Player Matchup

Fenrir
Fenrir
ChrisElPresi
Fenrir
Level 8
God Stats
3W - 4L
1,285 SR
Queue Stats
38W - 35L
1,470 Elo+
Party 3
Bellona
Bellona
Kirito_KunXDX
Bellona
Level 107
God Stats
1W - 1L
1,252 SR
Queue Stats
62W - 45L
1,532 Elo+
Party 3
Sol
Sol
jimrush51
Sol
Level 28
God Stats
18W - 21L
1,707 SR
Queue Stats
279W - 321L
1,516 Elo+
Solo
Tiamat
Tiamat
mrpyro8
Tiamat
Level 30
God Stats
6W - 1L
1,500 SR
Queue Stats
151W - 147L
1,631 Elo+
Solo
Arachne
Arachne
织席贩履之徒
Arachne
Level 28
God Stats
3W - 2L
1,661 SR
Queue Stats
117W - 121L
1,539 Elo+
Solo
Team Averages
Level 40
1,481 SR
1,537 Elo+

VS

Team Averages
Level 27
1,515 SR
1,580 Elo+
Zeus
Zeus
SuperFoon
Zeus
Level 29
God Stats
9W - 11L
1,572 SR
Queue Stats
115W - 115L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
Wasabie123
Cthulhu
Level 45
God Stats
3W - 3L
1,434 SR
Queue Stats
18W - 20L
1,561 Elo+
Party 1
Cupid
Cupid
gowtu
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
hummingdeer
Kukulkan
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
102W - 109L
1,594 Elo+
Solo
Izanami
Izanami
soulsdontdie0
Izanami
Level 29
God Stats
25W - 21L
1,571 SR
Queue Stats
82W - 79L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 2 / 9
9,932
903
6,800
8,438
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
16
4 / 1 / 6
11,037
1,003
10,167
11,542
6,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 6
11,205
1,019
13,305
11,661
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
mrpyro8
Tiamat
18
2 / 2 / 10
10,734
976
8,252
8,524
7,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 10
10,496
954
9,251
10,907
4,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

222

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 4 / 1
10,986
999
14,510
9,171
3,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wasabie123
Cthulhu
16
2 / 2 / 7
10,330
939
14,969
11,818
11,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
gowtu
Cupid
16
0 / 5 / 8
9,485
862
2,785
10,249
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
hummingdeer
Kukulkan
16
3 / 0 / 4
10,353
941
9,060
6,008
2,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
0 / 5 / 7
9,893
899
5,027
13,313
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
16
Kills
10
10
Deaths
16
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
9
3.25
W
Bellona
4
1
6
7
L
Zeus
5
4
1
1.38
L
Cthulhu
Wasabie123
Cthulhu
2
2
7
2.75
L
Cupid
gowtu
Cupid
0
5
8
0.8
L
Kukulkan
hummingdeer
Kukulkan
3
0
4
5
W
3
2
6
3
W
Tiamat
mrpyro8
Tiamat
2
2
10
3.5
L
Izanami
0
5
7
0.7
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
46,351
51,072
Taken
50,559
30,003
Mitigated
28,970
11,888
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,800
819
0
242
8,438
6,332
0
6,443
1,995
1,083
10,419
W
Bellona
10,167
3,122
0
942
11,542
6,778
0
8,110
3,432
0
32,064
L
Zeus
14,510
1,555
0
316
9,171
3,777
0
3,480
5,691
31,947
0
L
Cthulhu
Wasabie123
Cthulhu
14,969
404
655
872
11,818
11,624
0
5,055
6,763
33,943
0
L
Cupid
gowtu
Cupid
2,785
1,737
795
1,146
10,249
4,842
0
2,925
7,324
0
5,717
L
Kukulkan
hummingdeer
Kukulkan
9,060
879
0
0
6,008
2,577
0
3,407
2,601
29,589
0
W
13,305
1,555
0
5,726
11,661
4,589
0
10,475
1,186
58,842
0
W
Tiamat
mrpyro8
Tiamat
8,252
447
0
2,500
8,524
7,462
0
6,410
2,114
14,301
0
L
Izanami
5,027
3,094
0
2,406
13,313
6,150
0
7,433
5,880
0
36,480
W
9,251
5,404
0
2,478
10,907
4,842
0
7,101
3,806
0
15,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
51,047
207
Minions Killed
233
11
Camps Cleared
7
1,155,361
Distance Traveled
958,425
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,932
903
6
1
0
234,949
3
W
Bellona
11,037
1,003
46
4
7
226,874
2
L
Zeus
10,986
999
36
3
4
181,533
0
L
Cthulhu
10,330
939
64
6
0
229,265
0
L
Cupid
9,485
862
7
1
0
145,672
1
L
Kukulkan
10,353
941
51
5
2
220,972
2
W
Sol
11,205
1,019
125
11
1
216,698
1
W
Tiamat
10,734
976
11
1
0
226,643
0
L
Izanami
9,893
899
75
7
1
180,983
1
W
Arachne
10,496
954
19
2
3
250,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role