Player Matchup

King Arthur
King Arthur
PcuR1chG4nG
King Arthur
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,132 Elo+
Party 2
Tiamat
Tiamat
R34LZ x TrIcKx
Tiamat
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,178 Elo+
Party 2
Ymir
Ymir
monetteqc
Ymir
Level 60
God Stats
23W - 44L
1,285 SR
Queue Stats
63W - 112L
1,226 Elo+
Solo
Team Averages
Level 51
1,428 SR
1,179 Elo+

VS

Team Averages
Level 41
1,436 SR
1,219 Elo+
Hel
Hel
BG LIL TORM 360
Hel
Level 66
God Stats
8W - 5L
1,535 SR
Queue Stats
190W - 198L
1,215 Elo+
Party 1
Tyr
Tyr
SweetPup692813
Tyr
Level 8
God Stats
6W - 11L
1,302 SR
Queue Stats
51W - 72L
1,061 Elo+
Party 1
Yemoja
Yemoja
boltwolf108
Yemoja
Level 49
God Stats
2W - 6L
1,472 SR
Queue Stats
52W - 52L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PcuR1chG4nG
King Arthur
9
0 / 4 / 0
7,149
550
4,151
11,546
4,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 4 / 0
7,482
576
9,491
9,865
6,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
0 / 3 / 0
7,278
560
5,992
12,489
8,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
9,788
753
13,831
7,799
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 7
8,250
635
4,932
10,430
5,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
12
1 / 0 / 10
8,621
663
7,276
10,301
9,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
King Arthur
PcuR1chG4nG
King Arthur
0
4
0
0
L
0
4
0
0
W
1
0
7
4.5
W
Yemoja
1
0
10
6
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
26,039
33,900
Taken
28,530
19,480
Mitigated
17,474
6,621
Healing
23,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,831
197
11,531
5,732
7,799
3,144
941
4,784
3,015
40,893
0
L
King Arthur
PcuR1chG4nG
King Arthur
4,151
163
0
0
11,546
4,198
0
6,976
4,269
0
14,014
L
9,491
912
1,043
3,000
9,865
6,880
43
5,735
3,862
38,950
0
W
4,932
766
0
2,280
10,430
5,030
0
5,110
5,320
0
23,598
W
Yemoja
7,276
1,355
2,350
1,451
10,301
9,300
312
5,607
4,694
24,043
0
L
Ymir
5,992
467
1,212
1,366
12,489
8,402
0
7,363
4,594
22,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,909
Gold Earned
26,659
94
Minions Killed
151
0
Camps Cleared
0
657,745
Distance Traveled
700,063
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,788
753
75
6
0
244,460
2
L
King Arthur
7,149
550
9
1
0
227,422
0
L
Tiamat
7,482
576
48
4
0
213,881
4
W
Tyr
8,250
635
39
3
0
269,660
1
W
Yemoja
8,621
663
37
3
0
185,943
0
L
Ymir
7,278
560
37
3
0
216,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role