Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrMatt130
Tiamat
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,638 Elo+
Party 2
Izanami
Izanami
nbilisoly757
Izanami
Level 146
God Stats
0W - 1L
1,337 SR
Queue Stats
42W - 37L
1,839 Elo+
Party 2
Team Averages
Level 114
1,446 SR
1,659 Elo+

VS

Team Averages
Level 113
1,440 SR
1,528 Elo+
Tiamat
Tiamat
DalekSNight
Tiamat
Level 157
God Stats
27W - 26L
1,603 SR
Queue Stats
370W - 366L
1,562 Elo+
Party 1
Terra
Terra
Giilli
Terra
Level 128
God Stats
1W - 1L
1,217 SR
Queue Stats
237W - 223L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
rememberAce-
Ne Zha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 1
7,709
551
5,080
18,559
11,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
MrMatt130
Tiamat
11
1 / 0 / 0
7,800
557
6,979
5,933
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
nbilisoly757
Izanami
11
0 / 3 / 1
7,870
562
4,681
9,967
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 0 / 1
10,008
715
19,040
11,537
11,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Giilli
Terra
13
0 / 0 / 6
9,483
677
4,880
6,731
6,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
11
1 / 1 / 6
8,884
635
5,015
7,929
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Tiamat
6
0
1
6.5
W
Terra
Giilli
Terra
0
0
6
3
L
Tiamat
MrMatt130
Tiamat
1
0
0
1
L
Izanami
nbilisoly757
Izanami
0
3
1
0.17
W
Ne Zha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
28,935
34,459
Taken
26,197
18,575
Mitigated
20,981
10,096
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,080
618
0
6,006
18,559
11,259
0
11,493
6,567
0
22,228
W
Tiamat
19,040
1,996
0
6,766
11,537
11,315
706
2,951
8,189
61,010
0
W
Terra
Giilli
Terra
4,880
213
1,749
2,708
6,731
6,747
0
1,946
4,463
16,495
0
L
Tiamat
MrMatt130
Tiamat
6,979
650
0
1,449
5,933
3,986
0
4,213
1,521
22,105
0
L
Izanami
nbilisoly757
Izanami
4,681
3,206
0
2,641
9,967
3,330
0
7,162
2,357
0
40,822
W
Ne Zha
5,015
1,566
0
2,026
7,929
2,919
1,807
1,573
5,886
0
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
28,375
213
Minions Killed
192
0
Camps Cleared
0
741,747
Distance Traveled
778,436
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,709
551
55
4
0
239,792
3
W
Tiamat
10,008
715
105
8
0
260,656
3
W
Terra
9,483
677
35
3
0
272,791
5
L
Tiamat
7,800
557
58
4
0
274,669
2
L
Izanami
7,870
562
100
7
0
227,286
3
W
Ne Zha
8,884
635
52
4
0
244,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role