Player Matchup

Chernobog
Chernobog
ChefMorningstar
Chernobog
Level 74
God Stats
5W - 3L
1,588 SR
Queue Stats
308W - 264L
1,501 Elo+
Party 1
Athena
Athena
Green_Gobin
Athena
Level 95
God Stats
1W - 1L
1,794 SR
Queue Stats
350W - 314L
1,520 Elo+
Party 1
Arachne
Arachne
Kirb5tomp
Arachne
Level 78
God Stats
43W - 29L
1,500 SR
Queue Stats
404W - 423L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
The Dreadnut
Cthulhu
Level 101
God Stats
27W - 17L
1,500 SR
Queue Stats
287W - 291L
1,543 Elo+
Party 2
Tiamat
Tiamat
mmakickass
Tiamat
Level 141
God Stats
2W - 0L
1,551 SR
Queue Stats
40W - 41L
1,568 Elo+
Solo
Team Averages
Level 98
1,587 SR
1,523 Elo+

VS

Team Averages
Level 87
1,644 SR
1,465 Elo+
Ymir
Ymir
RoloBattleCod550
Ymir
Level 90
God Stats
3W - 4L
1,866 SR
Queue Stats
380W - 342L
1,508 Elo+
Solo
Ra
Ra
TwistyKewldude
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,381 Elo+
Party 3
Bastet
Bastet
xFantasticCashx
Bastet
Level 89
God Stats
5W - 5L
1,627 SR
Queue Stats
17W - 21L
1,470 Elo+
Party 3
Tiamat
Tiamat
xXLoneClanXx
Tiamat
Level 86
God Stats
11W - 11L
1,675 SR
Queue Stats
38W - 44L
1,521 Elo+
Party 3
Artemis
Artemis
xXcheezboiXx
Artemis
Level 69
God Stats
6W - 4L
1,552 SR
Queue Stats
422W - 398L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChefMorningstar
Chernobog
15
4 / 4 / 10
9,516
560
9,005
11,713
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
9 / 3 / 9
9,394
553
8,966
14,983
11,280
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Kirb5tomp
Arachne
14
5 / 4 / 6
8,861
521
6,264
11,401
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
The Dreadnut
Cthulhu
16
5 / 1 / 7
9,142
538
9,882
12,860
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
mmakickass
Tiamat
15
1 / 4 / 4
8,863
521
7,380
12,229
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
8,395
494
5,757
12,966
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 7
8,786
517
10,084
10,753
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 5 / 1
9,045
532
12,934
12,425
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
15
0 / 4 / 2
8,561
504
8,705
11,343
8,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
xXcheezboiXx
Artemis
5
1 / 4 / 1
5,670
334
2,523
5,008
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
24
Kills
16
16
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChefMorningstar
Chernobog
4
4
10
2.25
W
Athena
9
3
9
4.5
W
Arachne
Kirb5tomp
Arachne
5
4
6
2
L
5
8
2
0.75
W
Cthulhu
The Dreadnut
Cthulhu
5
1
7
8.5
L
1
3
7
1.5
W
Tiamat
mmakickass
Tiamat
1
4
4
0.75
L
9
5
1
1.9
L
Tiamat
0
4
2
0.25
L
Artemis
xXcheezboiXx
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,497
Damage
40,003
63,186
Taken
52,495
39,712
Mitigated
27,660
13,410
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChefMorningstar
Chernobog
9,005
5,634
0
2,545
11,713
4,171
596
4,942
6,771
0
63,709
W
Athena
8,966
2,780
301
3,478
14,983
11,280
198
3,605
11,378
39,206
0
W
Arachne
Kirb5tomp
Arachne
6,264
4,293
0
1,369
11,401
6,160
0
5,036
6,365
0
42,763
L
5,757
1,479
99
755
12,966
9,707
0
5,419
7,368
21,356
0
W
Cthulhu
The Dreadnut
Cthulhu
9,882
597
503
550
12,860
10,434
0
6,897
5,963
45,646
0
L
10,084
538
794
2,226
10,753
3,936
714
5,860
4,464
62,713
0
W
Tiamat
mmakickass
Tiamat
7,380
480
0
4,664
12,229
7,667
286
4,066
8,163
58,269
0
L
12,934
4,243
0
2,719
12,425
4,033
13
6,813
5,385
0
45,601
L
Tiamat
8,705
1,618
0
2,682
11,343
8,956
466
5,401
5,562
53,210
0
L
Artemis
xXcheezboiXx
Artemis
2,523
1,847
0
1,472
5,008
1,028
0
1,520
3,488
0
8,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
40,457
459
Minions Killed
365
0
Camps Cleared
0
1,660,492
Distance Traveled
1,328,576
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,516
560
111
7
0
346,842
1
W
Athena
9,394
553
60
4
0
365,279
1
W
Arachne
8,861
521
66
4
0
335,544
1
L
Ymir
8,395
494
34
2
0
271,418
0
W
Cthulhu
9,142
538
101
6
0
327,778
0
L
Ra
8,786
517
121
7
0
316,984
0
W
Tiamat
8,863
521
121
7
0
285,049
4
L
Bastet
9,045
532
73
4
0
352,131
3
L
Tiamat
8,561
504
124
7
0
284,871
1
L
Artemis
5,670
334
13
1
0
103,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role