Player Matchup

Jormungandr
Jormungandr
Awoken_Goyim
Jormungandr
Level 69
God Stats
18W - 19L
1,560 SR
Queue Stats
224W - 216L
1,547 Elo+
Solo
Terra
Terra
F I G ZuXii
Terra
Level 127
God Stats
18W - 11L
1,633 SR
Queue Stats
286W - 256L
1,583 Elo+
Party 2
Artemis
Artemis
Man Of Margarin
Artemis
Level 125
God Stats
5W - 4L
1,766 SR
Queue Stats
306W - 296L
1,574 Elo+
Party 2
Da Ji
Da Ji
Saweeetieee
Da Ji
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 18L
1,635 Elo+
Party 2
Hel
Hel
TheePopkern II
Hel
Level 121
God Stats
3W - 0L
1,733 SR
Queue Stats
30W - 28L
1,380 Elo+
Party 2
Team Averages
Level 91
1,639 SR
1,544 Elo+

VS

Team Averages
Level 102
1,638 SR
1,503 Elo+
Merlin
Merlin
KingPin1667
Merlin
Level 36
God Stats
5W - 8L
1,521 SR
Queue Stats
60W - 69L
1,539 Elo+
Solo
Khepri
Khepri
Raix95
Khepri
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
492W - 458L
1,572 Elo+
Solo
King Arthur
King Arthur
Zombie Dandere
King Arthur
Level 106
God Stats
2W - 1L
1,605 SR
Queue Stats
36W - 36L
1,505 Elo+
Party 1
Hachiman
Hachiman
Zombie Nardere
Hachiman
Level 109
God Stats
1W - 2L
1,781 SR
Queue Stats
94W - 108L
1,419 Elo+
Party 1
Mercury
Mercury
timithetooth
Mercury
Level 119
God Stats
3W - 12L
1,781 SR
Queue Stats
139W - 125L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awoken_Goyim
Jormungandr
11
1 / 0 / 1
5,997
600
4,607
4,262
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 6
5,282
528
3,824
8,038
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 3
5,645
565
8,066
5,485
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 1
5,571
557
1,898
3,961
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 0
6,753
675
1,877
2,338
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 2 / 0
4,828
483
1,077
3,627
1,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
Raix95
Khepri
6
0 / 3 / 0
4,502
450
1,814
8,333
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Zombie Dandere
King Arthur
8
0 / 2 / 0
4,826
483
1,821
6,855
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
7
1 / 4 / 0
4,678
468
4,465
6,135
1,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
timithetooth
Mercury
11
0 / 1 / 0
5,650
565
1,072
4,918
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Awoken_Goyim
Jormungandr
1
0
1
1.5
W
1
1
6
4
L
Merlin
0
2
0
0
W
4
0
3
5.5
L
Khepri
Raix95
Khepri
0
3
0
0
W
4
0
1
4.5
W
2
0
0
2
L
King Arthur
Zombie Dandere
King Arthur
0
2
0
0
L
Hachiman
1
4
0
0.25
L
Mercury
timithetooth
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
10,249
24,084
Taken
29,868
9,217
Mitigated
10,103
12,218
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Awoken_Goyim
Jormungandr
4,607
1,179
0
2,411
4,262
2,291
0
0
4,262
29,952
0
W
3,824
1,071
402
2,804
8,038
3,290
0
679
7,359
14,600
0
L
Merlin
1,077
0
0
1,199
3,627
1,296
0
2,253
1,374
25,564
0
W
8,066
4,693
0
2,934
5,485
1,762
656
849
4,636
0
30,408
L
Khepri
Raix95
Khepri
1,814
239
0
2,330
8,333
2,688
0
1,694
6,639
9,441
0
W
1,898
641
0
1,968
3,961
1,177
0
286
3,675
0
20,857
W
1,877
52
246
1,453
2,338
697
214
1,077
1,261
42,547
0
L
King Arthur
Zombie Dandere
King Arthur
1,821
306
0
250
6,855
3,410
0
4,187
2,248
0
21,231
L
Hachiman
4,465
2,109
0
1,818
6,135
1,343
0
1,605
4,530
0
23,267
L
Mercury
timithetooth
Mercury
1,072
154
0
2,931
4,918
1,366
0
149
4,769
0
36,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
24,484
283
Minions Killed
243
0
Camps Cleared
0
920,837
Distance Traveled
847,892
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,997
600
67
7
0
163,644
2
W
Terra
5,282
528
22
2
0
193,723
2
L
Merlin
4,828
483
48
5
0
142,107
3
W
Artemis
5,645
565
44
4
0
157,666
0
L
Khepri
4,502
450
11
1
0
172,229
5
W
Da Ji
5,571
557
51
5
0
207,871
0
W
Hel
6,753
675
99
10
0
197,933
4
L
King Arthur
4,826
483
48
5
0
172,732
0
L
Hachiman
4,678
468
54
5
0
150,731
0
L
Mercury
5,650
565
82
8
0
210,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role