Player Matchup

Tiamat
Tiamat
IAmGroot-671
Tiamat
Level 9
God Stats
3W - 7L
1,313 SR
Queue Stats
44W - 56L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
Rated1
Cthulhu
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 9L
1,158 Elo+
Party 2
Cupid
Cupid
Steven4ever7
Cupid
Level 3
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Tyr
Tyr
ToNe_DoWnn
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
destineassassin
Chernobog
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 80L
1,430 Elo+
Party 3
Team Averages
Level 6
1,413 SR
1,288 Elo+

VS

Team Averages
Level 31
1,458 SR
1,373 Elo+
Ra
Ra
Awurszt99
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Diegui10dies
Bastet
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,401 Elo+
Party 1
Neith
Neith
Gonzalosil26
Neith
Level 23
God Stats
9W - 11L
1,503 SR
Queue Stats
65W - 73L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Matheusdock1507
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 58L
1,128 Elo+
Solo
Ymir
Ymir
cuby_yt
Ymir
Level 19
God Stats
12W - 12L
1,287 SR
Queue Stats
39W - 42L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 11 / 1
8,365
398
7,206
13,400
8,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rated1
Cthulhu
14
4 / 2 / 1
9,758
465
10,228
20,436
16,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 0
8,767
417
4,720
11,278
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 11 / 1
8,813
420
4,007
17,039
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
destineassassin
Chernobog
13
2 / 8 / 3
9,043
431
9,425
18,937
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
7,549
359
351
3,917
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
20
12 / 1 / 5
13,243
631
14,145
13,511
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
15 / 1 / 7
11,908
567
24,645
11,763
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 7
10,217
487
9,802
14,932
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
cuby_yt
Ymir
15
7 / 2 / 15
11,227
535
10,937
17,073
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
11
Kills
37
39
Deaths
13
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Bastet
12
1
5
14.5
W
15
1
7
18.5
L
Tiamat
2
11
1
0.23
W
3
5
7
1.3
L
Cthulhu
Rated1
Cthulhu
4
2
1
2.25
L
1
7
0
0.14
L
2
11
1
0.23
W
Ymir
cuby_yt
Ymir
7
2
15
7.25
L
Chernobog
destineassassin
Chernobog
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
59,880
81,090
Taken
61,196
50,405
Mitigated
43,683
10,996
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
351
193
0
264
3,917
1,152
213
1,419
2,498
9,490
0
W
Bastet
14,145
5,449
0
2,778
13,511
6,035
5,453
1,338
12,023
0
94,222
W
24,645
13,750
0
3,584
11,763
5,097
6,617
3,821
7,871
0
76,909
L
Tiamat
7,206
815
0
1,181
13,400
8,624
230
4,330
9,035
34,966
0
W
9,802
2,128
314
3,865
14,932
13,329
2,258
4,824
10,083
0
43,931
L
Cthulhu
Rated1
Cthulhu
10,228
1,361
0
504
20,436
16,841
853
1,340
18,931
43,192
0
L
4,720
2,600
432
832
11,278
3,301
1,786
835
10,393
0
32,103
L
4,007
1,493
0
1,623
17,039
16,049
249
2,329
14,635
0
19,452
W
Ymir
cuby_yt
Ymir
10,937
1,268
0
1,200
17,073
18,070
365
6,032
10,920
45,714
0
L
Chernobog
destineassassin
Chernobog
9,425
5,649
0
6,424
18,937
5,590
21
2,454
16,263
0
57,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
54,144
310
Minions Killed
427
0
Camps Cleared
0
1,685,481
Distance Traveled
1,781,394
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,549
359
22
1
0
122,662
5
W
Bastet
13,243
631
158
8
0
475,771
0
W
Neith
11,908
567
106
5
0
344,818
3
L
Tiamat
8,365
398
55
3
0
336,741
0
W
Guan Yu
10,217
487
63
3
0
443,577
0
L
Cthulhu
9,758
465
69
3
0
361,314
0
L
Cupid
8,767
417
57
3
0
322,527
1
L
Tyr
8,813
420
37
2
0
341,102
2
W
Ymir
11,227
535
78
4
0
394,566
2
L
Chernobog
9,043
431
92
4
0
323,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role