Player Matchup

Thor
Thor
AioriasIV
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,114 Elo+
Solo
Izanami
Izanami
Kiwilz
Izanami
Level 20
God Stats
6W - 5L
1,505 SR
Queue Stats
27W - 34L
1,369 Elo+
Solo
Cerberus
Cerberus
Taithus
Cerberus
Level 13
God Stats
7W - 2L
1,771 SR
Queue Stats
17W - 8L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
Tr0llF4c34
Baron Samedi
Level 27
God Stats
2W - 4L
1,176 SR
Queue Stats
8W - 6L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
dbarao131
Cthulhu
Level 31
God Stats
31W - 34L
1,568 SR
Queue Stats
87W - 116L
1,456 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,411 Elo+

VS

Team Averages
Level 20
1,603 SR
1,434 Elo+
Set
Set
Cabaçu
Set
Level 25
God Stats
6W - 5L
1,260 SR
Queue Stats
77W - 153L
1,200 Elo+
Party 1
Horus
Horus
DFelipe
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JogoMuitoPadrin
Artemis
Level 12
God Stats
2W - 1L
1,706 SR
Queue Stats
36W - 28L
1,464 Elo+
Solo
Athena
Athena
Troxario
Athena
Level 29
God Stats
11W - 6L
1,673 SR
Queue Stats
70W - 55L
1,541 Elo+
Solo
Anubis
Anubis
WChianezzi
Anubis
Level 7
God Stats
2W - 2L
1,878 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 4 / 6
10,146
423
816
13,807
5,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kiwilz
Izanami
20
6 / 2 / 6
13,702
571
16,283
17,746
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Taithus
Cerberus
18
5 / 4 / 9
12,253
511
19,256
18,521
18,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tr0llF4c34
Baron Samedi
19
11 / 4 / 4
13,346
556
20,633
15,212
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dbarao131
Cthulhu
16
2 / 1 / 10
11,142
464
9,388
13,065
10,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
2 / 6 / 3
9,730
405
10,229
18,270
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
DFelipe
Horus
14
3 / 7 / 1
9,162
382
4,036
19,644
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 5 / 5
11,931
497
18,180
15,510
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Troxario
Athena
15
5 / 4 / 4
9,822
409
9,657
28,066
25,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
WChianezzi
Anubis
7
0 / 2 / 2
7,169
299
1,342
3,595
1,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
24
Kills
15
15
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
0
4
6
0.75
L
Set
2
6
3
0.58
L
Horus
DFelipe
Horus
3
7
1
0.5
L
5
5
5
1.5
W
Izanami
Kiwilz
Izanami
6
2
6
4.5
W
Cerberus
Taithus
Cerberus
5
4
9
2.38
W
Baron Samedi
Tr0llF4c34
Baron Samedi
11
4
4
3.25
L
Athena
Troxario
Athena
5
4
4
1.75
L
Anubis
WChianezzi
Anubis
0
2
2
0.5
W
Cthulhu
dbarao131
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,376
Damage
43,444
78,351
Taken
85,085
48,487
Mitigated
51,842
27,458
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
816
157
0
400
13,807
5,276
480
725
13,082
0
43,153
L
Set
10,229
4,283
437
5,565
18,270
6,837
0
7,680
10,550
0
59,651
L
Horus
DFelipe
Horus
4,036
2,209
1,392
2,910
19,644
13,128
0
14,732
4,664
0
16,151
L
18,180
9,217
0
5,273
15,510
5,205
0
8,013
7,339
0
96,325
W
Izanami
Kiwilz
Izanami
16,283
11,883
0
10,085
17,746
6,720
6,729
3,498
14,223
0
113,514
W
Cerberus
Taithus
Cerberus
19,256
1,600
0
5,724
18,521
18,077
1,903
2,886
15,435
69,561
0
W
Baron Samedi
Tr0llF4c34
Baron Samedi
20,633
2,686
1,596
4,904
15,212
7,656
2,962
2,498
12,614
81,335
0
L
Athena
Troxario
Athena
9,657
3,490
259
1,982
28,066
25,293
0
15,493
12,272
33,779
0
L
Anubis
WChianezzi
Anubis
1,342
77
0
593
3,595
1,379
0
2,500
983
14,711
0
W
Cthulhu
dbarao131
Cthulhu
9,388
1,149
1,715
3,034
13,065
10,758
620
1,392
11,673
38,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
47,814
570
Minions Killed
365
0
Camps Cleared
0
2,128,352
Distance Traveled
1,876,757
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,146
423
56
2
0
414,519
1
L
Set
9,730
405
95
4
0
410,644
1
L
Horus
9,162
382
41
2
0
434,628
4
L
Artemis
11,931
497
167
7
0
401,051
0
W
Izanami
13,702
571
203
8
0
442,465
0
W
Cerberus
12,253
511
133
6
0
408,891
1
W
Baron Samedi
13,346
556
129
5
0
376,255
2
L
Athena
9,822
409
34
1
0
437,923
8
L
Anubis
7,169
299
28
1
0
192,511
0
W
Cthulhu
11,142
464
49
2
0
486,222
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role