Player Matchup

Tiamat
Tiamat
Ceyahdev
Tiamat
Level 103
God Stats
180W - 70L
1,701 SR
Queue Stats
609W - 270L
1,902 Elo+
Party 1
Cernunnos
Cernunnos
Inteleon
Cernunnos
Level 108
God Stats
32W - 7L
1,500 SR
Queue Stats
588W - 207L
1,754 Elo+
Party 1
Nu Wa
Nu Wa
Noiréé
Nu Wa
Level 57
God Stats
145W - 56L
1,890 SR
Queue Stats
584W - 229L
1,842 Elo+
Party 1
Loki
Loki
SeaJordan
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,734 Elo+
Solo
Yemoja
Yemoja
Tigertuxy
Yemoja
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
121W - 106L
1,363 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,719 Elo+

VS

Team Averages
Level 109
1,412 SR
1,593 Elo+
Scylla
Scylla
Andrealize
Scylla
Level 110
God Stats
29W - 21L
1,821 SR
Queue Stats
320W - 214L
1,623 Elo+
Party 2
Fenrir
Fenrir
Kaocaine
Fenrir
Level 105
God Stats
6W - 10L
1,160 SR
Queue Stats
307W - 174L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
Kylestooawesome
Jormungandr
Level 102
God Stats
5W - 6L
1,753 SR
Queue Stats
231W - 145L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
VallosTH
Baron Samedi
Level 109
God Stats
55W - 30L
1,029 SR
Queue Stats
281W - 175L
1,603 Elo+
Party 2
Anhur
Anhur
xAlboba
Anhur
Level 117
God Stats
8W - 5L
1,294 SR
Queue Stats
57W - 41L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ceyahdev
Tiamat
14
1 / 4 / 3
8,853
885
12,997
11,280
8,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Inteleon
Cernunnos
15
1 / 0 / 0
9,067
907
7,593
6,410
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Noiréé
Nu Wa
15
1 / 1 / 3
8,879
888
9,725
7,042
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
0 / 6 / 3
8,708
871
7,057
12,892
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Tigertuxy
Yemoja
15
1 / 4 / 2
9,876
988
6,886
13,588
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

196

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andrealize
Scylla
16
4 / 0 / 10
10,008
1,001
16,078
6,341
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kaocaine
Fenrir
16
3 / 2 / 10
10,031
1,003
8,370
13,364
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kylestooawesome
Jormungandr
16
3 / 1 / 10
10,023
1,002
6,270
12,647
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
VallosTH
Baron Samedi
16
3 / 0 / 9
9,905
991
10,814
8,381
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
xAlboba
Anhur
16
2 / 1 / 7
10,067
1,007
7,268
9,442
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
4
Kills
15
15
Deaths
4
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
Andrealize
Scylla
4
0
10
9
L
Tiamat
Ceyahdev
Tiamat
1
4
3
0.63
L
Cernunnos
Inteleon
Cernunnos
1
0
0
1
W
Fenrir
Kaocaine
Fenrir
3
2
10
4
W
Jormungandr
Kylestooawesome
Jormungandr
3
1
10
8
L
Nu Wa
Noiréé
Nu Wa
1
1
3
2.5
L
Loki
0
6
3
0.25
L
Yemoja
Tigertuxy
Yemoja
1
4
2
0.5
W
Baron Samedi
VallosTH
Baron Samedi
3
0
9
7.5
W
Anhur
xAlboba
Anhur
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
48,800
51,212
Taken
50,175
33,863
Mitigated
31,646
3,888
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Andrealize
Scylla
16,078
923
0
1,168
6,341
2,510
0
3,928
2,087
42,474
0
L
Tiamat
Ceyahdev
Tiamat
12,997
684
0
569
11,280
8,502
0
6,833
4,447
21,385
0
L
Cernunnos
Inteleon
Cernunnos
7,593
3,850
0
238
6,410
3,058
0
4,043
2,367
0
44,573
W
Fenrir
Kaocaine
Fenrir
8,370
1,784
0
1,000
13,364
9,024
0
5,942
6,884
0
20,485
W
Jormungandr
Kylestooawesome
Jormungandr
6,270
1,176
0
815
12,647
12,342
0
6,634
5,500
21,740
0
L
Nu Wa
Noiréé
Nu Wa
9,725
2,448
186
574
7,042
2,598
0
6,049
993
18,668
0
L
Loki
7,057
863
0
350
12,892
5,109
0
7,287
5,605
0
24,088
L
Yemoja
Tigertuxy
Yemoja
6,886
874
1,015
956
13,588
14,596
0
8,950
4,638
18,557
0
W
Baron Samedi
VallosTH
Baron Samedi
10,814
201
3,339
2,247
8,381
3,749
0
5,673
2,444
27,625
0
W
Anhur
xAlboba
Anhur
7,268
3,716
0
3,706
9,442
4,021
0
5,458
3,652
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
50,034
201
Minions Killed
255
6
Camps Cleared
12
952,271
Distance Traveled
1,021,956
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,008
1,001
71
7
2
201,085
1
L
Tiamat
8,853
885
19
2
2
202,203
1
L
Cernunnos
9,067
907
94
9
1
174,275
0
W
Fenrir
10,031
1,003
24
2
3
220,872
3
W
Jormungandr
10,023
1,002
38
4
1
196,116
0
L
Nu Wa
8,879
888
21
2
0
190,995
0
L
Loki
8,708
871
37
4
2
203,723
0
L
Yemoja
9,876
988
30
3
1
181,075
0
W
Baron Samedi
9,905
991
49
5
2
208,713
0
W
Anhur
10,067
1,007
73
7
4
195,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role