Player Matchup

Tiamat
Tiamat
Anxmvly
Tiamat
Level 66
God Stats
2W - 2L
1,814 SR
Queue Stats
309W - 315L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lilfatpack
Ah Muzen Cab
Level 8
God Stats
4W - 2L
1,720 SR
Queue Stats
134W - 98L
1,654 Elo+
Solo
He Bo
He Bo
TootzierRoll
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 111L
1,521 Elo+
Solo
King Arthur
King Arthur
X-Lil_Chubbz-X
King Arthur
Level 4
God Stats
5W - 5L
1,733 SR
Queue Stats
22W - 20L
1,717 Elo+
Party 1
Arachne
Arachne
flow2131
Arachne
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 174L
1,628 Elo+
Solo
Team Averages
Level 22
1,653 SR
1,634 Elo+

VS

Team Averages
Level 19
1,639 SR
1,589 Elo+
Vamana
Vamana
Crunch420
Vamana
Level 24
God Stats
19W - 7L
1,835 SR
Queue Stats
153W - 121L
1,682 Elo+
Solo
Odin
Odin
Keyrisai
Odin
Level 22
God Stats
35W - 24L
1,549 SR
Queue Stats
150W - 153L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
OdinsBeard69
Sun Wukong
Level 26
God Stats
2W - 3L
1,809 SR
Queue Stats
72W - 61L
1,511 Elo+
Solo
Skadi
Skadi
ViejoSabroson7v7
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,543 Elo+
Party 2
Ratatoskr
Ratatoskr
samurol543
Ratatoskr
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 105L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anxmvly
Tiamat
12
1 / 6 / 5
7,409
436
3,247
13,824
10,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Lilfatpack
Ah Muzen Cab
15
3 / 3 / 3
8,678
510
9,828
12,352
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 2
8,214
483
7,847
9,247
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
X-Lil_Chubbz-X
King Arthur
15
2 / 3 / 0
8,768
516
6,810
15,581
11,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
flow2131
Arachne
11
1 / 7 / 2
6,823
401
2,029
9,412
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crunch420
Vamana
18
6 / 1 / 1
10,145
597
12,288
10,398
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
15
3 / 0 / 10
8,757
515
6,413
9,099
6,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
OdinsBeard69
Sun Wukong
13
7 / 4 / 5
8,533
502
9,225
12,366
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 2
8,700
512
5,256
9,882
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
samurol543
Ratatoskr
14
4 / 3 / 6
8,759
515
5,981
9,908
3,898
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
23
23
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anxmvly
Tiamat
1
6
5
0.58
W
Vamana
Crunch420
Vamana
6
1
1
6.5
W
Odin
3
0
10
8
L
Ah Muzen Cab
Lilfatpack
Ah Muzen Cab
3
3
3
1.5
W
Sun Wukong
OdinsBeard69
Sun Wukong
7
4
5
2.38
L
4
4
2
1.25
W
3
3
2
1.33
L
King Arthur
X-Lil_Chubbz-X
King Arthur
2
3
0
0.67
L
Arachne
flow2131
Arachne
1
7
2
0.29
W
Ratatoskr
samurol543
Ratatoskr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
39,163
60,416
Taken
51,653
31,564
Mitigated
29,771
19,056
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anxmvly
Tiamat
3,247
513
108
4,632
13,824
10,362
30
34
13,730
27,466
0
W
Vamana
Crunch420
Vamana
12,288
8,170
0
4,368
10,398
8,167
217
0
10,398
0
74,978
W
Odin
6,413
1,476
288
3,707
9,099
6,138
473
1,748
7,261
159
40,907
L
Ah Muzen Cab
Lilfatpack
Ah Muzen Cab
9,828
4,307
0
6,279
12,352
4,719
0
399
11,903
0
63,967
W
Sun Wukong
OdinsBeard69
Sun Wukong
9,225
2,898
0
1,559
12,366
8,469
391
4,833
7,135
844
31,254
L
7,847
816
0
1,076
9,247
2,486
0
197
8,875
40,810
0
W
5,256
2,669
0
3,044
9,882
3,099
2,364
2,695
7,159
0
52,209
L
King Arthur
X-Lil_Chubbz-X
King Arthur
6,810
964
0
5,196
15,581
11,601
0
0
15,532
0
57,833
L
Arachne
flow2131
Arachne
2,029
1,461
0
1,765
9,412
2,396
0
132
9,180
0
21,786
W
Ratatoskr
samurol543
Ratatoskr
5,981
1,207
0
3,135
9,908
3,898
0
1,288
8,606
0
50,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
44,894
390
Minions Killed
502
0
Camps Cleared
0
1,440,552
Distance Traveled
1,698,099
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,409
436
45
3
0
298,416
0
W
Vamana
10,145
597
146
9
0
336,979
5
W
Odin
8,757
515
92
5
0
374,850
0
L
Ah Muzen Cab
8,678
510
110
6
0
292,482
3
W
Sun Wukong
8,533
502
53
3
0
328,574
2
L
He Bo
8,214
483
72
4
0
278,364
2
W
Skadi
8,700
512
107
6
0
299,113
2
L
King Arthur
8,768
516
122
7
0
328,839
4
L
Arachne
6,823
401
41
2
0
242,451
6
W
Ratatoskr
8,759
515
104
6
0
358,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role