Player Matchup

Sobek
Sobek
GhostArmy1-4-1
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Solo
Tyr
Tyr
IvanJergenYouOff
Tyr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 1
Cupid
Cupid
SirKumBuckets
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 1
Tiamat
Tiamat
hitbythepunter
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,668 Elo+
Party 1
Nemesis
Nemesis
xxGoldNGuyxx
Nemesis
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
7W - 13L
1,365 Elo+
Solo
Team Averages
Level 6
1,461 SR
1,474 Elo+

VS

Team Averages
Level 22
1,403 SR
1,419 Elo+
Izanami
Izanami
Bailee1020
Izanami
Level 27
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
HOPPMARCOS
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Fafnir
Fafnir
RedBlackbird2
Fafnir
Level 24
God Stats
0W - 3L
1,233 SR
Queue Stats
33W - 22L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Rex Sapien
Ah Puch
Level 28
God Stats
2W - 3L
1,720 SR
Queue Stats
151W - 163L
1,484 Elo+
Solo
Pele
Pele
Waze_SS
Pele
Level 27
God Stats
8W - 15L
1,386 SR
Queue Stats
199W - 206L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,587
452
4,536
15,288
7,945
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
13 / 2 / 10
11,111
585
18,073
15,729
7,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 0 / 11
10,969
577
17,870
12,349
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 9
8,440
444
5,501
10,491
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
xxGoldNGuyxx
Nemesis
15
2 / 2 / 3
8,945
471
2,782
5,097
1,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bailee1020
Izanami
11
1 / 8 / 2
7,765
409
4,514
10,840
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
HOPPMARCOS
Olorun
11
1 / 7 / 2
8,036
423
3,896
13,156
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 5 / 4
8,675
457
5,922
15,146
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Rex Sapien
Ah Puch
15
3 / 7 / 2
9,609
506
10,345
13,076
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
Waze_SS
Pele
15
5 / 5 / 0
9,902
521
8,759
14,087
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
32
Kills
11
11
Deaths
32
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bailee1020
Izanami
1
8
2
0.25
W
3
4
9
1.88
L
Olorun
HOPPMARCOS
Olorun
1
7
2
0.29
W
13
2
10
9
L
1
5
4
0.6
L
Ah Puch
Rex Sapien
Ah Puch
3
7
2
0.57
W
11
0
11
16.5
L
Pele
Waze_SS
Pele
5
5
0
1
W
3
3
9
2.5
W
Nemesis
xxGoldNGuyxx
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
33,436
58,954
Taken
66,305
27,796
Mitigated
37,321
19,856
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bailee1020
Izanami
4,514
3,244
0
917
10,840
3,918
3,874
424
10,416
0
39,567
W
4,536
574
0
3,184
15,288
7,945
393
6,847
8,441
24,199
0
L
Olorun
HOPPMARCOS
Olorun
3,896
1,932
46
4,711
13,156
4,463
256
2,157
10,999
32,656
0
W
18,073
4,823
0
4,791
15,729
7,715
0
4,723
11,006
0
63,239
L
5,922
934
0
3,675
15,146
17,702
801
3,533
11,613
16,177
0
L
Ah Puch
Rex Sapien
Ah Puch
10,345
1,021
0
2,855
13,076
5,149
748
2,700
10,376
59,454
0
W
17,870
12,505
0
9,189
12,349
4,365
1,213
4,127
8,222
0
80,226
L
Pele
Waze_SS
Pele
8,759
2,167
0
4,140
14,087
6,089
924
1,223
12,864
0
57,232
W
5,501
460
0
1,973
10,491
6,149
35
4,415
6,076
30,391
0
W
Nemesis
xxGoldNGuyxx
Nemesis
2,782
400
0
719
5,097
1,622
1,976
51
5,046
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
43,987
366
Minions Killed
379
0
Camps Cleared
0
1,675,903
Distance Traveled
1,561,085
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
409
92
5
0
284,495
2
W
Sobek
8,587
452
34
2
0
336,554
1
L
Olorun
8,036
423
60
3
0
274,478
0
W
Tyr
11,111
585
91
5
0
388,870
3
L
Fafnir
8,675
457
29
2
0
364,142
1
L
Ah Puch
9,609
506
101
5
0
301,829
1
W
Cupid
10,969
577
114
6
0
348,491
0
L
Pele
9,902
521
97
5
0
336,141
1
W
Tiamat
8,440
444
54
3
0
277,875
1
W
Nemesis
8,945
471
73
4
0
324,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role