupid
33,675
18,035
455
5,302
14,826
8,766
3,814
7,251
7,355
0
69,990
L
Chaac
WILANDRIA
Chaac
14,128
1,102
0
7,145
26,352
32,435
138
7,631
17,653
0
35,769
W
7,353
2,103
0
1,069
13,849
14,645
449
4,709
7,814
0
11,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,276
Gold Earned
48,836
242
Minions Killed
256
8
Camps Cleared
5
1,318,367
Distance Traveled
1,119,718
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,684
549
20
1
2
178,745
2
L
Nox
8,835
631
48
3
0
261,552
1
W
Poseidon
10,749
768
76
5
2
254,439
0
L
Skadi
9,361
669
76
5
0
221,926
2
L
Jormungandr
10,991
785
52
4
1
204,661
0
W
Ganesha
12,382
884
7
1
0
256,870
0
W
Serqet
10,572
755
32
2
1
271,339
0
W
Cupid
15,408
1,101
101
7
3
236,208
0
L
Chaac
11,965
855
60
4
2
252,834
1
W
Fenrir
11,165
798
26
2
2
299,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role