Player Matchup

Sobek
Sobek
Anonlodidodi
Sobek
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 463L
1,518 Elo+
Solo
Rama
Rama
KillerMudkip440
Rama
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
214W - 164L
1,594 Elo+
Party 2
Artemis
Artemis
Lust Corruption
Artemis
Level 143
God Stats
11W - 7L
1,488 SR
Queue Stats
276W - 216L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
OverlyBlackMan
Zhong Kui
Level 86
God Stats
7W - 8L
1,953 SR
Queue Stats
827W - 746L
1,600 Elo+
Party 2
Merlin
Merlin
milady4919
Merlin
Level 118
God Stats
6W - 1L
1,703 SR
Queue Stats
181W - 154L
1,557 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,568 Elo+

VS

Team Averages
Level 92
1,614 SR
1,513 Elo+
Raijin
Raijin
ALEX7239999
Raijin
Level 104
God Stats
0W - 1L
1,956 SR
Queue Stats
58W - 53L
1,541 Elo+
Solo
Vamana
Vamana
Skorbie
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,533 Elo+
Solo
Artemis
Artemis
Th3pp
Artemis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,547 Elo+
Party 1
Ares
Ares
roughnecks
Ares
Level 107
God Stats
7W - 2L
1,874 SR
Queue Stats
626W - 612L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
toxic0311
Baba Yaga
Level 97
God Stats
3W - 8L
1,241 SR
Queue Stats
522W - 503L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 17
11,226
702
8,771
25,047
25,716
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 4 / 21
11,257
704
6,295
11,398
4,363
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 16
12,258
766
19,822
16,091
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
OverlyBlackMan
Zhong Kui
20
8 / 4 / 18
12,867
804
19,693
19,406
14,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
milady4919
Merlin
20
7 / 3 / 15
13,175
823
13,847
12,845
5,557
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
10 / 5 / 10
14,519
907
22,974
15,890
6,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Skorbie
Vamana
14
4 / 3 / 9
9,696
606
6,120
9,230
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Th3pp
Artemis
14
3 / 11 / 7
9,662
604
13,558
15,978
6,359
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 8 / 11
9,848
616
7,278
19,467
17,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
toxic0311
Baba Yaga
16
0 / 4 / 12
9,363
585
14,078
12,301
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
31
Kills
20
21
Deaths
31
87
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
10
5
10
3
W
4
8
17
1.56
W
4
4
21
3.63
W
8
2
16
8
W
Zhong Kui
OverlyBlackMan
Zhong Kui
8
4
18
4.25
L
Vamana
Skorbie
Vamana
4
3
9
2.83
L
Artemis
Th3pp
Artemis
3
11
7
0.59
W
Merlin
milady4919
Merlin
7
3
15
4.83
L
3
8
11
1.06
L
Baba Yaga
toxic0311
Baba Yaga
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,428
Damage
64,008
84,787
Taken
72,866
57,459
Mitigated
41,266
40,157
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
22,974
1,006
2,209
4,247
15,890
6,916
378
11,210
4,528
59,275
0
W
8,771
324
2,610
6,494
25,047
25,716
38
10,072
13,965
15,926
0
W
6,295
3,833
3,057
1,822
11,398
4,363
2,395
6,171
5,173
0
14,744
W
19,822
8,368
209
6,341
16,091
7,003
3,694
8,081
7,956
0
41,357
W
Zhong Kui
OverlyBlackMan
Zhong Kui
19,693
1,342
3,062
8,610
19,406
14,820
190
11,702
7,598
29,414
0
L
Vamana
Skorbie
Vamana
6,120
2,477
1,798
3,199
9,230
5,104
434
5,104
3,856
0
14,189
L
Artemis
Th3pp
Artemis
13,558
4,027
1,223
992
15,978
6,359
0
9,344
6,534
0
20,112
W
Merlin
milady4919
Merlin
13,847
340
4,178
3,774
12,845
5,557
743
7,771
4,951
51,296
0
L
7,278
111
0
660
19,467
17,226
252
9,047
10,066
9,518
0
L
Baba Yaga
toxic0311
Baba Yaga
14,078
282
2,066
3,744
12,301
5,661
429
6,626
5,571
27,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,783
Gold Earned
53,088
176
Minions Killed
139
0
Camps Cleared
0
1,359,503
Distance Traveled
1,154,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,519
907
90
6
0
253,523
0
W
Sobek
11,226
702
9
1
0
267,440
1
W
Rama
11,257
704
14
1
0
255,635
0
W
Artemis
12,258
766
41
3
0
287,935
0
W
Zhong Kui
12,867
804
34
2
0
276,510
0
L
Vamana
9,696
606
11
1
0
177,782
0
L
Artemis
9,662
604
17
1
0
216,849
0
W
Merlin
13,175
823
78
5
0
271,983
2
L
Ares
9,848
616
1
0
0
238,350
0
L
Baba Yaga
9,363
585
20
1
0
267,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role