Player Matchup

Tiamat
Tiamat
Austîn
Tiamat
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 93L
1,399 Elo+
Party 2
Anhur
Anhur
Birch656
Anhur
Level 144
God Stats
0W - 2L
1,474 SR
Queue Stats
36W - 26L
1,802 Elo+
Solo
Vamana
Vamana
Heyzoos
Vamana
Level 159
God Stats
30W - 4L
1,500 SR
Queue Stats
206W - 112L
1,399 Elo+
Party 2
Team Averages
Level 150
1,491 SR
1,533 Elo+

VS

Team Averages
Level 129
1,593 SR
1,646 Elo+
Chaac
Chaac
BioticPro
Chaac
Level 82
God Stats
2W - 0L
1,547 SR
Queue Stats
8W - 7L
1,630 Elo+
Solo
Anhur
Anhur
Bones
Anhur
Level 158
God Stats
49W - 27L
1,732 SR
Queue Stats
398W - 175L
1,808 Elo+
Party 1
Tiamat
Tiamat
Scorpio
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Austîn
Tiamat
10
0 / 7 / 5
8,087
578
6,608
10,489
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Birch656
Anhur
11
0 / 5 / 4
8,457
604
7,103
12,802
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Heyzoos
Vamana
13
6 / 1 / 0
9,607
686
10,820
12,265
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BioticPro
Chaac
11
1 / 2 / 10
8,766
626
9,576
10,992
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Bones
Anhur
14
6 / 2 / 6
9,996
714
10,223
12,157
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Scorpio
Tiamat
15
6 / 2 / 7
10,413
744
10,200
10,426
10,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Austîn
Tiamat
0
7
5
0.36
W
Chaac
BioticPro
Chaac
1
2
10
3
L
Anhur
Birch656
Anhur
0
5
4
0.4
W
Anhur
Bones
Anhur
6
2
6
4.5
L
Vamana
Heyzoos
Vamana
6
1
0
6
W
Tiamat
Scorpio
Tiamat
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
29,999
35,556
Taken
33,575
17,298
Mitigated
21,986
8,250
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Austîn
Tiamat
6,608
906
0
1,899
10,489
5,170
22
2,545
7,849
25,744
0
W
Chaac
BioticPro
Chaac
9,576
1,633
0
4,383
10,992
7,243
520
1,168
9,280
0
35,960
L
Anhur
Birch656
Anhur
7,103
4,785
0
2,430
12,802
3,623
0
4,047
8,572
0
38,765
W
Anhur
Bones
Anhur
10,223
5,328
0
6,184
12,157
4,028
1,613
1,974
9,793
0
43,577
L
Vamana
Heyzoos
Vamana
10,820
3,579
0
3,921
12,265
8,505
0
3,670
8,370
0
31,652
W
Tiamat
Scorpio
Tiamat
10,200
1,721
0
5,147
10,426
10,715
760
2,759
7,233
42,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
29,175
157
Minions Killed
176
0
Camps Cleared
0
755,222
Distance Traveled
789,020
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,087
578
27
2
0
223,346
3
W
Chaac
8,766
626
22
2
0
272,806
2
L
Anhur
8,457
604
76
5
0
224,044
1
W
Anhur
9,996
714
71
5
0
249,383
5
L
Vamana
9,607
686
54
4
0
307,832
1
W
Tiamat
10,413
744
83
6
0
266,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role