Player Matchup

Ravana
Ravana
 
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BigDawgReamy
Chang'e
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 178L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
KENNYV8193
Xbalanque
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 98L
1,469 Elo+
Party 1
Ymir
Ymir
NlNEELEVEN
Ymir
Level 29
God Stats
7W - 3L
1,490 SR
Queue Stats
262W - 285L
1,422 Elo+
Party 1
Bellona
Bellona
TheOneTooWander
Bellona
Level 15
God Stats
38W - 40L
1,588 SR
Queue Stats
115W - 138L
1,358 Elo+
Party 1
Team Averages
Level 39
1,516 SR
1,426 Elo+

VS

Team Averages
Level 26
1,537 SR
1,347 Elo+
Cupid
Cupid
Manfreaky
Cupid
Level 25
God Stats
1W - 1L
1,684 SR
Queue Stats
86W - 90L
1,376 Elo+
Party 2
Sobek
Sobek
MikeyThumbz
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,405 Elo+
Party 2
Scylla
Scylla
TheSadTacoOV
Scylla
Level 23
God Stats
1W - 3L
1,546 SR
Queue Stats
66W - 72L
1,282 Elo+
Party 3
Fenrir
Fenrir
Uhai98789
Fenrir
Level 29
God Stats
4W - 11L
1,402 SR
Queue Stats
148W - 190L
1,304 Elo+
Party 3
Osiris
Osiris
Zanzuroc
Osiris
Level 23
God Stats
3W - 3L
1,554 SR
Queue Stats
3W - 9L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
8 / 1 / 8
10,979
578
8,988
13,166
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
BigDawgReamy
Chang'e
17
9 / 2 / 16
11,148
587
15,707
14,150
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KENNYV8193
Xbalanque
16
10 / 2 / 17
10,481
552
14,729
12,758
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
6 / 4 / 15
10,306
542
9,360
17,955
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 9 / 7
9,300
489
13,196
19,806
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Manfreaky
Cupid
10
0 / 10 / 4
6,731
354
5,600
14,316
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 9 / 1
9,173
483
9,020
21,901
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
2 / 9 / 2
7,493
394
4,240
14,345
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Uhai98789
Fenrir
12
7 / 9 / 1
8,719
459
7,941
17,971
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zanzuroc
Osiris
13
3 / 8 / 5
8,877
467
9,020
16,611
13,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
40
Kills
16
18
Deaths
45
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
1
8
12
W
Chang'e
BigDawgReamy
Chang'e
9
2
16
8.5
W
Xbalanque
KENNYV8193
Xbalanque
10
2
17
9.25
L
Cupid
Manfreaky
Cupid
0
10
4
0.2
L
4
9
1
0.5
W
6
4
15
3.38
W
7
9
7
1.17
L
Scylla
2
9
2
0.33
L
Fenrir
Uhai98789
Fenrir
7
9
1
0.83
L
Osiris
Zanzuroc
Osiris
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,980
Damage
35,821
77,835
Taken
85,144
47,051
Mitigated
46,181
34,933
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,988
3,500
0
5,410
13,166
6,401
0
3,470
9,696
0
76,523
W
Chang'e
BigDawgReamy
Chang'e
15,707
2,684
3,045
8,184
14,150
6,087
554
3,291
10,859
74,697
0
W
Xbalanque
KENNYV8193
Xbalanque
14,729
10,210
917
6,277
12,758
4,839
3,166
3,554
9,204
0
50,461
L
Cupid
Manfreaky
Cupid
5,600
2,994
354
2,008
14,316
3,693
0
5,311
8,993
0
24,448
L
9,020
560
0
2,697
21,901
20,017
0
9,392
12,385
22,488
0
W
9,360
1,487
1,009
3,229
17,955
17,649
1,274
4,658
13,297
39,797
0
W
13,196
7,722
526
6,336
19,806
12,075
1,343
4,453
15,353
0
33,811
L
Scylla
4,240
1,050
221
1,898
14,345
3,633
185
6,364
7,709
26,314
0
L
Fenrir
Uhai98789
Fenrir
7,941
3,057
312
2,466
17,971
5,144
84
7,514
10,276
0
26,157
L
Osiris
Zanzuroc
Osiris
9,020
4,669
0
0
16,611
13,694
744
3,239
13,346
0
54,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
40,993
415
Minions Killed
229
0
Camps Cleared
0
1,775,770
Distance Traveled
1,611,620
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,979
578
118
6
0
384,269
0
W
Chang'e
11,148
587
118
6
0
367,130
0
W
Xbalanque
10,481
552
77
4
0
341,338
1
L
Cupid
6,731
354
40
2
0
292,484
0
L
Sobek
9,173
483
31
2
0
323,512
1
W
Ymir
10,306
542
46
2
0
334,096
0
W
Bellona
9,300
489
56
3
0
348,937
0
L
Scylla
7,493
394
45
2
0
314,619
0
L
Fenrir
8,719
459
31
2
0
366,336
1
L
Osiris
8,877
467
82
4
0
314,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role