Player Matchup

Ne Zha
Ne Zha
Silver IV
FramesRock
Ne Zha
Silver IV
Level 102
God Stats
3W - 3L
1,443 SR
Queue Stats
45W - 54L
1,287 MMR
Party 2
Sobek
Sobek
Silver IV
FramesTinmar
Sobek
Silver IV
Level 65
God Stats
5W - 4L
1,533 SR
Queue Stats
56W - 66L
1,056 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
Shockwave_169
Cu Chulainn
Silver IV
Level 82
God Stats
1W - 0L
1,439 SR
Queue Stats
97W - 102L
1,278 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
kingkhan147
Baron Samedi
Gold IV
Level 102
God Stats
16W - 15L
1,532 SR
Queue Stats
620W - 598L
1,184 MMR
Solo
Apollo
Apollo
Silver III
pestnews101
Apollo
Silver III
Level 141
God Stats
4W - 2L
1,442 SR
Queue Stats
316W - 311L
1,049 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,478 SR
1,171 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,258 SR
1,171 MMR
Chaac
Chaac
Gold V
BlackHawk1143
Chaac
Gold V
Level 64
God Stats
24W - 20L
1,499 SR
Queue Stats
325W - 330L
1,180 MMR
Solo
Ra
Ra
Silver I
FuenzalidaSeto
Ra
Silver I
Level 154
God Stats
0W - 4L
1,099 SR
Queue Stats
110W - 128L
974 MMR
Party 1
Fenrir
Fenrir
Gold V
Ghost Infidel
Fenrir
Gold V
Level 97
God Stats
1W - 3L
1,163 SR
Queue Stats
45W - 49L
1,166 MMR
Solo
Geb
Geb
Silver I
Treger_
Geb
Silver I
Level 97
God Stats
1W - 6L
1,344 SR
Queue Stats
54W - 63L
1,180 MMR
Solo
Cupid
Cupid
Silver III
lancelot ofdead
Cupid
Silver III
Level 89
God Stats
0W - 1L
1,187 SR
Queue Stats
5W - 14L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FramesRock
Ne Zha
20
6 / 7 / 9
15,323
547
13,416
24,516
12,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 1 / 14
15,188
542
8,044
25,796
42,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Shockwave_169
Cu Chulainn
20
3 / 3 / 4
16,009
572
13,196
25,128
26,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
kingkhan147
Baron Samedi
20
11 / 5 / 10
17,012
608
24,329
22,304
17,010
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
10 / 4 / 5
17,397
621
18,204
23,264
11,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Nu WaKumbhakarnaPersephoneCthulhuScylla

VS

Bans
ArachneSkadiTsukuyomiPoseidonSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
13,445
480
21,997
30,013
35,333
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 10 / 7
12,869
460
10,418
17,477
8,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 8 / 3
14,357
513
18,433
21,204
10,040
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
15
0 / 5 / 6
10,459
374
5,217
14,235
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 7 / 5
13,369
477
13,677
18,792
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
34
Kills
20
20
Deaths
34
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Ne Zha
FramesRock
Ne Zha
6
7
9
1.5
W
4
1
14
11
L
4
10
7
0.75
L
12
8
3
1.69
W
Cu Chulainn
Shockwave_169
Cu Chulainn
3
3
4
1.67
L
Geb
0
5
6
0.6
W
Baron Samedi
kingkhan147
Baron Samedi
11
5
10
3.2
L
1
7
5
0.5
W
Apollo
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,189
Damage
69,742
121,008
Taken
101,721
109,564
Mitigated
76,390
59,880
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,997
5,890
0
13,262
30,013
35,333
0
6,549
22,664
170
104,977
W
Ne Zha
FramesRock
Ne Zha
13,416
7,975
0
10,475
24,516
12,142
5,385
3,034
21,235
0
117,321
W
8,044
802
0
10,029
25,796
42,539
1,308
4,271
21,258
33,393
0
L
10,418
219
1,618
3,350
17,477
8,461
211
7,983
9,494
68,048
0
L
18,433
3,951
0
2,818
21,204
10,040
754
7,667
13,512
0
94,166
W
Cu Chulainn
Shockwave_169
Cu Chulainn
13,196
4,066
0
11,640
25,128
26,845
1,342
1,291
23,157
20
103,004
L
Geb
5,217
381
0
845
14,235
14,610
117
5,190
9,020
28,110
0
W
Baron Samedi
kingkhan147
Baron Samedi
24,329
2,036
2,108
12,213
22,304
17,010
5,741
4,595
17,469
106,963
0
L
13,677
7,839
79
2,533
18,792
7,946
1,140
5,004
13,763
0
95,617
W
Apollo
18,204
12,696
0
13,415
23,264
11,028
2,480
2,907
20,049
0
155,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,929
Gold Earned
64,499
721
Minions Killed
658
0
Camps Cleared
0
2,589,744
Distance Traveled
2,293,294
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,445
480
189
7
0
500,556
2
W
Ne Zha
15,323
547
144
5
0
530,363
3
W
Sobek
15,188
542
37
1
0
575,962
11
L
Ra
12,869
460
133
5
0
431,166
0
L
Fenrir
14,357
513
134
5
0
489,983
5
W
Cu Chulainn
16,009
572
172
6
0
498,247
0
L
Geb
10,459
374
30
1
0
397,336
1
W
Baron Samedi
17,012
608
153
5
0
477,759
7
L
Cupid
13,369
477
172
6
0
474,253
1
W
Apollo
17,397
621
215
8
0
507,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role