Player Matchup

Ymir
Ymir
DisabledPaul
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
HoezZay
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 3
Camazotz
Camazotz
ParalyzedPingu
Camazotz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
RellimYeroc
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 3
Nu Wa
Nu Wa
TaxableKarma928
Nu Wa
Level 127
God Stats
15W - 14L
1,703 SR
Queue Stats
406W - 383L
1,540 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,374 Elo+

VS

Team Averages
Level 53
1,614 SR
1,481 Elo+
Cupid
Cupid
AdamBomb48
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,533 Elo+
Party 2
Cerberus
Cerberus
Bidens Nose819
Cerberus
Level 86
God Stats
3W - 2L
1,501 SR
Queue Stats
33W - 35L
1,379 Elo+
Solo
Khepri
Khepri
REALPangoro
Khepri
Level 16
God Stats
1W - 0L
1,540 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 4
Tiamat
Tiamat
Senmat0258
Tiamat
Level 15
God Stats
3W - 3L
2,031 SR
Queue Stats
42W - 35L
1,500 Elo+
Party 4
Thanatos
Thanatos
imissmyshots
Thanatos
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 26L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
5,840
584
2,506
12,265
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
HoezZay
King Arthur
11
0 / 7 / 1
5,987
599
2,243
9,924
4,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
11
1 / 3 / 0
5,930
593
2,867
9,063
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
12
1 / 6 / 0
6,410
641
4,045
8,645
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
5,991
599
8,063
5,838
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
1 / 0 / 10
8,134
813
2,280
2,876
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
15
8 / 2 / 12
9,266
927
7,523
9,351
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
13
2 / 0 / 15
8,507
851
6,233
8,251
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Senmat0258
Tiamat
14
3 / 0 / 18
8,445
845
13,236
5,583
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
imissmyshots
Thanatos
15
12 / 0 / 7
10,259
1,026
11,016
8,700
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
88
2
Kills
26
26
Deaths
2
3
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
0
10
6
W
Cerberus
8
2
12
7
L
0
6
1
0.08
L
King Arthur
HoezZay
King Arthur
0
7
1
0.07
L
Camazotz
1
3
0
0.33
W
Khepri
2
0
15
9.5
L
Apollo
1
6
0
0.17
W
Tiamat
Senmat0258
Tiamat
3
0
18
12
L
0
4
1
0.13
W
Thanatos
imissmyshots
Thanatos
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
40,288
45,735
Taken
34,761
18,775
Mitigated
26,548
5,281
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,280
1,424
913
1,127
2,876
1,118
2,524
1,316
1,437
0
25,209
W
Cerberus
7,523
395
0
1,308
9,351
7,523
615
1,622
7,503
21,970
0
L
2,506
426
0
0
12,265
7,164
0
7,493
4,772
13,043
0
L
King Arthur
HoezZay
King Arthur
2,243
274
294
953
9,924
4,518
0
4,627
5,297
0
10,692
L
Camazotz
2,867
732
0
3,220
9,063
2,472
0
4,788
4,275
0
8,366
W
Khepri
6,233
394
822
1,740
8,251
7,105
648
2,213
5,830
19,184
0
L
Apollo
4,045
2,027
0
430
8,645
3,066
0
6,558
2,087
0
15,644
W
Tiamat
Senmat0258
Tiamat
13,236
1,496
1,472
3,235
5,583
7,304
1,475
1,809
3,583
32,456
0
L
8,063
727
0
384
5,838
1,555
0
4,290
1,548
20,503
0
W
Thanatos
imissmyshots
Thanatos
11,016
3,586
0
6,794
8,700
3,498
339
2,855
5,573
0
22,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
44,611
138
Minions Killed
210
5
Camps Cleared
10
765,046
Distance Traveled
983,174
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,134
813
65
7
2
168,128
0
W
Cerberus
9,266
927
41
4
3
200,690
1
L
Ymir
5,840
584
37
4
0
135,017
0
L
King Arthur
5,987
599
22
2
1
156,672
2
L
Camazotz
5,930
593
13
1
2
164,746
1
W
Khepri
8,507
851
20
2
1
200,020
0
L
Apollo
6,410
641
33
3
1
143,444
1
W
Tiamat
8,445
845
55
6
4
188,640
2
L
Nu Wa
5,991
599
33
3
1
165,167
2
W
Thanatos
10,259
1,026
29
3
0
225,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role