Player Matchup

Thanatos
Thanatos
Lil Butcher3340
Thanatos
Level 4
God Stats
0W - 6L
1,228 SR
Queue Stats
0W - 7L
1,186 Elo+
Party 3
Odin
Odin
charlie0112lemuz
Odin
Level 3
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 7L
1,186 Elo+
Party 3
Neith
Neith
emilyraeann
Neith
Level 13
God Stats
51W - 52L
1,505 SR
Queue Stats
161W - 163L
1,329 Elo+
Solo
King Arthur
King Arthur
pmills2021
King Arthur
Level 12
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 11L
1,217 Elo+
Solo
Sun Wukong
Sun Wukong
pun12839
Sun Wukong
Level 4
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,291 SR
1,284 Elo+

VS

Team Averages
Level 28
1,423 SR
1,413 Elo+
Da Ji
Da Ji
Dark_Flamed_Fox
Da Ji
Level 24
God Stats
7W - 5L
1,457 SR
Queue Stats
24W - 35L
1,280 Elo+
Solo
Anubis
Anubis
GIPPSY_NOOB
Anubis
Level 61
God Stats
31W - 28L
1,174 SR
Queue Stats
40W - 38L
1,286 Elo+
Party 1
Artemis
Artemis
Sub-Zero-Taco
Artemis
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1
Cupid
Cupid
YoungRetro_713
Cupid
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Zacatecas2Raw
Kuzenbo
Level 51
God Stats
2W - 0L
1,486 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 15 / 0
7,922
990
4,913
17,949
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 12 / 0
7,265
908
3,968
26,313
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 5 / 0
7,304
913
7,985
13,800
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
pmills2021
King Arthur
14
0 / 9 / 1
7,921
990
5,154
17,606
13,064
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
pun12839
Sun Wukong
12
0 / 3 / 0
7,070
884
1,910
7,035
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 16
10,378
1,297
14,917
7,366
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
16
12 / 0 / 18
9,894
1,237
12,956
1,902
930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
11 / 1 / 23
10,391
1,299
22,896
7,179
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 21
9,086
1,136
11,905
6,081
2,591
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
17
6 / 0 / 28
10,040
1,255
9,846
8,293
6,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
150
1
Kills
44
44
Deaths
1
1
Assists
106
Player
Kills
Deaths
Assists
KDA
W
10
0
16
18
W
Anubis
12
0
18
21
L
Thanatos
1
15
0
0.07
W
Artemis
11
1
23
22.5
W
5
0
21
15.5
W
Kuzenbo
6
0
28
20
L
0
12
0
0
L
0
5
0
0
L
King Arthur
pmills2021
King Arthur
0
9
1
0.06
L
Sun Wukong
pun12839
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
72,520
82,703
Taken
30,821
45,590
Mitigated
17,270
4,669
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,917
8,315
401
2,361
7,366
3,295
0
287
6,954
0
32,531
W
Anubis
12,956
578
446
0
1,902
930
0
43
1,834
26,096
0
L
Thanatos
4,913
2,086
0
1,900
17,949
6,451
0
5,376
12,573
0
10,046
W
Artemis
22,896
17,433
0
3,742
7,179
3,611
0
122
6,907
0
31,560
W
11,905
7,735
243
2,283
6,081
2,591
0
138
5,843
0
20,916
W
Kuzenbo
9,846
4,544
823
1,931
8,293
6,843
0
84
8,121
26,869
0
L
3,968
1,637
0
250
26,313
18,019
0
6,020
20,293
617
11,835
L
7,985
5,426
0
1,496
13,800
4,819
0
4,845
8,955
0
21,151
L
King Arthur
pmills2021
King Arthur
5,154
318
0
640
17,606
13,064
0
4,137
13,469
366
20,495
L
Sun Wukong
pun12839
Sun Wukong
1,910
758
0
383
7,035
3,237
0
2,424
4,611
0
5,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
49,789
87
Minions Killed
160
3
Camps Cleared
4
560,823
Distance Traveled
714,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,378
1,297
39
5
3
156,399
0
W
Anubis
9,894
1,237
25
3
1
137,859
0
L
Thanatos
7,922
990
18
2
1
103,677
0
W
Artemis
10,391
1,299
26
3
0
124,904
1
W
Cupid
9,086
1,136
32
4
0
121,461
0
W
Kuzenbo
10,040
1,255
38
5
0
174,022
0
L
Odin
7,265
908
9
1
1
131,655
0
L
Neith
7,304
913
23
3
1
113,485
0
L
King Arthur
7,921
990
34
4
0
126,724
0
L
Sun Wukong
7,070
884
3
0
0
85,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role