Player Matchup

Hel
Hel
HBK-SmokingRod-
Hel
Level 23
God Stats
4W - 2L
1,534 SR
Queue Stats
4W - 4L
1,086 Elo+
Party 1
Bellona
Bellona
SmoothBro80
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
liljames0105
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1
Team Averages
Level 14
1,511 SR
1,264 Elo+

VS

Team Averages
Level 24
1,529 SR
1,185 Elo+
Tiamat
Tiamat
AstralRealm
Tiamat
Level 28
God Stats
26W - 30L
1,441 SR
Queue Stats
28W - 39L
1,235 Elo+
Party 2
Fenrir
Fenrir
Kimboslice94
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,104 Elo+
Solo
Zeus
Zeus
MetricPrince44
Zeus
Level 16
God Stats
13W - 6L
1,646 SR
Queue Stats
17W - 28L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 5
15,310
696
10,463
23,813
9,503
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SmoothBro80
Bellona
15
3 / 12 / 9
13,300
605
9,617
31,946
19,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 7 / 7
14,251
648
11,571
27,050
22,109
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
9 / 5 / 17
15,347
698
24,403
17,153
16,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
11
1 / 7 / 12
12,052
548
1,973
9,203
3,441
20
17 / 6 / 9
16,486
749
40,897
19,662
7,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
17
Kills
27
27
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
9
5
17
3.5
W
9
8
5
1.44
L
Fenrir
1
7
12
1
L
17
6
9
3.58
W
Bellona
SmoothBro80
Bellona
3
12
9
0.63
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,651
Damage
67,273
82,809
Taken
46,018
50,910
Mitigated
28,019
17,301
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
24,403
1,682
612
3,801
17,153
16,903
1,111
9,164
7,989
79,167
0
W
10,463
535
8,310
6,690
23,813
9,503
1,045
19,611
4,202
34,528
0
L
Fenrir
1,973
282
0
257
9,203
3,441
0
3,258
5,945
0
3,710
L
40,897
5,140
975
6,072
19,662
7,675
90
9,922
9,740
90,617
0
W
Bellona
SmoothBro80
Bellona
9,617
3,279
0
50
31,946
19,298
707
25,322
6,624
0
21,661
W
11,571
3,540
0
2,251
27,050
22,109
549
20,367
6,683
57,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,861
Gold Earned
43,885
139
Minions Killed
171
0
Camps Cleared
0
954,828
Distance Traveled
836,207
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,347
698
88
4
0
344,832
0
W
Hel
15,310
696
43
2
0
305,712
5
L
Fenrir
12,052
548
0
0
0
198,303
0
L
Zeus
16,486
749
83
4
0
293,072
0
W
Bellona
13,300
605
25
1
0
356,400
0
W
Sol
14,251
648
71
3
0
292,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role