Player Matchup

Hercules
Hercules
Bigthirst69420
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 1
Neith
Neith
CheesousRice
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,199 Elo+
Party 1
King Arthur
King Arthur
Haku457
King Arthur
Level 37
God Stats
1W - 3L
1,722 SR
Queue Stats
60W - 99L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
Purrodie
Heimdallr
Level 104
God Stats
3W - 6L
1,500 SR
Queue Stats
225W - 257L
1,453 Elo+
Solo
Achilles
Achilles
RatedSweet
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,570 Elo+
Solo
Team Averages
Level 74
1,544 SR
1,404 Elo+

VS

Team Averages
Level 71
1,456 SR
1,537 Elo+
Hou Yi
Hou Yi
ChocolateBallSak
Hou Yi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Party 3
Skadi
Skadi
TheFrostyAust
Skadi
Level 69
God Stats
1W - 0L
1,281 SR
Queue Stats
55W - 38L
1,619 Elo+
Party 2
Geb
Geb
TheFrostyJuan
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,619 Elo+
Party 2
He Bo
He Bo
sadwhimsical
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 3
Amaterasu
Amaterasu
trunkdumpy
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 6 / 6
8,729
727
6,316
19,074
11,118
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 6 / 8
9,288
774
13,870
15,034
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Haku457
King Arthur
14
4 / 10 / 3
8,926
744
10,811
17,637
12,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Purrodie
Heimdallr
15
3 / 6 / 7
8,307
692
10,581
11,834
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
RatedSweet
Achilles
16
3 / 7 / 5
8,805
734
9,925
16,163
17,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 15
12,338
1,028
23,293
14,937
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 23
9,989
832
14,561
12,544
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 18
10,682
890
11,937
16,899
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 3 / 22
10,384
865
16,375
8,902
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
trunkdumpy
Amaterasu
15
5 / 4 / 18
9,603
800
6,857
15,820
15,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
13
Kills
35
35
Deaths
14
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
6
0.67
L
2
6
8
1
W
15
3
15
7.5
L
King Arthur
Haku457
King Arthur
4
10
3
0.55
L
Heimdallr
Purrodie
Heimdallr
3
6
7
1.08
L
Achilles
RatedSweet
Achilles
3
7
5
0.79
W
4
2
23
7.75
W
6
2
18
7.5
W
5
3
22
5.33
W
Amaterasu
trunkdumpy
Amaterasu
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,503
Damage
73,023
79,742
Taken
69,102
52,018
Mitigated
46,277
18,432
Healing
33,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,316
453
1,475
5,645
19,074
11,118
0
5,768
13,044
0
8,064
L
13,870
5,597
944
4,462
15,034
5,480
0
4,572
10,247
0
32,624
W
23,293
12,694
1,537
6,819
14,937
7,698
1,724
55
14,882
0
43,477
L
King Arthur
Haku457
King Arthur
10,811
1,734
0
231
17,637
12,748
0
7,436
10,020
0
16,080
L
Heimdallr
Purrodie
Heimdallr
10,581
1,440
275
1,718
11,834
5,329
0
3,429
8,329
0
21,214
L
Achilles
RatedSweet
Achilles
9,925
2,152
1,284
2,398
16,163
17,343
13
6,145
9,790
214
13,213
W
14,561
8,022
2,862
5,308
12,544
5,710
2,911
0
12,544
0
28,839
W
11,937
1,637
2,008
5,072
16,899
13,457
35
47
16,852
20,643
0
W
16,375
1,144
3,264
2,537
8,902
3,420
404
112
8,788
28,930
0
W
Amaterasu
trunkdumpy
Amaterasu
6,857
2,463
660
3,411
15,820
15,992
297
0
15,820
0
10,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
52,996
85
Minions Killed
106
0
Camps Cleared
0
878,481
Distance Traveled
1,196,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,729
727
5
0
0
237,056
0
L
Neith
9,288
774
36
3
0
158,790
0
W
Hou Yi
12,338
1,028
39
3
0
190,291
0
L
King Arthur
8,926
744
11
1
0
154,584
0
L
Heimdallr
8,307
692
27
2
0
142,272
0
L
Achilles
8,805
734
6
1
0
185,779
0
W
Skadi
9,989
832
24
2
0
217,509
0
W
Geb
10,682
890
16
1
0
274,341
0
W
He Bo
10,384
865
24
2
0
264,369
0
W
Amaterasu
9,603
800
3
0
0
249,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role