Player Matchup

Horus
Horus
MarcelTheTamer
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,640 Elo+
Party 1
Yemoja
Yemoja
Ninjas-_-Ways123
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
dragonslayre4
Cthulhu
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,645 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,620 Elo+

VS

Team Averages
Level 36
1,415 SR
1,487 Elo+
Ra
Ra
Carlportugal
Ra
Level 55
God Stats
12W - 16L
1,398 SR
Queue Stats
41W - 64L
1,406 Elo+
Party 2
Odin
Odin
Feamaral_1999
Odin
Level 48
God Stats
3W - 2L
1,346 SR
Queue Stats
30W - 56L
1,406 Elo+
Party 2
Bacchus
Bacchus
Thirox22
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
10,518
526
5,266
16,724
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 7 / 2
10,883
544
6,549
18,045
11,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
5 / 2 / 0
11,936
597
20,330
15,626
16,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
12,508
625
20,008
13,109
6,581
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 9
11,771
589
8,049
14,851
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Thirox22
Bacchus
15
4 / 1 / 8
11,722
586
11,172
13,272
17,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
13
13
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
3
2
9
3.75
L
0
4
4
0.5
L
1
7
2
0.29
W
Bacchus
Thirox22
Bacchus
4
1
8
8
L
Cthulhu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
39,229
50,395
Taken
41,232
37,372
Mitigated
30,845
16,554
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,008
2,180
3,632
5,395
13,109
6,581
798
10,437
2,672
76,239
0
W
8,049
1,525
0
4,101
14,851
6,412
919
8,505
6,346
0
30,909
L
5,266
3,389
3,718
5,298
16,724
9,356
0
10,323
6,401
0
13,550
L
6,549
668
3,191
1,931
18,045
11,037
541
12,211
5,834
27,921
0
W
Bacchus
Thirox22
Bacchus
11,172
1,436
0
450
13,272
17,852
266
7,937
5,335
20,463
0
L
Cthulhu
20,330
850
342
2,074
15,626
16,979
36
8,746
6,880
70,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
36,001
132
Minions Killed
153
0
Camps Cleared
0
934,520
Distance Traveled
1,119,920
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,508
625
93
5
0
366,197
1
W
Odin
11,771
589
40
2
0
357,519
0
L
Horus
10,518
526
16
1
0
324,115
2
L
Yemoja
10,883
544
33
2
0
285,604
3
W
Bacchus
11,722
586
20
1
0
396,204
4
L
Cthulhu
11,936
597
83
4
0
324,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role