Player Matchup

Sun Wukong
Sun Wukong
DarkTechnite
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,552 Elo+
Solo
Jormungandr
Jormungandr
PhilipMacrevis
Jormungandr
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
40W - 52L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
SkoomaMerchant
Ao Kuang
Level 98
God Stats
9W - 6L
1,622 SR
Queue Stats
71W - 58L
1,677 Elo+
Party 2
Thor
Thor
TheRygiel
Thor
Level 67
God Stats
16W - 21L
1,506 SR
Queue Stats
64W - 57L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Wyatt Cranks
Danzaburou
Level 116
God Stats
31W - 14L
1,955 SR
Queue Stats
221W - 181L
1,599 Elo+
Party 2
Team Averages
Level 110
1,574 SR
1,580 Elo+

VS

Team Averages
Level 116
1,560 SR
1,469 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
iiKatchM3
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
otw_2fyb_
Baron Samedi
Level 118
God Stats
3W - 0L
1,802 SR
Queue Stats
15W - 14L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkTechnite
Sun Wukong
14
2 / 5 / 2
7,820
652
6,851
10,820
5,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
PhilipMacrevis
Jormungandr
14
1 / 6 / 5
8,063
672
9,551
15,741
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
14
5 / 7 / 4
9,312
776
7,556
12,270
4,724
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
0 / 3 / 3
7,435
620
5,356
9,833
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wyatt Cranks
Danzaburou
13
1 / 5 / 4
7,647
637
9,053
13,506
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
13 / 0 / 8
11,950
996
16,785
12,278
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
15
4 / 3 / 16
10,646
887
10,824
14,125
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
16
3 / 2 / 13
9,850
821
12,134
9,958
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
2 / 3 / 13
8,694
725
5,897
10,000
6,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
otw_2fyb_
Baron Samedi
16
4 / 1 / 13
9,894
825
9,227
5,688
2,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
9
Kills
26
26
Deaths
9
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
0
8
17
W
Cthulhu
 
Cthulhu
4
3
16
4
W
Medusa
 
Medusa
3
2
13
4.75
L
Sun Wukong
DarkTechnite
Sun Wukong
2
5
2
0.6
L
Jormungandr
PhilipMacrevis
Jormungandr
1
6
5
0.58
L
Ao Kuang
5
7
4
1
L
Thor
0
3
3
0.5
L
Danzaburou
Wyatt Cranks
Danzaburou
1
5
4
0.6
W
Odin
2
3
13
2.83
W
Baron Samedi
otw_2fyb_
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
54,867
62,170
Taken
52,049
27,648
Mitigated
34,831
10,041
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,785
8,144
0
4,712
12,278
7,888
1,638
3,735
8,282
0
35,924
W
Cthulhu
 
Cthulhu
10,824
290
506
2,309
14,125
13,968
0
3,077
10,729
26,169
0
W
Medusa
 
Medusa
12,134
5,268
0
2,787
9,958
3,962
2,851
3,858
5,789
0
47,513
L
Sun Wukong
DarkTechnite
Sun Wukong
6,851
1,089
0
1,652
10,820
5,749
0
3,140
7,680
0
22,364
L
Jormungandr
PhilipMacrevis
Jormungandr
9,551
1,998
62
1,588
15,741
7,213
0
5,252
10,489
32,381
0
L
Ao Kuang
7,556
1,522
0
1,830
12,270
4,724
0
3,356
8,914
13,047
0
L
Thor
5,356
842
0
2,313
9,833
5,195
0
3,224
6,609
0
21,374
L
Danzaburou
Wyatt Cranks
Danzaburou
9,053
2,597
0
2,596
13,506
4,767
0
5,360
8,146
0
24,816
W
Odin
5,897
690
0
2,614
10,000
6,150
306
3,932
5,877
0
12,513
W
Baron Samedi
otw_2fyb_
Baron Samedi
9,227
474
3,596
2,842
5,688
2,863
617
1,939
3,504
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
51,034
220
Minions Killed
251
5
Camps Cleared
9
981,780
Distance Traveled
1,177,908
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,950
996
43
4
3
287,533
1
W
Cthulhu
10,646
887
44
4
0
253,884
6
W
Medusa
9,850
821
90
8
6
200,926
0
L
Sun Wukong
7,820
652
39
3
1
213,649
4
L
Jormungandr
8,063
672
66
6
2
192,790
2
L
Ao Kuang
9,312
776
16
1
0
187,069
0
L
Thor
7,435
620
56
5
2
211,382
5
L
Danzaburou
7,647
637
43
4
0
176,890
0
W
Odin
8,694
725
20
2
0
222,185
1
W
Baron Samedi
9,894
825
54
5
0
213,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role