Player Matchup

Chang'e
Chang'e
Imjosephsqt
Chang'e
Level 81
God Stats
0W - 1L
1,588 SR
Queue Stats
9W - 12L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
RAELMZ
Sylvanus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,583 Elo+
Solo
Jormungandr
Jormungandr
WhisKe
Jormungandr
Level 13
God Stats
2W - 3L
1,322 SR
Queue Stats
14W - 22L
1,476 Elo+
Solo
Bellona
Bellona
juniorbenitez22
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 2
Neith
Neith
steven19
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Team Averages
Level 27
1,482 SR
1,364 Elo+

VS

Team Averages
Level 19
1,541 SR
1,519 Elo+
Merlin
Merlin
Joao Luas
Merlin
Level 14
God Stats
6W - 6L
1,369 SR
Queue Stats
11W - 8L
1,455 Elo+
Solo
Cernunnos
Cernunnos
KamiloArgentinaa
Cernunnos
Level 29
God Stats
57W - 42L
1,507 SR
Queue Stats
201W - 205L
1,474 Elo+
Solo
Tiamat
Tiamat
Narlucci
Tiamat
Level 5
God Stats
4W - 4L
1,674 SR
Queue Stats
21W - 22L
1,617 Elo+
Solo
Danzaburou
Danzaburou
NoelleSforza
Danzaburou
Level 36
God Stats
115W - 134L
1,583 SR
Queue Stats
117W - 152L
1,550 Elo+
Party 1
Bellona
Bellona
SorScyth
Bellona
Level 11
God Stats
29W - 23L
1,573 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Imjosephsqt
Chang'e
18
9 / 7 / 3
13,281
1,107
23,781
22,464
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RAELMZ
Sylvanus
17
0 / 1 / 9
11,656
971
12,397
17,205
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
WhisKe
Jormungandr
19
5 / 4 / 8
13,029
1,086
19,494
20,114
32,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 13 / 8
10,519
877
1,721
23,707
15,023
Neith
steven19
Neith
16
1 / 7 / 3
10,331
861
2,540
15,527
6,573
Boots

Boots

+6%
Movement Speed

Team 1 Tickets

25

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Joao Luas
Merlin
17
2 / 4 / 11
11,348
946
12,517
7,636
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
20
7 / 2 / 14
13,525
1,127
24,127
15,214
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Narlucci
Tiamat
18
5 / 1 / 15
12,185
1,015
21,119
11,488
11,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
NoelleSforza
Danzaburou
19
8 / 5 / 9
13,187
1,099
14,749
16,097
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SorScyth
Bellona
20
10 / 3 / 12
12,838
1,070
17,060
14,080
13,659
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
15
Kills
32
32
Deaths
15
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Imjosephsqt
Chang'e
9
7
3
1.5
W
Merlin
Joao Luas
Merlin
2
4
11
1.88
W
Cernunnos
7
2
14
7
W
Tiamat
Narlucci
Tiamat
5
1
15
12.5
W
Danzaburou
NoelleSforza
Danzaburou
8
5
9
2.5
L
Sylvanus
RAELMZ
Sylvanus
0
1
9
4.5
W
Bellona
SorScyth
Bellona
10
3
12
5.33
L
Jormungandr
WhisKe
Jormungandr
5
4
8
2.25
L
0
13
8
0.31
L
Neith
steven19
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
89,572
99,017
Taken
64,515
85,944
Mitigated
37,687
17,112
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Imjosephsqt
Chang'e
23,781
789
3,494
5,129
22,464
10,235
0
8,100
14,364
47,787
0
W
Merlin
Joao Luas
Merlin
12,517
409
238
433
7,636
2,586
0
6,803
583
25,805
0
W
Cernunnos
24,127
10,482
0
3,622
15,214
4,731
0
12,444
2,261
0
46,312
W
Tiamat
Narlucci
Tiamat
21,119
1,945
0
1,530
11,488
11,676
0
9,984
1,183
41,010
0
W
Danzaburou
NoelleSforza
Danzaburou
14,749
3,750
0
2,725
16,097
5,035
0
13,992
1,728
0
43,320
L
Sylvanus
RAELMZ
Sylvanus
12,397
2,291
2,868
4,304
17,205
21,873
0
6,874
10,331
19,219
0
W
Bellona
SorScyth
Bellona
17,060
6,685
0
1,273
14,080
13,659
0
10,493
3,088
0
28,995
L
Jormungandr
WhisKe
Jormungandr
19,494
3,853
0
475
20,114
32,240
0
5,978
14,136
53,763
0
L
1,721
554
0
20
23,707
15,023
0
6,506
16,094
0
7,620
L
Neith
steven19
Neith
2,540
550
0
822
15,527
6,573
0
6,178
9,349
0
7,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
63,083
187
Minions Killed
234
5
Camps Cleared
6
1,101,359
Distance Traveled
1,040,459
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,281
1,107
71
6
0
246,258
0
W
Merlin
11,348
946
38
3
0
138,007
0
W
Cernunnos
13,525
1,127
53
4
1
192,689
1
W
Tiamat
12,185
1,015
55
5
1
267,592
0
W
Danzaburou
13,187
1,099
72
6
1
207,236
0
L
Sylvanus
11,656
971
10
1
0
220,331
0
W
Bellona
12,838
1,070
16
1
3
234,935
0
L
Jormungandr
13,029
1,086
82
7
3
239,003
1
L
Bellona
10,519
877
11
1
1
208,968
0
L
Neith
10,331
861
13
1
1
186,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role